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Re: Mid Era Game, 30prov/player, processed map
I'm effectively dead, persisting only to burn as many of Man's provinces as I can before my dominion winks out. I can take Twain's turn rather than letting him stale.
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Re: Mid Era Game, 30prov/player, processed map
It seems my friend's ISP had a routing problem with the server adress (and my old modem had a problem with I don't know what, to resume it no longer work). Anyway I've installed another modem at home and can access the server now, I'll play my turn soon.
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Re: Mid Era Game, 30prov/player, processed map
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A 2000+ strong undead army, rampaging through my lands. Arco mages teleporting in, then returning home. Mages dieing by the bucket load to soul hunts. It's the end of days for Man...but we still have 1 or 2 more tricks to try out before the end...I will use this game to get some practice in with higher level magic. |
Re: Mid Era Game, 30prov/player, processed map
It looks like the war of the 3 desesperate nations. If I've finally find some ways to annoy you, Arco isn't really in a better position, I still have to win a real battle against your armies and was so unlucky with indie sites that I feel like playing Dom 3 when my neighbours have a dom2-like access to all magics (there are even earth gnomes to cast destruction on my hoplites in Man's armies, it's rather depressing)... It seems I can only eventually win this war economically, after dozens of turns of harassment, and have to hope Pangea (or Oceania who knows...) won't achieve victory conditions before (and if I succeed and become a threat for other nations, I will probably have even more difficulties facing the high end summons the other powers have).
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Re: Mid Era Game, 30prov/player, processed map
Server will be down briefly for routine maintanence.
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Re: Mid Era Game, 30prov/player, processed map
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Re: Mid Era Game, 30prov/player, processed map
Finally Arco has also won a first big battle (not so decisive, but after more than a year of war and three big defeats it's reinsuring).
This month was the one of our surprises for Man, prepared since a long time, like teleporting a massive army in his rear or using some secret weapons. But we are confident, Man has as many tricks for us. Anyway this war is now entering a new phase and the next battles will be the most important. |
Re: Mid Era Game, 30prov/player, processed map
Turn 50 up.
As usual a mixed month for Man. Good news, was Pangaea did not attack me like I thought he would, perhap he has bad memories of the 2 defeats I inflicted on him? Oceania appears to be fighting back against Pangaea which is excellent... Arco is causing me all kinds of problems...he appears to have turned the tide and now is winning all the battles. Mind hunt, soul slay, doom, battle fortune...he's dishing it all out... Ermor's 36 mage/1,500+ undead army is at least defeated. Look's like its Arco who is my main threat not Pangaea, to think only 2 turns ago I was having visions of marching into Arco's heartlands...oh well lets see how we stand by turn 100... |
Re: Mid Era Game, 30prov/player, processed map
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Re: Mid Era Game, 30prov/player, processed map
The destiny of Arcocephale was finally to kill Crystalmist, as it was said in the Prophecy of Akates, in the beginning of the war.
Many months ago, when the odds looked bad for Arcocephale, with Man winning all battles and retaking his territory, in a desesperate move from Arco, a courageous team of mages was sent in the middle of Man's empire, in hope to take a province and keep it a sufficient time to gateway a big army in Man's back and force him to divide his forces. Pursued by somes ennemies, the mages had to fight and flee during half a year before finding a province in which they could stay one turn and build a laboratory, only two provinces away from Man's capitol. The first army teleported there suffered heavy casualties taking the province before the capitol, and was then defeated in Man by a garnison lead by the ennemy pretender himself. But a second army and more than half the Astrologers of Arcocephale had been teleported for a second assault, and this time the Fates showed their will. In this new battle, the mighty blue dragon of Man was suddenly affected by an unbelievable bad luck, and killed by one of the first spells casted on him, despite his extreme magic resistance. Protected by the Fates; the Arco's soldiers had then no difficulty to defeat the doomed Man's forces, and without losing a mage have started the siege of the city. |
Re: Mid Era Game, 30prov/player, processed map
I was not able to connect and upload my turn so I guess the server is down.
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Re: Mid Era Game, 30prov/player, processed map
I just got back from texas - the server is going to be up and down all day while I'm working on various and sundry.
Okay, the server is back up for a bit - you should be able to change your turn. I'll have to bring it down for a bit for a slew of intalls later today, though. I'll post another note here when it's back up and a new turn is ready. |
Re: Mid Era Game, 30prov/player, processed map
Oh, oops. Wrong game http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Mid Era Game, 30prov/player, processed map
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Re: Mid Era Game, 30prov/player, processed map
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Re: Mid Era Game, 30prov/player, processed map
1 minute left.
... hosted |
Re: Mid Era Game, 30prov/player, processed map
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Araghh! 3hrs+ working out my orders and then I miss getting my turn in by a couple of minutes! Araghh again! |
I give up!
Well...I surrender...well done Twan...well done everyone else.
Set my position AI, may the best person win. Too much micro-management, I am not having fun anymore. |
Re: I give up!
Well done too, this war wasn't easy at all, without the lot of luck I had with my team of mages it would be hard times for Arco (and even without the capitol I think your nation is far to be beaten).
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Re: I give up!
Damn you meglobob. It was 5 days since it last hosted, how come you could not make your turn earlier. Now you are setting us into a very strange position.
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Re: I give up!
Yes, I don't think turning AI at this point (Man is still powerful : first in provinces, third army, many kinds of indie mages, even if the capitol has been lost -I think even without the stale you couldn't keep it long- ) is very good for the game.
Perhaps before setting Man to AI you may ask for a sub, there may be a player interested by the challenge of taking this kind of position (if a sub can be found I'm even ok for a truce of one or two turns, if the others are ok too). |
Re: I give up!
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Trust me, man's empire was finished, I have been in decline for 5+ turns now. I have lost all my most powerful mages to soul hunt, wrath of god and battle, probably 40+ easy. Also lots of other commanders etc... Both my pretender and prophet were killed last turn, my illusionist province was captured, my capital captured, no hope whatsoever of taking them back. All my armies are in the south (near Arco) or west, near Pangaea, they have no real mage support so are very vulnerable to magic. Remember I have been fighting against Arco/Ermor/Pangaea for some time and have taken appalling losses. Oh yea, I only have 500 - 1,000 gold to spend each turn as well, which is not enough to be able to replace my losses. The grapths do not tell the full story of how well an empire is doing. Man was not as strong as the grapths seem to imply. |
Re: I give up!
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Re: I give up!
I'm patching all my games this evening. Let me know when one of you guys has won.
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Re: I give up!
Could everyone please take turns? There are evidently patch related problems and I want to host a turn for this game before patching. Don't unload another turn after the game hosts, though.
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Re: I give up!
Okay, some people have already patched. I have some work to do and then I'll patch and bring the servers back up. Hopefully the turns taken under the previous patch will still work.
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Re: I give up!
Conbquering the seas? Are you insane? No way that is going to happen. Pangaea is blind with greed.
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Re: I give up!
Server is back up.
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Re: I give up!
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Re: I give up!
IMHO you may conquer a sufficient number of VP to win faster than Oceania, considering all but one are on land. But it's nice if you let me a chance by spending 30 turns trying to take the seas. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: I give up!
Well put it Twan.
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Re: I give up!
I have not been able to connect to the server for days now.
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Re: I give up!
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Re: I give up!
DrPraetorious, can you change the port of the server? Perhaps port 1025 is blocked for me. I know this has worked before in a blitz.
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Re: I give up!
Didn't I already change the port number to 11111?
That's probably your problem http://forum.shrapnelgames.com/images/smilies/frown.gif. I must've forgotten to update the root of the thread. Sorry, fixing now. |
Re: I give up!
k, thanks.
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Re: Mid Era Game, 30prov/player, processed map
Can connect to 11111 either.
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Re: Mid Era Game, 30prov/player, processed map
Will you be around tomorrow morning? I can mess with it then I have kinda a lot of work to do atm.
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Re: Mid Era Game, 30prov/player, processed map
Is the IP still 160.39.37.98 ?
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Re: Mid Era Game, 30prov/player, processed map
No, sorry, it's 160.39.37.111. I thought I'd fixed all this at the root and I didn't, entirely my bad.
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Re: Mid Era Game, 30prov/player, processed map
12 hours left (be aware, the timer has not restarted during the turn this time)
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Re: Mid Era Game, 30prov/player, processed map
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Re: Mid Era Game, 30prov/player, processed map
I have to restart my machine.
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Re: Mid Era Game, 30prov/player, processed map
Turn 57.
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Re: Mid Era Game, 30prov/player, processed map
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Re: Mid Era Game, 30prov/player, processed map
Argh, I'm totally out of luck.
I was going to gateway a lot of mages and two armies in 7 (a former Ulm VP I took last turn), one of them with a big squad of living statues and claymen. But Man casted a seeking arrow (the only one I had this turn), just on the mage supposed to gateway the second army. Finally my first army fighted Pangea alone, without any morale 50 units, and routed after killing more than half the ennemy army. In addition another team of mages trying to take a neighboring province wiped against Ulm PD so all my troops and mages were lost in ennemy territory. To complete this nightmare turn, I had an attack of Crystalmist on his capitol, who resisted about 20 soul slay and paralysis attempts and killed 3/4 of my troops and some of the mages patroling it. The dragon is now sieging his capitol, far from my other armies. Also I've forgoten to change some orders from an abandoned plan, ending with an astrologer attacking alone and killed by another Pangea army. Considering the number of astrologers and illusionists I've lost this turn, the chances I had to stop or even slow Pangea have fallen from low to extremely low. |
Re: Mid Era Game, 30prov/player, processed map
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Pangaea has Triumphed!
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Re: Pangaea has Triumphed!
Congrats. I'm shutting the game down in 36 hours or so.
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Re: Pangaea has Triumphed!
Well done Frank and the Goat men of Pangea.
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