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-   -   MP: CarCrash - EA Game - CBM - (Running) (http://forum.shrapnelgames.com/showthread.php?t=42834)

Jazzepi June 4th, 2009 10:11 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Oh, I'm so glad Helmut's Sappers showed up right in time! Such good guys, them.

Pangea, your walls are rumbling as we speak.

Jazzepi

Executor June 5th, 2009 05:26 AM

Re: CarCrash - EA Game - CBM - (Running)
 
Attention! It seems a delivery of 35 death gems has been misplaced, can Pangaea count on the honor of whoever received those gems to send them back?

Jazzepi, feel free to storm any time, but be careful of what awaits you behind the walls.

Calahan June 5th, 2009 05:54 AM

Re: CarCrash - EA Game - CBM - (Running)
 
Sorry to hear about your sending accident Executor.

As admin can I please remind everyone that despite Dominions itself being a truly fabulous game, some parts of it are not so great, one of them being the messaging and item/gem sending interface. Those who have played the game long enough have all made the same accidental mistake Executor recently made, as it's very easy to do, and you have no way of checking who you have sent things to once it's been done.

So I would kindly ask whoever received their free gifts to do the right thing and return them to their sender. It would be a very poor show to profit from such things, and I would take it as a personal insult if anyone playing in one of my games decided that they should profit from others genuine mistakes.

It's been a good, hard fought game so far IMO, so please let's keep that up and not sour it in any way by going against the nature of fair play.

Jazzepi June 5th, 2009 10:10 AM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by Executor (Post 694555)
Attention! It seems a delivery of 35 death gems has been misplaced, can Pangaea count on the honor of whoever received those gems to send them back?

Jazzepi, feel free to storm any time, but be careful of what awaits you behind the walls.

Delicious cake? :V

Jazzepi

Executor June 5th, 2009 10:26 AM

Re: CarCrash - EA Game - CBM - (Running)
 
Something very very strange happened to me this turn, am I the only one?
Oh, ****, wrong thread!

PsiSoldier June 7th, 2009 03:13 PM

Re: CarCrash - EA Game - CBM - (Running)
 
WTB Crown of Overmight. I know it was forged this turn so I figure I'll ask if whoever forged it is willing to sell.

Just name your price and PM me.. I think that ones cursed so I'm hoping I catch you before its equipped. Preferably trading in Gems or gold, but I have a few artifacts for trade too, I'm guessing whoever forged it is the one that has almost all the artifacts so you may be able to figure out which ones I have.

tgbob June 8th, 2009 09:31 AM

Re: CarCrash - EA Game - CBM - (Running)
 
I'll sell it for mega $$$.

tgbob June 9th, 2009 08:42 AM

Re: CarCrash - EA Game - CBM - (Running)
 
Oh right. I was kidding about that artifact by the way. Crown of Overmight is F5E3, and I can only think of two nations in this game with the paths that can forge it. Guess who one of them is!

Other than rainbow pretenders that is, and who takes F5 on a rainbow anyways?

Or maybe a fire bless...

Executor June 9th, 2009 02:05 PM

Re: CarCrash - EA Game - CBM - (Running)
 
And there go the invading forces of Sauromatia...

Jazzepi June 9th, 2009 02:12 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by Executor (Post 695220)
And there go the invading forces of Sauromatia...

Don't worry. Replacements are already en route.

Jazzepi

Executor June 9th, 2009 02:21 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by Jazzepi (Post 695222)
Quote:

Originally Posted by Executor (Post 695220)
And there go the invading forces of Sauromatia...

Don't worry. Replacements are already en route.

Jazzepi

I'm not worried, furthermore Pangaea welcomes any replacements that are due to arrive.

Jazzepi June 9th, 2009 04:39 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by Executor (Post 695225)
Quote:

Originally Posted by Jazzepi (Post 695222)
Quote:

Originally Posted by Executor (Post 695220)
And there go the invading forces of Sauromatia...

Don't worry. Replacements are already en route.

Jazzepi

I'm not worried, furthermore Pangaea welcomes any replacements that are due to arrive.

OH YOU SHOULD BE >:|

Jazzepi

Calahan June 11th, 2009 01:09 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Just had a delay game request from Executor due to a malfunctioning keyboard. The message was a bit unclear because of this problem, but I will delay the game 8 hours just in case. I chose 8 hours because that allows me to check again in the morning (GMT) to see if Executor's problem has sorted itself out or not.

Calahan June 12th, 2009 05:48 AM

Re: CarCrash - EA Game - CBM - (Running)
 
I have PM-ed Executor to see what the status is regarding his computer problems, as I have not yet heard back from him since he sent me his original delay request.

So this is just a heads up to everyone that I will be delaying the game again if necessary to accomodate Executor's problem. He didn't mention any specific period of time in connection with his request (typing with a broken keyboard naturally presents problems) and have so far only delayed the game by 8 hours. The current turn is only waiting for Executor's .2h file, so at this stage I am intending to keep a close eye on the hosting, and delay hosting as required until Executor sorts his problems out.

So apologies to everyone for the current delay and hold-up. But I doubt if any of us has ever not had any computer problems at some point in time, so hope it's easy for everyone to understand the problems this sort of thing can cause. Executor has been one of the forums most active players over the past year, so I am certain he will get back to us asap.

Sorry again, and will keep you all updated as best I can.

Calahan June 13th, 2009 11:13 AM

Re: CarCrash - EA Game - CBM - (Running)
 
@ All - Executor has sorted his keyboard out, so he shouldn't have any more problems there at least.

There is currently one hour left before hosting, and Jazzepi's turn has not yet been submitted. I have posted before about how I prefer being a pro-active admin with regards avoiding possible stales if I spot them in time, so I will be extending the hosting time by a few hours if it appears Jazzepi is likely to stale.

Edit: Hosting delayed by 6 hours to help prevent Jazzepi from staling.

Jazzepi June 14th, 2009 07:44 PM

Re: CarCrash - EA Game - CBM - (Running)
 
My mistake. After reviewing my PMs, Yomi and Sauro don't have any standing NAPs.

Jazzepi

Calahan June 14th, 2009 07:46 PM

Re: CarCrash - EA Game - CBM - (Running)
 
I have just delayed the game by a few hours as it looked likely a double round of stales was going to happen. (Sauro and Atlantis)

At this stage of the game (turn 47), can I please ask all the players how thay are managing with the current 30 hour hosting schedule? I know there are a lot of wars going on at the moment, and I have had to delay the last two turns in order to avoid stale turns occuring (which is a decision I alone made as admin).

My current thought is to increase the hosting schedule slightly, perhaps to 36 or 48 hours. Please let me know your thoughts on this, as I'd like to try and find some sort of balance if possible between keeping a good pace going, and avoiding players staling or rushing their turns.

Calahan June 14th, 2009 07:49 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by Jazzepi (Post 695950)
To the rest of you, a warning :

Calahan is a liar and a thief. He's broken his NAP with us by moving 3+ stealth armies through our provinces to purposefully activate our PD. While at first I thought it was just a fluke, he still has armies nested in our territories. I would not be surprised if he is in cahoots with Caelum.

Jazzepi

Excuse me Jazzepi, but what NAP are you talking about? I have only signed one NAP in the whole game, and it was not with your nation of Sauromatia.

I know we are currently having a difference of opinion on another thread, on a completely seperate issue, so I would kindly ask that any personal feelings you have towards me do not spill over onto this thread as a result.

Edit: May I also remind everyone of the rules regarding NAP's for this game as written on the game status page.

Quote:

Originally Posted by Calahan (Post 685299)
Situation Regarding NAP's etc (Non-Aggression Pacts)
No NAP agreements in this game will be considered as inviolable in any way. You are free to sign as many NAP's as you wish, but you do so at your own risk. Also, I personally think that in a game like Dominions 3 there isn't really any such thing as an NAP, since in theory everyone is aiming to win, and there can be only one winner. So all NAP's should instead be considered as Mutual Benefit Agreements, whereby both nations benefit for whatever reason(s) from not engaging in hostilities against the other nation. But the moment one side is no longer benefiting from such an agreement, then that is the moment they are most likely to break them. So if you are ever surprised by a nation breaking an agreement, then maybe you were mistaken with regards to just how important that agreement was to them, or how much they could gain from suddenly attacking you.

Also, if any NAP (or like agreement) is broken in any way, be it intentional, accidental, or whatever, then you have no right what-so-ever to complain about it in the game thread. Please keep this in mind. Any disputes regarding these matters should be dealt with via PM's.

It clears says here that if any NAP's are broken, you have "no right what-so-ever" to complain about it in the game thread. Please can I ask everyone to bare this in mind for the rest of the game.

Zapmeister June 14th, 2009 07:59 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by Calahan (Post 695951)
My current thought is to increase to hosting schedule slightly, perhaps to 36 or 48 hours. Please let me know your thoughts on this, as I'd like to try and find some sort of balance if possible between keeping a good pace going, and avoiding players staling or rushing their turns.

While I don't need any increase in "thinking time" I do appreciate the need for diplomacy time when players live on opposite sides of the planet. 48 hours would be tolerable, BUT I gotta say that I strongly disagree with the policy of postponing the turn whenever it looks like someone's going to stale. If you're going to do that, you may as well remove the time limit altogether.

If someone is going to miss the deadline, all they have to do is ask for an extension, which takes 2 seconds assuming they have connectivity. If they can't be bothered doing that, then a stale is appropriate, IMHO.

Calahan June 14th, 2009 08:23 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by Zapmeister (Post 695954)
While I don't need any increase in "thinking time" I do appreciate the need for diplomacy time when players live on opposite sides of the planet. 48 hours would be tolerable, BUT I gotta say that I strongly disagree with the policy of postponing the turn whenever it looks like someone's going to stale. If you're going to do that, you may as well remove the time limit altogether.

If someone is going to miss the deadline, all they have to do is ask for an extension, which takes 2 seconds assuming they have connectivity. If they can't be bothered doing that, then a stale is appropriate, IMHO.

Thank you for your feedback Zapmeister. I know my policy of extending the hosting to avoid stales is definitely not the norm for games, and may certainly not be to everyone's liking. But I personally have a serious issue with games becoming unbalanced because of stales / AI-turning etc. so I do try to avoid these things happening if I can.

But I do take your viewpoint that there is very little point having a 'deadline' if I am just going to extend it whenever anyone looks in danger of missing it (although I am not always around). I thought there was going to be two nations staling this turn, but the Sauromatia turn appeared very shortly after I extended the hosting (I extended it 10-15 minutes before the deadline).

My apologies to everyone if my decision to do this is affecting the flow of the game, and I will not take this 'pro-active' stale prevention action again unless someone (other than me) thinks it is a good idea.

Silence0 June 14th, 2009 11:19 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Sorry for the incovenience..I´ve had to travel without warning and couldn´t make it in time..Many thanks calahan for the delay..and for doing it for sake of a fun and balanced game:).. but even though i was the offender i sort of agree with zapmeister..most of the time it's possible and better to ask for a delay..and i deserved it:doh:

PsiSoldier June 15th, 2009 02:12 AM

Re: CarCrash - EA Game - CBM - (Running)
 
Oh No.. My Troggies killed da poor widdle king of da mountains.. I keep telling dem dont pway wit udder peeoples toys cause you keep bweaking dem. But dey just dont wisten.

Calahan June 15th, 2009 04:42 AM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by Silence0 (Post 695969)
Sorry for the incovenience..I´ve had to travel without warning and couldn´t make it in time..Many thanks calahan for the delay..and for doing it for sake of a fun and balanced game:)..

Glad that at least someone benefited from my pro-active actions :)

Quote:

Originally Posted by Silence0 (Post 695969)
....but even though i was the offender i sort of agree with zapmeister..most of the time it's possible and better to ask for a delay..and i deserved it:doh:

Quote:

Originally Posted by Zapmeister (Post 695954)
If someone is going to miss the deadline, all they have to do is ask for an extension, which takes 2 seconds assuming they have connectivity. If they can't be bothered doing that, then a stale is appropriate, IMHO.

Must admit I never really thought of viewing a stale as a 'punishment' for not asking for a delay. Interest concept though :) Although there is always the question mark over whether a player didn't ask for a delay because they couldn't (no net connection, unexpected travel, many other obvious things). But like I said, I won't take any pro-active stale actions again unless others think it is a good idea. (currently see 2-0 against)

From an in-game perspective, I tend to view stales as just an extremely bad random event. "Your entire nation is on strike for the month" :) Could be worse I guess.

Quote:

Originally Posted by Jazzepi (Post 695950)
My mistake. After reviewing my PMs, Yomi and Sauro don't have any standing NAPs.

Jazzepi

No worries :)

tgbob June 15th, 2009 09:23 AM

Re: CarCrash - EA Game - CBM - (Running)
 
Poor earth king! Swarmed by stupid troglodytes.

Calahan June 15th, 2009 06:12 PM

Re: CarCrash - EA Game - CBM - (Running)
 
It's now me who needs a delay this turn. I have added 4 hours so I can do my turn tomorrow morning rather than trying to do it tonight and vainly attempt to fight off the sandman at the same time.

Starting next turn I will be extending the hosting to 36 hours. This is not a big increase on the current 30 hour schedule, but an extra 6 hours would have been enough for the three recent delays (although only this current one was actually requested) to not have been required. Also very few games have such a quick schedule this close to turn 50, so I think we have had a pretty quick game so far. And I ask again to please post if you feel strongly that the hosting should remain at 30 hours (or if you think it should be increased to more than 36 hours)

Sorry again about the slight delay.

Calahan June 18th, 2009 07:32 PM

Re: CarCrash - EA Game - CBM - (Running)
 
I need an extra few hours for my current turn. Sorry all, sleep has beaten me tonight.

Executor June 18th, 2009 07:34 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by Calahan (Post 696760)
I need an extra few hours for my current turn. Sorry all, sleep has beaten me tonight.

I'm sure the admin won't mind delaying the game a bit.

Calahan June 19th, 2009 04:37 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by Executor (Post 696761)
I'm sure the admin won't mind delaying the game a bit.

Well I hope he doesn't get too angry, since I am sadly going to need another delay this turn :( And a proper 24 hour one this time at that.

So sorry everyone, but I have very little time tonight to do my turn, and tomorrow I am out for the entire day watching a sporting event (which wasn't confirmed 100% until today). So won't get chance now to get the turn sorted until Sunday afternoon/evening (llamaserver time)

Executor June 19th, 2009 04:44 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Well lucky you.
I'm jealous, my *** is practicaly glued to my chair.:(

Be sure to PM the admin before you go.

Executor June 24th, 2009 05:01 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Quick delay? Sauro about to stale.

Executor June 25th, 2009 05:26 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Pangaea issues a proclamation,
We will declare war on any nation that tries to take provinces 104 and 99 for we consider them most vital to our cause.
The wrath of nature will have no mercy on those who ignore our warning.

Now, where was I,
Jazzepi? Still with us here?
If he stales again I suggest we at least find someone to turn Sauro to AI.
There's no pleasure in attacking a staleing nation.

Calahan June 25th, 2009 06:21 PM

Re: CarCrash - EA Game - CBM - (Running)
 
If it looks like Sauro are going to stale again, I will delay the game for 12 hours to see if Jazzepi returns. He is also close to staling in Legends of Faerun, so it is not just this game he is missing in.

@ Executor - Can I ask when you are likely to need your few days delay for? Since if it is very soon (as in tomorrow or day after) then we can use that time to work out what to do with Sauro, and to see if Jazzepi re-appears or not.

Executor June 25th, 2009 06:36 PM

Re: CarCrash - EA Game - CBM - (Running)
 
I can make one more turn tomorow, but I'll need 2-3 after that.
I'll let you know when to delay the game for my sake.

Calahan June 25th, 2009 06:42 PM

Re: CarCrash - EA Game - CBM - (Running)
 
That's cool Executor. But I really don't want to see Sauro stale again, so it may well turn out that the delay needed to decide what to do with Sauro will tag onto the front of your delay, and will end up being a 3-4 day delay overall. Which is not great, but better than the unfair situation now where several nations are attacking a staling nation.

Edit: I have just delayed the game two hours to give me a safety net so that I don't miss the hosting deadline due to sleep and getting into work tomorrow.

Calahan June 26th, 2009 03:21 AM

Re: CarCrash - EA Game - CBM - (Running)
 
Ok, it looks like Sauro's turn has come in overnight, so it's game on again :)

@ All - Executor will be needing a few days delay soon due to things in Real Life, so the game will be getting put on hold during this period. The delay shouldn't be for longer than 2-3 days, and will possibly seem like less depending on when the hosting deadlines fall.

Will keep you all updated as to when the delay will start.

Calahan June 27th, 2009 04:39 AM

Re: CarCrash - EA Game - CBM - (Running)
 
@ All

I have had a request to permanently extend the hosting schedule for this game, which I too would also welcome at this stage. Everyone seems to be in at least one war right now, many are in several, so I'm guessing there are other players who would also appreciate the extra 12 hours.

Plus I know I also personally find it slightly annoying the way that with a 36 hour schedule, the deadline falls on a completely different time of day every other turn. Which if you only have the evenings free to do your turns, means that 36 hours isn't really that different to a 24 hour schedule.

So my intentions are to increase the hosting schedule to 48 hours, which is what a lot of other games would be on by this stage of the game. Please can you all let me know your thoughts on this.

Zapmeister June 27th, 2009 07:32 AM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by Calahan
So my intentions are to increase the hosting schedule to 48 hours, which is what a lot of other games would be on by this stage of the game. Please can you all let me know your thoughts on this.

I prefer 36 hours, but 48 would be OK.

Calahan June 27th, 2009 06:31 PM

Re: CarCrash - EA Game - CBM - (Running)
 
@ All - I have increased the hosting schedule from 36 to 48 hours as per a player request, as there were no objections to it. I have heard from Executor Re: the delay he needs, and he said he should only need one day. So I have added this length of time onto the current turn deadline as well to accommodate Executor's needs.

Zapmeister June 27th, 2009 10:59 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by Calahan (Post 698294)
@ All - I have increased the hosting schedule from 36 to 48 hours as per a player request, as there were no objections to it. I have heard from Executor Re: the delay he needs, and he said he should only need one day. So I have added this length of time onto the current turn deadline as well to accommodate Executor's needs.

Actually, Executor has his orders in already, so we probably don't need the extra extension in the current turn (although we may do for the next turn).

PsiSoldier June 30th, 2009 09:26 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Alright Neifle. Hit the road Jack and dont ya come back no more no more no more no more, hit the road jack and dont ya come back no more.

I'd retreat what you have left before you loose it. Give me a chance to show Caleum what fun he's missing out on.

tgbob July 1st, 2009 11:16 AM

Re: CarCrash - EA Game - CBM - (Running)
 
I don't want to. I'd much rather sit peaceful like in my corner reading up on avine mitigatory habits.

PsiSoldier July 1st, 2009 05:57 PM

Re: CarCrash - EA Game - CBM - (Running)
 
I was talking to Neifle actually. You and TNN have to wait your turns I can only be in so many places at once. I'll kick you back out of my lands soon enough.

Zapmeister July 3rd, 2009 12:57 AM

Re: CarCrash - EA Game - CBM - (Running)
 
Sauro has gone AI.

Calahan July 3rd, 2009 04:16 AM

Re: CarCrash - EA Game - CBM - (Running)
 
Many thanks for the heads-up Zap.

PsiSoldier July 6th, 2009 05:42 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Ok, this makes no sense. I slaughtered nearly all of Neifle's forces in a certain battle and routed the rest of them and watching the battle I clearly won but yet it says that I lost and looking at the map my guy retreated to another province.

Doesnt matter too much because Niefle is about to loose 90 vampires that retreated into my dominion so he's going to pay dearly anyways.

I also killed nearly all of Neifle's commanders, but yet it says I killed 0 of 12... Something ****ed up.

Calahan July 6th, 2009 06:24 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Quote:

Originally Posted by PsiSoldier (Post 700077)
Ok, this makes no sense. I slaughtered nearly all of Neifle's forces in a certain battle and routed the rest of them and watching the battle I clearly won but yet it says that I lost and looking at the map my guy retreated to another province.

Doesnt matter too much because Niefle is about to loose 90 vampires that retreated into my dominion so he's going to pay dearly anyways.

I also killed nearly all of Neifle's commanders, but yet it says I killed 0 of 12... Something ****ed up.

That sounds like the replay bug to me. One solution I've heard is to re-download the CBM 1.41 mod, as llamabeast made a slight alteration to the original CBM 1.41 (and uploaded it to the CBM 1.41 mod page), and this is the version that is on the llamaserver (and which this game is using). And it is this slight difference in CBM 1.41 versions that is thought to be causing some of the replay discrepancies.

PsiSoldier July 6th, 2009 06:58 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Hrrrmm where can I find 1.41 now... Its up to 1.5 on the forum page.. I'll keep looking to see if I can find a link to the older one.. Or has Lammaserver updated us to 1.5 on there now so 1.5 is what we should have???

PsiSoldier July 6th, 2009 07:12 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Heya.. Updating my cbm did it.. It was just a 50 turn autoroute

Calahan July 6th, 2009 07:22 PM

Re: CarCrash - EA Game - CBM - (Running)
 
1 Attachment(s)
Good to hear you sorted the replay bug out PsiSoldier :)

Edit: Have attached the latest CBM 1.41 mod for anyone else having problems with battles replays. Although this doesn't guarantee to solve any and all replay problems though.

PsiSoldier July 6th, 2009 08:12 PM

Re: CarCrash - EA Game - CBM - (Running)
 
Still actually not 100% sure it sorted the problem out because the province report on my map still doesnt match what I saw after the battle, but its definitely a lot closer to what I saw then before.

Of course you cant really go by what a province report says anyways but I'd still think it should say something different.

Its weird how changing the cbm mod can make that huge of a difference in the battle that you see play out.


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