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-   -   Perpetuality - 62 Player MegaGame (Finished!) (http://forum.shrapnelgames.com/showthread.php?t=34497)

jutetrea May 10th, 2007 12:34 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 

It could actually be pretty cool if there was a disband command and a nation specific cap. 1000 units per nation, chaff gets "upgraded" as needed.

If the game mechanics worked differently, maybe a max upkeep/turn allowed.

But yes, could be a large problem.

Teraswaerto May 10th, 2007 12:42 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Many nations will be knocked out before we start to approach the limit I think. Still, it could be a problem.

Evilhomer May 10th, 2007 12:52 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
It might actually be a good idea to remove LA ermor/r'lyeh since they spawn so many troops and might just aggrevate this problem.

Velusion May 10th, 2007 01:13 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
At a thousand provinces - that equals only 100 units per province.

How positive are we that this cap exists and is implemented in 3.08? It's a pity its not something we can extend or get rid of. With the processing power available now days It seems like a rather outdated artificial cap.

Velusion May 10th, 2007 01:23 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Actually - to test this someone could just play a single-player game using the SA mod and check the scores.html file to see if the total ever passes 100K...

Gandalf Parker May 10th, 2007 01:52 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
http://www.dom3minions.com/games/PvK-e-Oceania/
http://www.dom3minions.com/games/PvK-e-Ulm/
http://www.dom3minions.com/games/Massive/

We have been running all-nation games since before Dom3 was released. http://forum.shrapnelgames.com/images/smilies/happy.gif

I also had one where I edited one nation into impossible to lose then left the game running on a continual hosting loop. It got over 200 turns but Im afraid that a later problem on that machine lost the files. Might be fun to do another of those.

thejeff May 10th, 2007 02:03 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
In the latest score file for Gandalf's PvK-e-Oceania game, it shows a total of 136808 for army size.

If that's right, 100K is not a hard limit.

Velusion May 10th, 2007 02:13 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Quote:

thejeff said:
In the latest score file for Gandalf's PvK-e-Oceania game, it shows a total of 136808 for army size.

If that's right, 100K is not a hard limit.

Yep - lots of his other games hover just under 100K though. Probably the only way to find out is to play and see...

Gandalf - are these all dom3 games?

Gandalf Parker May 10th, 2007 02:16 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
They are all Dom3. I cant list the ones that we did prior to the release since they show some things that were taken out. But I definetly managed to crash the game fairly quickly with my insanity tests. Nearly all of the maximums were increased far beyond what Johan originally thought that anyone could possibly want. The only things that got tweaked smaller were some map maximums and packet settings.

The latest is the Oceania game which is still running under 3.08

HoneyBadger May 10th, 2007 07:32 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Oh, I don't think I put it in my email, but I vote very difficult for research

Fal May 10th, 2007 08:16 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
ah what the hell, sign me up, will send email today.

Velusion May 10th, 2007 08:47 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
We are FULL!

Fal sneaked in and grabbed the last spot. Once I get a password from Arameyen and the same (plus preferences) from Fal I'll start assigning nations.

davegg May 10th, 2007 08:57 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Great!

WSzaboPeter May 10th, 2007 09:27 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Waiting and hoping for the very best of luck...

Velusion May 10th, 2007 11:17 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Seeding is complete:

http://67.66.187.69/dominions3/perpetuality_seeds.html

Lots of interesting data...

I'll update the front page and provide IP/Ports later tonight.

Jazzepi May 10th, 2007 11:26 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
I'll have to learn how to play LA midgard real fast XD

Jazzepi

DrPraetorious May 10th, 2007 11:53 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Just to verify.

Starting pop is 30,000 (or default, unmolested) if no bonus is given.

5% -> 31,500
10% -> 33,000
15% -> 34,500
20% -> 36,000

Correct?

Coastal start positions will be handed out to the following nations in descending order of preference:
LA Atlantis
LA Marignon
EA Agartha
LA Vanheim
EA Vanheim
EA Helheim
MA Vanheim
MA Agartha
LA Ermor

Does anyone else have sailing or a desire to be semi-aquatic?

BandarLover May 10th, 2007 11:55 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
I can NOT wait for this game to get started.

And I know you'll take care of this but I'll ask any ways...

Isn't there a particular mod we'll be needing for this?

Velusion May 10th, 2007 11:56 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Quote:

DrPraetorious said:
Just to verify.

Starting pop is 30,000 (or default, unmolested) if no bonus is given.

5% -> 31,500
10% -> 33,000
15% -> 34,500
20% -> 36,000

Correct?

I do believe you are correct.

DrPraetorious is going to be using his script to make sure everyone gets the correct population bonuses.

Everyone give many thanks to DrP. http://forum.shrapnelgames.com/images/smilies/happy.gif

DrPraetorious May 10th, 2007 11:57 PM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
I'll set stuff up after john stewart.

Velusion May 11th, 2007 12:01 AM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Quote:

DrPraetorious said:
I'll set stuff up after john stewart.

Well if you are going to do that you'll have to partake in Colbert as well...

Velusion May 11th, 2007 12:07 AM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Final Vote Tally:

Should we ban Utterdark? 16 Yes, 30 No
Should we ban Arcane Nexus? 41 Yes, 9 No
What should the research speed be? 26 Difficult, 21 Very Difficult
What age should the indys be? 11 Early, 22 Middle, 2 Late

So Arcane Nexus is the only spell that is BANNED. If someone can make that into a mod that will ban AN we will use it , otherwise we'll just make it a rule.

I was surprised that the "difficult" research setting caught up and surpassed the VD setting by so much (which was leading for awhile).

Foodstamp May 11th, 2007 12:08 AM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Very cool. I am very excited about this game. Thanks for taking this endeavor on Velusion, and thank you Dr.P for doing the behind the scenes work on the map. I am really looking forward to it.

Fate May 11th, 2007 12:42 AM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Wow, this is very exciting. I like the nice seeding key.

Thank you to Dr.P for all the work you are doing, and to Velusion for setting this up.

Saint_Dude May 11th, 2007 12:45 AM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Quote:

DrPraetorious said:
Does anyone else have sailing or a desire to be semi-aquatic?

Shinuyama would very much like to be near the sea (not so much exactly on the coast - but close by). Our Kappa's don't do so well on dry land. http://forum.shrapnelgames.com/images/smilies/wink.gif

Foodstamp May 11th, 2007 01:03 AM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
1 Attachment(s)
Here is a simple mod that makes Arcane Nexus non researchable. The mod includes a banner so you don't accidentally turn it on during your normal games. I tested the mod very quickly, feel free to double check and make sure that Arcane Nexus cannot be researched. Enjoy http://forum.shrapnelgames.com/images/smilies/happy.gif

Velusion May 11th, 2007 02:04 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Next steps:

1) Create and upload a pretender (giving it the password you gave me) to the server. Which server you upload it to depends on the age of your nation as per below:

Early Age Nations - upload your pretender to:
IP: 67.66.187.69
Port: 15151

Middle Age Nations - upload your pretender to:
IP: 67.66.187.69
Port: 15152

Late Age Nations - upload your pretender to:
IP: 67.66.187.69
Port: 15153

2) Download the map (if you haven't already) attached the forum thread here:
http://www.shrapnelcommunity.com/thr...amp;PHPSESSID=

Extract the map (perpetuality.tga) from the zip file and place it in your dominions3/maps folder.

3) I will provide instructions on downloading the required mod soon. You do not need this mod to upload your pretender.

Your pretender MUST be uploaded by Monday the 14th.

Velusion May 11th, 2007 02:16 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Foodstamp - that seemed to work great! I've integrated it into the custom game mod with a credit to you http://forum.shrapnelgames.com/images/smilies/happy.gif.

Last call for mods that fix bugs!

Currently the custom mod is based off of Gandalf's Single Age mod and includes the following extras:

*Streamers & Standards v3.1 Mod for Dominions III
*No Arcane Nexus Mod

If anyone else had a tested mod they want to use that fixes known bugs please post a link to it here. By this tomorrow night all changes to the mod will be closed.

Ironhawk May 11th, 2007 02:32 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Wow, nice work Velusion and DrP. I'm impressed with your organizational skills so far!

DrPraetorious May 11th, 2007 02:44 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Oh, here's the bless fix if you want it:

<font class="small">Code:</font><hr /><pre>
#selectspell "Blessing"
#spec 12632064
#end

#selectspell "Divine Blessing"
#spec 12615680
#end

#selectspell 105
#spec 12632064
#end

#selectspell 109
#spec 12632064
#end

#selectspell 112
#spec 12615680
#end
</pre><hr />

Fiddling with something about sea starts. Will be ready in a bit.

Velusion May 11th, 2007 02:47 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I'll insert that code!

Quote:

DrPraetorious said:
Fiddling with something about sea starts. Will be ready in a bit.

Take your time - we won't need the .map file until sunday night or so.

RamsHead May 11th, 2007 02:59 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Holy crap! We have not even started, and we are already on page thirteen!

Velusion May 11th, 2007 03:00 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

RamsHead said:
Holy crap! We have not even started, and we are already on page thirteen!

Megagame = Megathread

vfb May 11th, 2007 03:58 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I can't find any mention of whether random events are common or rare. Are we using the default setting of common?

Edit, just in case this post gets lost in the forest

It is difficult to make a pretender without knowing whether random events are common or rare.

atul May 11th, 2007 04:16 AM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Quote:

DrPraetorious said:
Coastal start positions will be handed out to the following nations in descending order of preference:

....

MA Agartha


Um, this is probably the first time I even look at MA Agartha (I think that's my nation), but it would appear to me that 1) coast is not absolute must for a nation with less than half of the troops amphibians and 2) resource-needy troops get really shafted with a capital with only few land neighbours (resources won't transfer from water to land, IIRC?).

In summary, if it's not too late, I'd like not to get any special placing for my nation (as the game apparently doesn't do it either) to be on coast. But it's not a major thing for me, either way.

...now I just have to make the nation itself work for me...

lch May 11th, 2007 08:15 AM

Re: Perpetuality - The 62 Player MegaGame (Signup)
 
Quote:

Velusion said:
Seeding is complete:

http://67.66.187.69/dominions3/perpetuality_seeds.html

Lots of interesting data...

Hah, you bet. Velusion is playing Ermor again, among other things. http://forum.shrapnelgames.com/image...ies/tongue.gif LA even. http://forum.shrapnelgames.com/images/smilies/shock.gif

WSzaboPeter May 11th, 2007 09:15 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I think that those settings that are not mentioned are standard. So, strength of independents will be 5, multipliers 100, random: common and so on.
This makes sense, doesn't it?

BTW: I have uploaded my pretender for LA Arcoscephale, Sibylline Guidance. I'm a bit sad that I lost LA Ermor, but that's my bad luck.

LoloMo May 11th, 2007 09:28 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

DrPraetorious said:
Oh, here's the bless fix if you want it:

<font class="small">Code:</font><hr /><pre>
#selectspell "Blessing"
#spec 12632064
#end

#selectspell "Divine Blessing"
#spec 12615680
#end

#selectspell 105
#spec 12632064
#end

#selectspell 109
#spec 12632064
#end

#selectspell 112
#spec 12615680
#end
</pre><hr />

Fiddling with something about sea starts. Will be ready in a bit.

Sorry, what is this? Is double bless banned?

WSzaboPeter May 11th, 2007 09:42 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

LoloMo said:

Sorry, what is this? Is double bless banned?

Nop, it seems it's the bless fix. You know the problem with undead and bless.

Salamander8 May 11th, 2007 10:01 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I'll work on pretender tonight when I get home from work. I'm really looking forward to this monster game and want to thank Velusion for starting this, and everyone else here for joining and helping with the code. http://forum.shrapnelgames.com/image...es/biggrin.gif

Velusion May 11th, 2007 12:11 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

vfb said:
It is difficult to make a pretender without knowing whether random events are common or rare.


As WSzaboPeter pointed out correctly from the first post - all things not explicitly mentioned are default.

So yes - random events are common.

vfb May 11th, 2007 12:18 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Thanks! Could you please turn off the red in my quote, it's painful to look at.http://forum.shrapnelgames.com/image...es/Injured.gif

And I'll get going on making my pretender.

Velusion May 11th, 2007 12:18 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

WSzaboPeter said:
I think that those settings that are not mentioned are standard. So, strength of independents will be 5, multipliers 100, random: common and so on.
This makes sense, doesn't it?

BTW: I have uploaded my pretender for LA Arcoscephale, Sibylline Guidance. I'm a bit sad that I lost LA Ermor, but that's my bad luck.

Sorry about winning that roll http://forum.shrapnelgames.com/images/smilies/happy.gif. At least you got your second pick though... poor DrPraetorious lost three in a row and FrankTrollman gave me a list of 10 and didn't' get any of his...

Actually the only reason my first choice was LA Ermor was because I was randomly assigned em once in another big game. Now that I sort of figured out what I was screwing up I want to try again. I almost didn't pick them because of the micromanagement though...

lch May 11th, 2007 12:26 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Velusion said:
Actually the only reason my first choice was LA Ermor was because I was randomly assigned em once in another big game. Now that I sort of figured out what I was screwing up I want to try again. I almost didn't pick them because of the micromanagement though...

I don't even remember you playing anything else than Ermor, since you were somehow always assigned to them from a draft (yes, even when he didn't do the draft... http://forum.shrapnelgames.com/images/smilies/wink.gif).

Baalz May 11th, 2007 12:33 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
So, seeing the nations and players, anybody care to take a guess at who the front runners are going to be?

Here's my top three to watch:

LA Marignon - Catquiet
LA Ermor - Velusion
EA Caelum - Terawaerto (%5)

Gandalf Parker May 11th, 2007 01:19 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
EA Tir na O'og ..... Meglobob
LA Patala ..... Morkilus
EA Niefelheim ..... Honeybadger
LA Atlantis ..... FrankTrollman

and Pretender using EA Pangaea if he hadnt pulled out http://forum.shrapnelgames.com/images/smilies/happy.gif
He was going to use one of my strategy plans for large-map/long-games altho having the game filled up might have altered that abit.
a Difficult Pangaea strategy

Teraswaerto May 11th, 2007 01:28 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Baalz,
Could you elaborate on why you mentioned me? I am genuinely surprised and a bit confused.

Velusion May 11th, 2007 01:35 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Baalz said:
So, seeing the nations and players, anybody care to take a guess at who the front runners are going to be?

Here's my top three to watch:

LA Marignon - Catquiet
LA Ermor - Velusion
EA Caelum - Terawaerto (%5)

I vote for Baalz dominating the game with LA Mictlan.

Foodstamp May 11th, 2007 01:44 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I had compiled a fairly large list of contenders. But I began to realize that there is one player that stands heads and shoulders above the rest. He is the epitome of excellence and the deliverer of swift justice.

So I deleted my long list because I felt it was pointless because no player can hold a candle to:

Quote:

EA Agartha - Foodstamp (%10)


Baalz May 11th, 2007 01:55 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Oh, I just looked for people I've seen play good games who got nations I consider strong in a game like this. EA Caelum was one of my alternate picks, and you seem to handle yourself fairly well. A 5% head start won't hurt either. http://forum.shrapnelgames.com/images/smilies/wink.gif


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