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-   -   MP: Pyrothere - LA slowpace - Game on! (http://forum.shrapnelgames.com/showthread.php?t=42342)

Gregstrom April 16th, 2009 04:34 AM

Re: Pyrothere - LA slowpace - Game on!
 
I think I'll need to. There's no real excuse for staling twice in a row on a 96h turnaround.

Agema April 26th, 2009 06:43 AM

Re: Pyrothere - LA slowpace - Game on!
 
My email has been iffy for the last week and totally down since Friday. I don't know when they're going to fix it but I might need a small extension or some other arrangement like a quick one turn pass to an alternative email.

Gregstrom April 26th, 2009 12:33 PM

Re: Pyrothere - LA slowpace - Game on!
 
Passing to an alternate email will be no problem. Send me a PM.

As an alternative option, I've slapped on an 8 hour extension. That'll give you until midnight on Monday, which is hopefully enough time for the techs to fix things.

Illuminated One May 12th, 2009 03:57 PM

Re: Pyrothere - LA slowpace - Game on!
 
Does anyone know what's up with Caelum?
They staled two times now.

Gregstrom May 12th, 2009 04:26 PM

Re: Pyrothere - LA slowpace - Game on!
 
I was worried they might. Time for a sub/AI - as it looks like a strong position, hopwfully there won't be too much trouble with getting a sub. If anyone knows of a potential sub, please feel free to get in touch.

Fakeymcfake May 13th, 2009 02:55 AM

Re: Pyrothere - LA slowpace - Game on!
 
I just took over Caelum so if anyone had any deals worked out (NAPs and the like) send me a PM to let me know.

Illuminated One May 16th, 2009 02:56 PM

Re: Pyrothere - LA slowpace - Game on!
 
Tien Chi is looking for earth gems.
We can offer pearls, fire or water gems (or gold).

AreaOfEffect May 16th, 2009 03:33 PM

Re: Pyrothere - LA slowpace - Game on!
 
This early in the game Earth gems are probably the most sought after gem.

Fate May 16th, 2009 05:28 PM

Re: Pyrothere - LA slowpace - Game on!
 
I will be gone for the next week (Monday through Friday). Sorry for the late notice (I will still make it in this turn).

Illuminated One May 20th, 2009 02:15 AM

Re: Pyrothere - LA slowpace - Game on!
 
My Email is down, can the game be delayed?

(Or is this a llamaserver problem the emails are sent but I don't get a response from the server)

Gregstrom May 20th, 2009 02:35 AM

Re: Pyrothere - LA slowpace - Game on!
 
I've put in a 24h delay. I could try resetting your email address too, if you pm it to me.

Illuminated One May 20th, 2009 05:21 AM

Re: Pyrothere - LA slowpace - Game on!
 
It's ok, they are sent, just extremely slow. No extension needed.

Gregstrom May 20th, 2009 07:18 AM

Re: Pyrothere - LA slowpace - Game on!
 
Cool. Any idea where Pan's turn has got to?

Unoptimized June 1st, 2009 09:56 AM

Re: Pyrothere - LA slowpace - Game on!
 
Hey guys, I was moving this weekend and didn't have enough time to take a turn. Could we please have a 24h delay?

Gregstrom June 1st, 2009 02:27 PM

Re: Pyrothere - LA slowpace - Game on!
 
Done :)

AreaOfEffect June 1st, 2009 08:30 PM

Re: Pyrothere - LA slowpace - Game on!
 
I will destroy you Unoptimized! I will rain down hellfire upon your people! I will... wow this book of spells is REALLY interesting. What was I saying again?

AreaOfEffect June 5th, 2009 05:16 PM

Re: Pyrothere - LA slowpace - Game on!
 
I attempted to contact the admin and get my email changed about 24 hours ago. My regular email is experiencing problems and I can't download the latest turn. Furthermore, my access to internet has become very limited. I will not have the time to finish this turn since my request went unanswered.

Therefore, I am requesting a 24 hour delay + the requested email change.

Currently, I need both or I will stale. I'll keep looking for other solutions.

AreaOfEffect June 6th, 2009 03:20 PM

Re: Pyrothere - LA slowpace - Game on!
 
Mail problem fixed with time to spare.

Note: I got no assistance. Somewhat upsetting.

Gregstrom June 7th, 2009 08:50 AM

Re: Pyrothere - LA slowpace - Game on!
 
Sorry - yesterday was the day I drove home from the Scottish Highlands. Things were a little unsettled, and I wasn't in a position to read my PMs. I changed your email before seeing this forum post, but I guess you'll want it changed back.

AreaOfEffect June 7th, 2009 07:34 PM

Re: Pyrothere - LA slowpace - Game on!
 
The current e-mail will do for now. Don't sweat it, things worked out in the end.

Agema June 10th, 2009 10:50 AM

Re: Pyrothere - LA slowpace - Game on!
 
Bloody armies. They just get in the way of the guys doing the real work.

Unoptimized June 11th, 2009 10:29 AM

Re: Pyrothere - LA slowpace - Game on!
 
I thought I had you there, what with all those knights. Part of why I like this game so much is because of the absurdly good opponent quality. So thank you for helping me out with my future LA Ermor planning. I really like the nation, and I'm trying to find ways to make it competitive post patch.

I LIKED that legion, however, and will eat the marrow from your bones until I feel better. Nothing personal.

(Ugh, who knew that I'd be laid low by vine shields and good bodyguard placement?)

Agema June 12th, 2009 12:03 PM

Re: Pyrothere - LA slowpace - Game on!
 
Over the last few months, the forests of Utgard have grown at twice the normal rate from the amount of size-4 fertiliser deposited by the prospect of tackling those knights! :)

It was very close. I thought I could clear the main undead horde okay, but those knights were another matter. If I hadn't killed so many of them in the first battle I doubt I could have won the second.

LDiCesare June 14th, 2009 01:31 PM

Re: Pyrothere - LA slowpace - Game on!
 
Are there any dwarven hammer resellers out there? (Man gently inquiring.)

Calahan June 15th, 2009 06:48 AM

Re: Pyrothere - LA slowpace - Game on!
 
Well that's it for Marignon. Didn't have too much to work with when I subbed in, but put up some extra fight.

Congrats to the player who finished me off (leave it to the player in question to post their identity if they wish). Happy with how long I managed to hold out, but can't say I'm too happy with how much of a fight I put up. Felt confident of holding out against at least your first siege attempt, but Holy Prye really didn't do the damage I thought it would. Should have scripted Flame Cloud from the off on reflection. Also a bit annoyed my communion master cast Blade Wind. Since despite the damage it caused on your ranks, it also destroyed the fatigue of the communion slaves because they didn't have Earth paths, so they lost all their casting ability as a result. But then again an Earth comm master allowed me to cast group Earth Power for the re-invig. Who knows?!?

Enjoy the rest of the game everyone, and best of luck in controlling Ermor without the ultimate Ermor killers around to help out :)

Calahan, Steward of Marignon.

ps. I have sent my final .2h file in, which many players forget to (out of those few who stick around to the end that is)

Gregstrom June 15th, 2009 03:14 PM

Re: Pyrothere - LA slowpace - Game on!
 
Thanks for playing, Calahan. I'm sorry it didn't work out better for you.

Calahan June 15th, 2009 03:49 PM

Re: Pyrothere - LA slowpace - Game on!
 
No worries Greg. I only took on the Marignon position because it was pretty bad. To be honest I sub quite often but never take on 'good' positions, and always prefer to take the no hopers instead. As I feel that helps keep games more balanced for all the players by not giving away easy nation scalps due to the AI's ineptitude. Plus it's always easier to find subs for good positions rather than bad ones. (not that finding subs for any position is an easy task)

Got your PM about taking over Ulm. Will have to decline unfortunately. I'm already close to my limit on games, plus Ulm are doing too well for me to take them on :)

Aethyr June 16th, 2009 01:46 AM

Re: Pyrothere - LA slowpace - Game on!
 
Calahan,

I must confess that you made things (almost too) interestng, as your front line held out longer than I expected and my flying Vanjarl did not reach your holypyre/fire cloud spaming mages as soon as I had planned.

You've taught me some subtlties about battle filed placement, for which I thank you.

I hope we can be allies next time insead of foes.

Regards,
A.

Calahan June 16th, 2009 06:08 AM

Re: Pyrothere - LA slowpace - Game on!
 
Cheers Aethyr

I was also quite impressed by how long my front line held out. Think I got lucky in that the fighting was happening in the gateway, which is perfect for the side with the magic advantage as all the units are fighting head-on in a 2x2 grid, so no swarming can occur, meaning extra numbers are just evo fodder.

Also think it's usually a good idea to keep units well away from commanders during siege defences. As there is a danger that if you put small groups of units on 'Guard Commander', all that does is give a valid target to the opposing thug fliers set to 'Attack Rear'. So in effect all you are doing is giving them a bee-line to your commanders, which usually ends badly (unless the guards can fight off flying thugs).

Look forward to playing in future games with you, be thee ally or foe :)

All the Best
Calahan

Fate June 17th, 2009 08:41 AM

Re: Pyrothere - LA slowpace - Game on!
 
Forget until today to mention I will not be able to access my computer for a week. I think that translates into the next 2 or 3 turns.

I am sorry for the inconvenience.

Agema June 17th, 2009 09:58 AM

Re: Pyrothere - LA slowpace - Game on!
 
Advance warning: I'm away from 2nd July to the 10th. I'll try to arrange a sub.

Gregstrom June 17th, 2009 01:14 PM

Re: Pyrothere - LA slowpace - Game on!
 
I'll smack on a 72 hour postponement. That should cover your missing week, I think.

cupido2 June 21st, 2009 04:58 PM

Re: Pyrothere - LA slowpace - Game on!
 
wtf... what the heck are shrimp-, shark- and crabwarriors??

Gregstrom June 21st, 2009 05:27 PM

Re: Pyrothere - LA slowpace - Game on!
 
The answer you seek lies elsewhere...

Calahan June 21st, 2009 05:59 PM

Re: Pyrothere - LA slowpace - Game on!
 
Quote:

Originally Posted by cupido2 (Post 697172)
wtf... what the heck are shrimp-, shark- and crabwarriors??

Very nice with some butter, mild seasoning, a side order of salad, and red wine.

Fakeymcfake June 21st, 2009 09:36 PM

Re: Pyrothere - LA slowpace - Game on!
 
Nah, you'd be better off with a white, seafood after all.

AreaOfEffect June 22nd, 2009 12:53 AM

Re: Pyrothere - LA slowpace - Game on!
 
Quote:

Originally Posted by cupido2 (Post 697172)
wtf... what the heck are shrimp-, shark- and crabwarriors??

Clearly you don't read the patch notes very carefully. Good luck playing with your food.

Agema June 22nd, 2009 11:52 AM

Re: Pyrothere - LA slowpace - Game on!
 
A light-bodied red is still good with poultry or seafood. Although all wine is substantially worse when you open the bottle underwater.

Fakeymcfake June 22nd, 2009 12:12 PM

Re: Pyrothere - LA slowpace - Game on!
 
I'm sure you could get some sort of water bladder or sippy cup or something. I mean we can command beings beyond the mortal coil the least we can do is fashion an underwater wineskin. Perhaps from one of organs of aforementioned sea critters.

cupido2 June 22nd, 2009 02:02 PM

Re: Pyrothere - LA slowpace - Game on!
 
I never read the patchnotes. All they do is spoiling those wtf-moments. O.k. men! To the lobster crackers and the bottles of light-bodied red wine! COME ON JOMON! SHOW ME ALL YOU'VE GOT! I'M NOT AFRAID OF YOUR FOOD!
(Duh, shrimp-warriors... what's next? Funghi-fighters? Noodle-knights? Ho-burgers?)

Fate June 25th, 2009 06:37 AM

Re: Pyrothere - LA slowpace - Game on!
 
Just wait until I decide to bring out my Rice Cakes!

And thank you all for the delay.

Gregstrom June 25th, 2009 04:03 PM

Re: Pyrothere - LA slowpace - Game on!
 
A pleasure.

Mictlan is looking to purchase Dwarven Hammers and possibly Death Gems. PM me to negotiate price etc.

Agema June 26th, 2009 05:23 AM

Re: Pyrothere - LA slowpace - Game on!
 
Utgard is still looking for Dwarven Hammers too (price to be arranged by PM).

They're in very short supply. Where are all the Earth nations when you need them?

Illuminated One June 26th, 2009 01:39 PM

Re: Pyrothere - LA slowpace - Game on!
 
Well, I guess Tien Chi is some kind of earth nation.
But you know we have to dig those earth gems up and they are so hard to find and we don't really like the idea of giving the beautiful craft of our hands away.
Otoh we would very much like some air boosters or blood stones.

AreaOfEffect June 26th, 2009 05:32 PM

Re: Pyrothere - LA slowpace - Game on!
 
Ha, if he had blood stones he wouldn't really need hammers.

cupido2 June 29th, 2009 05:38 PM

Re: Pyrothere - LA slowpace - Game on!
 
Waaah. Now I fear the food. They're PD, aren't they... omg...
(Hehe, what fun battle that was. Go crab general! Go! Save the day! Haha)

Fate June 29th, 2009 06:19 PM

Re: Pyrothere - LA slowpace - Game on!
 
Yes, I fear if this war continues much longer Jomon will be bankrupt.

Gregstrom June 29th, 2009 06:54 PM

Re: Pyrothere - LA slowpace - Game on!
 
I wish I'd seen that fight.

cupido2 June 30th, 2009 03:57 AM

Re: Pyrothere - LA slowpace - Game on!
 
It was like a hooligan fight. A ton of madmen and psychos an my side, a bunch of seafood on the other side. They met on a flat underwaterfield and charged mindlessly into each other. While my men fought bravley naked and with their bare hands the seafood wore heavy armor and had pointy sticks so they slowly butchered through my lines of lunatics. They even killed some of those void-blobs. Then, all of a sudden, everybody ran away. (Perhaps the police, who was called by a neighbour, was about to arrive.) All but a crab general and some of my tired out men. The crab general seemed to be in a food frenzy and ran like heck after the slower rest of my retreating troopers. Pinching them to death, one by one. Ouch... beaten by menu 3 in a fish-restaurant...

Agema June 30th, 2009 11:02 AM

Re: Pyrothere - LA slowpace - Game on!
 
Well, Jomon has crabbed the headlines a lot recently.


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