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-   -   War is Hell - Ended. johnarryn wins as EA Ulm. (http://forum.shrapnelgames.com/showthread.php?t=33528)

tromper April 10th, 2007 01:08 AM

Re: Turn 29
 
I used to think that a unit with five afflictions was really unusual. I just witnessed a Niefel Giant with eleven. I'm not kidding. And it's cursed. All it needs now is a horror mark to win the Special Olympics.

Perforce reckons and the Shroud has chosen to addition the above testament to the public at large, should the rumourmongers spread far enough:

The three famous Niefels are alone and loose in our domain. They being: Ae, Hrafn, and Lodur. Alone. And blundering about like raiders of no import. They can only damage empty provinces and temples, scooting around like little unswaddled babies. If any of you would like to strike down the giants, now is the time, as their primary force was destroyed. Their Northern regions aren't as well protected. Or so the story goes. Oceania has remained uninvolved, mysteriously.

And welcome to the conflagration, Marverni. See how Mictlan is broken, and go through me, with permission, as their forces are weak without the Niefel hosts' support, now.

Their capitol is at hand if you are speedy.


Atreides April 10th, 2007 07:44 AM

Re: Turn 29
 
Looking for 20 fire gems, will trade 1:1 with any gems except air. Send me a message if you are interested.

GameExtremist April 10th, 2007 04:49 PM

Re: Turn 29
 
Any chance we can delay sending in this turn to you by about 12 hours? Sorry...busy day for me : (

johnarryn April 10th, 2007 05:03 PM

Re: Turn 29
 
That would be fine, if its a problem getting it in... I will try to host tomorrow morning before work... or in the afternoon, we'll see..

GameExtremist April 18th, 2007 06:15 AM

Re: Turn 29
 
Cost of 20 Sauromancers - 4000 gold.

Gem cost of "Terror" - 0 death gems

Cost of watching elephants trample their own army in fear - priceless.

http://forum.shrapnelgames.com/images/smilies/happy.gif

(shame about my one mighty empire being in ruins though http://forum.shrapnelgames.com/images/smilies/frown.gif )

Thrawn April 18th, 2007 02:08 PM

Re: Turn 29
 
BTW, GameExtremist, loved your "We're screwed..." in game message a few turns back. http://forum.shrapnelgames.com/images/smilies/happy.gif Made me LOL. Forgot to write back and tell you.

johnarryn April 18th, 2007 06:19 PM

Re: Turn 29
 
Some of my elephant had -11 morale at one point in that battle. Kind of impressive.

johnarryn April 29th, 2007 11:52 AM

Re: Turn 29
 
Sorry for the delay, folks... waiting on Niefelheim, whose turns take quite awhile (understandably, I suppose.. he has to micromanage all those absurd Niefel Jarls).

Methel April 29th, 2007 04:19 PM

Re: Turn 29
 
yeah grr... Im having trouble with those as the major weakness of those is fire. Sort of hard to come by underwater.

johnarryn April 29th, 2007 05:57 PM

Re: Turn 29
 
Yes well.... as soon as you start to hit them with fire, Micah slaps items that grant fire resistance on 'em... so don't feel too bad about it =)

Micah April 29th, 2007 05:59 PM

Re: Turn 29
 
Yes, well, I TOLD you to get your mermen off my lawn and you didn't listen. Can't say I didn't warn you. I'm also all that's stopping Ulm from having the game completely won, so I was kind of hoping for some backup instead of yet another front to fight on.

Sorry my turns have taken so long, it's a combination of intense micromanagement combined with complete frustration with the AI. Watching my blood hunters kill off all of their blood slaves when a few black hawks show up and then not being able to cast critical spells (or alternately, run away from a scout the PD caught), having my jarls rout because either the crappy PD units or the free skeletal chaff their wraith crown summoned up at the start of the battle got killed off (that's what it's there for! It's SUPPOSED to get in the way and die!), and watching the casters that I have set to cast buffs on my jarls cast it on themselves instead all just make me want to punch my computer. I know it's a problem for everyone (watching Ermor cast raise dead over and over with 0 corpses in the province was amusing, I got lucky there.), but it comes up much more frequently playing as Niefelheim than it has as any other nation I've tried because of the Jarls.

2h file's sent.

Thrawn April 29th, 2007 06:27 PM

Re: Turn 29
 
I feel your pain. We suggest you just drown all your Jarls, and use independent recruits for the rest of the game. http://forum.shrapnelgames.com/images/smilies/happy.gif

johnarryn April 29th, 2007 06:42 PM

Re: Turn 29
 
Yeah, them Jarls are clearly the root of your problems.... I say get rid of em.

Methel April 30th, 2007 06:08 AM

Re: Turn 29
 
i think hes trying to, but the silly guy has waterbreathing rings on them.

you have to take those off first mica http://forum.shrapnelgames.com/images/smilies/wink.gif

Micah April 30th, 2007 06:13 AM

Re: Turn 29
 
I'd like to see more of this hate directed at Ulm instead of me, since he's actually got a pretty commanding province lead and 2 globals up. Where's the love for the underdog?

Methel April 30th, 2007 06:21 AM

Re: Turn 29
 
Gone along with my temples i guess http://forum.shrapnelgames.com/image...ies/tongue.gif

truth be told I see you as a bigger threat than ulm.

Micah April 30th, 2007 06:33 AM

Re: Turn 29
 
To win the game, or to you right now? Of course I'm a bigger problem for you at the moment, since I'm attacking you, but Ulm's a much more credible threat to win the game at this point, he's got a ridiculous amount of territory.

GameExtremist April 30th, 2007 06:50 AM

Re: Turn 29
 
Mainly because I had a ridiculous amount of territory...and didn't defend it very well : (.

Btw when's the next turn? It's been a few days?

Micah April 30th, 2007 06:55 AM

Re: Turn 29
 
No, he was big before he killed you, but that certainly didn't help.

Waiting on him to host from what I'm aware of, he said I was the last file in and I sent it to him 12 hours ago.

GameExtremist April 30th, 2007 08:41 AM

Re: Turn 29
 
Yeah...All my armies were down south fighting Sauromatia, was a bit of a see-saw affair. I had nothing up north besides a score of sauromancers all researching towards Tartarian gate - I was busy empowering one sauromancer to be able cast well. Oh well http://forum.shrapnelgames.com/images/smilies/happy.gif

One thing I did notice about C'tis (my first time playing them) is that their troops are vulnarable to massed missiles as Sauromatia and Ulm can both employ particularly Ulm who's fire arrows would have devastated my armies if they had of faced them.

johnarryn April 30th, 2007 09:00 AM

Re: Turn 29
 
Actually, despite my rather vast territory it is all I can do to contain Micah. Why? Well, he's playing Niefelheim, first of all... ready-made SC's who can cast Soul Vortex are handy. Ulm is notorious for being bad late game, which is something im noticing... further, Micah got to construction 8 a few turns before me and grabbed most of the important items, such as the chalice, aegis and sword of auregelmer.

Add having access to blood magic (very good late game) into the mix, and the fact that he has attacked Ermor, Marverni and Oceania while fighting me and still hasnt lost anything important, and i think its clear that Micah is most certainly the larger threat.

I would also note that he would have two globals up had I not replaced one and the other one been dispelled.

So forgive me if I don't shed a tear for Niefelheim, or consider them the "underdog."
Thats actually a good joke =)

johnarryn April 30th, 2007 09:03 AM

Re: Turn 29
 
That being said, it is likely that either Niefelheim or I will win... but I would say that you have a better chance defeating my hordes of decent troops than hordes of Niefel Jarls.

johnarryn April 30th, 2007 12:51 PM

Re: Turn 29
 
I will be hosting this evening... didn't have time last night due to being very busy.

cupido2 April 30th, 2007 01:17 PM

Re: Turn 29
 
Hey! Mictlan will win this war! Our holy toads are numerous and we already reached the secrets of the rings with which you can burn the hearts of the sacrificed in the bowls of fire with your bare hands. We call them "ring of fire". So beware!

Micah April 30th, 2007 04:55 PM

Re: Turn 29
 
Ah, it's good to know that Ulm will stoop to lying in an attempt to secure aid. I'd hardly say he's having trouble containing me when his armies are taking province after province of mine. While I have been holding my own fighting my 4 front war I also haven't made much headway, while Ulm continues to expand.

I'm not sure what his point about my dispelled globals is, either. The fact that they got dispelled means I'm worse off than if I hadn't cast them.

tromper April 30th, 2007 05:17 PM

Re: Turn 29
 
The duplicity of the tallmen knows neither bounds nor couth, whereas the steeled forces of Ulm have dealt with upmost honesty as they valiantly fight the chilling terror of the dual headed, and power-hungry, monstrosities behind the forces of Niefelheim. The polluters of weal and murderers of all of our peoples. May their corpses not even haunt barrows, but occupy the bellies of worms.

Those who lack fervor and seek only blood, choosing to ignore the obvious, as the pathetic Mictlan forces have, shall languish with those of us that remain, but more so, as we await the next Age.

Micah April 30th, 2007 05:31 PM

Re: Turn 29
 
Right, a testament from Ermor. I had their capital under siege fairly recently, I'm sure they're quite unbiased.

johnarryn April 30th, 2007 06:00 PM

Re: Turn 29
 
I'm not exactly sure where I was lying, Micah... my point about the globals was that without me to fight you, you would have globals up as well, including the "finger to everyone" spell Illwinter.

And yes, i'm taking some provinces that were once Marverni's from you... and as I take one of yours, you take one of Oceania's and Ermor's, and even mine. I'll leave the rest of the players to decide who is a bigger threat... but I think most can already see.

Micah April 30th, 2007 06:24 PM

Re: Turn 29
 
We can play semantics games forever, I'm sure. I'm really only taking over provinces that were "Once Ctis'" from you, after all, so they must not be important, much like Marverni's aren't to me.

The lying comes in when you imply something that is factually untrue. I don't care to explain the details of my capabilities for strategic reasons, but you have overstated them. I'd be willing to wager 100 gems on it.

And yes, without you, I would have 2 globals up, whereas without me you would rule the world.

Illwinter isn't so bad, either. If I really wanted to give the finger to the world I'd drop Corruption, I was just trying to save myself the trouble of constantly spamming wolven winter.

The trouble with Ulm isn't his mages, or his troops (though both are quite good, even if the mages aren't too flashy) it's the gem income he's pulling in from his huge province advantage. When he's summoning up tartarians his weak national mages won't matter all that much anymore, I assure you.

Methel May 3rd, 2007 05:27 PM

Re: War is Hell
 
one word: Patch?

johnarryn May 3rd, 2007 06:04 PM

Re: War is Hell
 
Everyone (except Micah, who im currently waiting on) can go ahead and patch. I'll patch and then host.

Micah May 5th, 2007 02:00 PM

Re: War is Hell
 
Game's over, Ulm wins

(I'm conceding due to the national mismatch, the province disadvantage I'm at, and the loss of an important battle along with a series of less important ones. No one else has a chance of doing anything at all to stop Ulm from winning)

johnarryn May 5th, 2007 02:08 PM

Re: War is Hell
 
If anyone else would like to continue the game, that would be fine, although I think Micah is correct in that my province advantage at this point makes me somewhat unstoppable. Please let me know if you'd like to keep the game going.

Methel May 5th, 2007 06:14 PM

Re: War is Hell
 
Hmm, I dont know... If the frost giants pulled back a little i think I could handle a lot of ulmish troops.
What kind of offencive power does he have?

johnarryn May 5th, 2007 07:39 PM

Re: War is Hell
 
Well, it might be best to put it to a vote... if you want to keep playing, "Yes", if not, "No." Either way, Micah informs me he is out. So, it comes down to if the rest of you want to keep playing. Im happy to keep going, but also happy to stop.

Votes: keep going?
Ermor - No
Marverni - No
Sauromatic - No
Arco - No
Mictlan - Yes
Oceania - Yes?

The vote being 4-2 to end it (without counting me), i'm going to end this game, declaring myself the victor.
If Oceania or Mictlan really, really want to keep playing I suppose we can, although the majority seem to be against it.

tromper May 5th, 2007 08:45 PM

Re: War is Hell
 
I could continue with thematic stuff, but before Micah gave up, he did gut me (not as quickly as he'd have liked, I suspect). So unless the majority of players wish to continue, I vote nay. All the same, I'll till toss out turns with a very strange force or two that I've recruited, if others wish to carry on, if only for comedy and insight.

Digress May 5th, 2007 09:09 PM

Re: War is Hell
 
Without someone ready and willing to sub for Micah and play it out to the bitter end, that is to slow Ulm down by sacrificing Neifelheim while the rest of us form some kind of alliance, its rather pointless.

Ulm got a large province lead a while ago and has continued to expand it. I assume Ulm's gem income is such that any lack of strength in some important magic paths has been overcome and Ulm no longer needs to rely on its recruitable forces for victory but could switch over to summons without a great deal of difficulty. I admit my intel is not what it should be but my sceptics keep dying en masse leaving me a little bit blind.

I certainly don't feel Arcoscephale would constitute more than a speed bump at the moment without a concentrated "everyone one attack Ulm".

So I say no - lets concede it. However if the vote turns out to be a majority in favour of playing on I will happily lead Arcoscephale to glory http://forum.shrapnelgames.com/images/smilies/wink.gif

johnarryn May 5th, 2007 09:55 PM

Re: War is Hell
 
Marverni has privately indicated to me that he does not wish to continue, as he is mostly dead at this point... let's wait and here from Sauro and Mictlan, but I do believe the game is done at this point.

cupido2 May 6th, 2007 05:55 AM

Re: War is Hell
 
I have no idea what is going on outside my land's borders and that isn't much. But I usually like to play the stuff out I started. So I vote "yes".

Mictlan

Szumo May 6th, 2007 07:00 AM

Re: War is Hell
 
I'm ok with ending the game at this point. I think i've learned enough from my first MP game http://forum.shrapnelgames.com/images/smilies/happy.gif

johnarryn May 6th, 2007 12:35 PM

Re: War is Hell
 
Just repeating the edited post:

Votes: keep going?
Ermor - No
Marverni - No
Sauromatic - No
Arco - No
Mictlan - Yes
Oceania - Yes?

The vote being 4-2 to end it (without counting me), i'm going to end this game, declaring myself the victor.
If Oceania or Mictlan really, really want to keep playing I suppose we can, although the majority seem to be against it.

johnarryn May 6th, 2007 12:38 PM

Re: War is Hell
 
Also, I will begin recruiting for my next EA random PBEM game.. I want to open that up to the people who were in this game first, so let me know if you're interested. As soon as I start assigning nations, you'll get a PM.

Methel May 6th, 2007 03:21 PM

Re: War is Hell
 
Too bad I wont have a chance to flood you with my niefel flames casting mages. I have 20 or so ready to swarm out of my capital.
I also have about 600 RP a turn http://forum.shrapnelgames.com/image...ies/tongue.gif

tromper May 6th, 2007 06:57 PM

Re: War is Hell
 
heheheh, was a fun one - I certainly learned to absolutely despise Jarls http://forum.shrapnelgames.com/images/smilies/wink.gif

Would have been fun to fire off a few more rounds of wind guided flaming arrow Vision's Foe volleys but then again, I'd also have to deal with a bunch of jerks in armour telling me where to leak. Violently. And not through a usual orifice. That's Ulm for ya.

Digress May 7th, 2007 12:22 AM

Re: War is Hell
 
I was hitting over 700 RP but my gem income was truly awful and had been the whole game. Got boxed in early (mainly my own fault) and never had the provinces to get the gem income up.

johnarryn May 7th, 2007 07:33 AM

Re: War is Hell
 
The reason I was fairly confident of victory was my 8000 gold income a turn (about 5500 after upkeep) and the fact that I had a gem income of more than 40 of each gem type (except water, it was like +33). So I was pulling in a simply massive amount of all types of gems, was forging all the unique items at Construction 8, summoning up the kings and queen at Conjuration 8 and getting ready to start my Tartarian factory. I also killed Micah's Jarl that had the Aegis (and then stole it) through some nice luck (and the use of a black bow of botulf that feebleminded the Jarl before he could Soul Vortex). All kinds of craziness.

Micah May 7th, 2007 02:33 PM

Re: War is Hell
 
I'm more of the opinion that my jarl happened to be crushed to death by about 10 metric tons of bull**** falling on his head instead of anything Ulm did, but regardless, losing my ring of wizardry and the aegis, and not knocking out the army that that Jarl was sent to kill kind of sealed the game.

johnarryn May 7th, 2007 03:36 PM

Re: War is Hell
 
Black Bow of Botulf, dude. It was all in the skill =)

Micah May 7th, 2007 04:31 PM

Re: War is Hell
 
If you hadn't hit him from near maximum range with a single shot through a parry 7 shield and luck I'd be a bit more inclined to agree with the "skill" sentiment. I knew you had the damn thing and wasn't worried about it due to the absurdly low probability of it hitting from that far away. If my guy'd showed up without a brain after the fight I would have been completely fine with it. Getting hit on round 1 and dying is a different story completely (I think I had him scripted to air shield too)


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