![]() |
Re: Turn 48
Sorry to hear that!
|
Re: Turn 48
What???
I didn't yet have a chance to see the turn. Could it be that the 50 turns limit for battle has been reached? |
Re: Turn 48
Ok. I've just confirmed that that's what's happened. My army has routed as well http://forum.shrapnelgames.com/images/smilies/frown.gif
|
Re: Turn 48
That does not appear to be the case; your army is safe and sound in #39, is it not? That, or you have two identically named Eagle Kings in the area. Furthermore, your army does not rout from the battle from what I can see, as it shouldn't: first, the attacker routs at turn 50, and only after some amount of turns have passed the defender routs. Then, again after some set amount of turns, if there are still units on the battlefield, they will all die.
In this case, only the attacker (me) routs, and what results is buggy behavior: a mindless commander is not supposed to not be affected by routing under any circumstances whatsoever. Yet it does, and being mindless, does not actually retreat, but dies gruesomely. |
Re: Turn 48
I double checked about my army and you're right. Sorry, my bad, since I only got a glimpse of turn last night and thought my army has indeed routed.
I also didn't know about the attacker routing first rule. So what has happened does indeed seem like a bug, I think we should report it. |
Re: Turn 49
Turn 49 is out.
Deadline is Tuesday night. Pasha |
Agartha Ist Tot
Farewell Agartha.
Thanks for putting up the good fight against Arco and the Opportunistic Caelum. http://forum.shrapnelgames.com/images/smilies/happy.gif Pasha |
Re: Agartha Ist Tot
Oh, it was a pleasure! Thanks all.
|
Turn 50
Turn 50 is out.
Deadline is Thursday. Pasha |
Re: Turn 51
Turn 51 is out.
Deadline is Sunday. Thanks. Pasha GO SAURO! |
Re: Turn 52
Turn 52 is out.
Deadline is Tuesday. |
Re: Turn 53
Turn 53 is out.
Deadline is Thursday. |
The Vanir of Helheim stagger drunkardly to victory
This month Helheim conquered its 3rd capital from brave Ulmish warriors bringing it level with Caelum in the race to be the one true god.
The merfolk fear for our Ulmish friends and the world. Ulm nears dominion death and is losing armies fast, with no help which will destroy Ulm first? This means Helheim will soon have 4 capitals as Ulm controlled both his own and Marverni's capital. 1 capital away from victory...how hard will it be for the finest stealthy troops in the world to mount a surprise attack and aquire that 5th capital? It is time to act against Helheim if you are capable of doing so. Oceania has been at war with helheim for a long time now and recently has had some victories but I believe this is because the vanir massed there forces against Ulm. Oceania cannot do it alone and should Ulm fall it would not surprise me if I was swept back into the sea for a 3rd time... |
Re: The Vanir of Helheim stagger drunkardly to vic
So would turn 54 be hosted with 3.08?- I sure hope so since I have already upgraded. I have kept a backup of 3.06 exe but apparently this time around, this is not sufficient.
|
Patch
Quote:
|
Turn 54
Turn 54 is out.
Hosted with 3.08. Deadline is Sunday. Pasha |
Re: Turn 55
Turn 55 is out.
Deadline is Tuesday night. |
Newsflash
[img]/threads/images/Graemlins/Lightning.gif[/img] http://forum.shrapnelgames.com/images/smilies/skull.gif [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] http://forum.shrapnelgames.com/images/smilies/skull.gif [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] http://forum.shrapnelgames.com/images/smilies/skull.gif [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] http://forum.shrapnelgames.com/images/smilies/skull.gif [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img]
NEWSFLASH!! After months of fighting, picking lands, giving lands and dividing forces the Drunken once have once again prevailed whit the help of some defiled Jade Maidens. Ulm's fortress has been stomped in the ground, nothing remains. And the resurrected god has been defeated once again, now for eternity. The invincible Steel warriors will never walk the earth again. The last few High Shamans of the sacred tree flee to the last few remaining forts. But it has come at a great price, hundreds of Civilians have died. Millions and millions of litter’s beer are destroyed, lost end consumed. Helheim capital suffers from insufficient workforce. Tax income has suffered severely due to the unrest the wars have created. The Oceania troops have invaded the mainland and the first fort has fallen. The dwarves have returned beneath the mountain in Helheim, secretly hiding there arts from outsiders. The Sauromatia forbidden beer production issue has still not resolved, all messengers sent those lands have not been heard from again. The High Church has responded they wil do something about this blastmery. The hard way… Other news: The Valkyrie in charge of the gates to Helhalla are having difficulties processing the clients who wish to pass trough. While this is not a severe problem, it is for those who wish to pass trough. Those who die now will have to wait 40 days. And the line is increasing. The hangadrotts have suggested charging a platinum card witch you can buy pior to your death to skip the line. This is to increase profits because there is often a period of unemployment after these kind of times for the Valkyrie. [img]/threads/images/Graemlins/Lightning.gif[/img] http://forum.shrapnelgames.com/images/smilies/skull.gif [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] http://forum.shrapnelgames.com/images/smilies/skull.gif [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] http://forum.shrapnelgames.com/images/smilies/skull.gif [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] http://forum.shrapnelgames.com/images/smilies/skull.gif [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] |
Re: Newsflash
LOL :-)
Migaaresno, your news flashes are very entertaining. Though we find the news of Ulm's defeat disheartening, their warriors have been some of the world's finest and bravest and we are sorry for their defeat, but alas this is the way of war. |
Re: Newsflash
Well - the problem with my troops were that they mistakenly though these Helmheim riders were women (it is difficult to see through these glamor dazzles) and started to take their cloth off. Classic mistake *sigh*
|
Turn 56
Turn 56 is out.
Deadline is Thursday night. Pasha |
Re: Turn 56
I didn't get the turn http://forum.shrapnelgames.com/images/smilies/frown.gif
Could you please resend it? |
Re: Turn 56
Quote:
Thank you for your consideration. [img]/threads/images/Graemlins/Racoon.gif[/img] |
Re: Turn 56
No prob!
|
Turn 57
Turn 57 is out.
Deadline is Sunday. Pasha |
Re: Turn 57
HA! The crumbling empire of Ulm has managed to do a last, significant blow to the forces of Helmhein: Hringhorne, the prophet of Helmheim, experienced with 440 points, Quickness as an experience bonus, 3/120 movement points, lots of equipment, has been killed by the brave, locked down troops of Ulm on the very western border of the former Ulm empire!!!
Thd downfall of Ulm is inescapable, but it will cost ... |
Re: Turn 57
Quote:
|
Re: Turn 57
Hi everybody!! I remember most of you guys. http://forum.shrapnelgames.com/images/smilies/happy.gif
Someone beat the crap out of Jurri for me. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Turn 57
Quote:
|
Death is not the end.
Our greatest killer of men, master Lechiek of the truth, drinker of the sacred beer, Hringhorne... Has finally died!
It became drawn; Hringhorne barely had its 67th tap of beer. The messenger arrived reporting he should escort Migaaresno back to the lab, witch is kina the only thing standing at the ruins of Ulm. He spoke to the messenger: "Yaare gaare klagre..." *bonk*. He felt down, stood up, picked up his champions trident, ridded to the enemy’s nearby camp, disobeyed orders and died a hero’s dead. And took a few others whit him. The Churches of Helheim sound the “Joy of Winermarch” as priests and warriors of The Truth gather to the capital to be chosen 4th martyr of the greatest nation ever emerged! |
Re: Turn 57
Quote:
I'm afraid Ygorl shot my ambitions already early on. That guy, he's like my kryptonite http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Turn 58
Turn 58 is out.
Deadline is Tuesday. |
Re: Turn 59
Turn 59 is out.
Deadline is Thursday. |
Re: Turn 60
Turn 60 is out.
Sorry about the delay in hosting. Deadline is Sunday. Pasha |
Re: Turn 61
Turn 61 is out.
Deadline is Tuesday. Pasha |
Re: Turn 62
Turn 62 is out.
Deadline is Thursday. Pasha |
Re: Turn 63
Turn 63 is out.
Deadline is TUESDAY. (I will be out of town until Monday due to the holiday weekend in the USA, and so we will take a little break.) Pasha |
Caelum Must Die!
Caelum is overrunning the world! We must ALL unite against them or they will soon gain the mondo prize!!
|
Re: Caelum Must Die!
Tell that to the lizard. The fool just keeps on attacking futilely and protecting the birdbrain!
|
Re: Caelum Must Die!
Quote:
Oh and BTW, I have tried to persuade you from attacking me, yet you did, and so my actions against you are actually reactions. |
Re: Caelum Must Die!
Quote:
|
Re: Caelum Must Die!
Quote:
You can see as with Hellheim and Ctis I have respected my pacts no matter the consequences. I have received multiple offers at multiple points in the game to attack hellheim, yet I didn't. I actually think the four leading powers have more or less an equal chance for victory with myself and hellheim having some advantage over Ctis and Oceania. If all the nations do want to unite against me I'm cool with that. I will of course lose but that's the way DOM games go, after all, only one player can win. All fellow players in this game are brilliant so I'm cool with any of them winning http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Caelum Must Die!
Quote:
Surely, those pacts are not without termination provisions! C'Tis and Helheim would be foolish to continue with pacts that cease to serve their interests. |
Re: Caelum Must Die!
Quote:
And about your VPs. actually I'm not going to touch them in the near future since its obvious to me that when I do the nations will turn me. Even had I wanted them I would have needed to lay siege first, what will give everyone plenty of chance to stop me. For the same reason I didn't press for Arco capitol. |
Re: Caelum Must Die!
Forgeries! Lies! Ice-Bird Forgeries! http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif
We love quiet in Sauromatia and have never done anything but preemptive defensive strikes in the wake of your galling war-mongering. Bah! While you chirped "peace" and fluffed your feathers, you had a surreptitious "pact" with the child-eating lizards and the Helheim wenches! Never trust an Ice-Bird! If you REALLY have no desire to snatch Pasha Babe's precious VP Provinces (indeed, we think you're just taking your time in tightening your talons before you rip into our beating heart), then kindly retreat back to your frozen mountaintop and cold caves and leave us alone! Or, was that just more disingenuous blather from your beak? http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif |
Turn 64
Turn 64 is out.
Deadline is Thursday. Pasha |
Re: Turn 65
Turn 65 is out.
Deadline is Sunday. Pasha |
Re: Turn 66
Turn 66 is out.
Deadline is Tuesday. |
Re: Turn 67
Turn 67 is out.
Deadline is Thursday. |
Re: Turn 67
C'tis has cancelled their non-aggression pact with Caelum.
|
All times are GMT -4. The time now is 08:55 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.