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-   -   Legends of Faerun - Closed (Game started) (http://forum.shrapnelgames.com/showthread.php?t=42853)

Incabulos April 24th, 2009 11:31 AM

Re: Legends of Faerun - Closed (pretender design)
 
Jomon broken Swords strat/pretender design is proving to be an enigma to me. I will get something in in the next few hours but really have no ideas how the treat this nation(as cool as it is)beyond the obvious blood...

Baalz April 24th, 2009 11:51 AM

Re: Legends of Faerun - Closed (pretender design)
 
I think Tir na n'Og is Dragar who dropped then rejoined when his trip was canceled. Updated the first post to reflect this.

Baalz April 24th, 2009 12:04 PM

Re: Legends of Faerun - Closed (pretender design)
 
Quote:

Originally Posted by Jarkko (Post 687635)
I have just been informed by my wife (altough she claims she told me weeks ago...) that I will be traveling May 1st - 3rd. I may or may not have access to the internet during this time. Is it possible to set hosting interwall to 48 hours during that time?

Well, the problem is, with 26 people playing there's pretty much always going to be somebody who needs an extension...a couple days for each person who asks I fear is going to result in us being paused more often than we're playing. I'm betting that if you ask around you shouldn't have too hard a time lining up somebody to take a turn or two for you, this is a pretty helpful community and the early turns can be done in just a couple minutes (assuming you have a net connection! :) ). In fact, I think there are several people following this thread out of interest who are not playing, anybody want to volunteer to help out and take a couple quick turns here and there for people out for a weekend or such? Once the game gets to the point that the turns take longer (and some people have been eliminated) I'll be much more inclined to grant extensions...

Incabulos April 24th, 2009 05:30 PM

Re: Legends of Faerun - Closed (pretender design)
 
it is 2.30 pm here on the West coast USA. I have got something going and should have a pretender in within the next hour or so.

Incabulos April 24th, 2009 06:52 PM

Re: Legends of Faerun - Closed (pretender design)
 
Submitted

Trumanator April 24th, 2009 07:49 PM

Re: Legends of Faerun - Closed (pretender design)
 
Jeez! Are there enough blood nations? Mictlan + Lanka + Jomon + Arga Dis + Hinnom as pretty major ones, and Aby, Niefel, Sauro, Van, Pan as fairly minor ones. This is definitely going to be interesting. Good luck catching the uniques!

duncanshriek April 24th, 2009 09:02 PM

Re: Legends of Faerun - Closed (Game started)
 
25 VPs required? I thought we had settled on 50 VPs?

Baalz April 24th, 2009 10:25 PM

Re: Legends of Faerun - Closed (Game started)
 
Hmmmm, this must have got reset with all the option changes, let me restart the game.

Fakeymcfake April 24th, 2009 10:26 PM

Re: Legends of Faerun - Closed (pretender design)
 
Quote:

Originally Posted by Trumanator (Post 687755)
Jeez! Are there enough blood nations? Mictlan + Lanka + Jomon + Arga Dis + Hinnom as pretty major ones, and Aby, Niefel, Sauro, Van, Pan as fairly minor ones. This is definitely going to be interesting. Good luck catching the uniques!

Well that's early age for you, bunch of blood thirsty savages the lot of them. However the Ermorian Republic will embrace you all into it's union and you may yet lift yourselves up from the pit of anarchy and vile demon worship into a new dawn of peace and brotherhood. Or we can send you to meet your unholy gods at the tips of our swords, either works for us.

Edit: Also, dammit, I really liked my starting position. Oh well.

duncanshriek April 24th, 2009 10:43 PM

Re: Legends of Faerun - Closed (Game started)
 
Quote:

Originally Posted by Baalz (Post 687772)
Hmmmm, this must have got reset with all the option changes, let me restart the game.

VP requirement is still at 25. Perhaps a bug somewhere?

Trumanator April 24th, 2009 10:50 PM

Re: Legends of Faerun - Closed (pretender design)
 
Quote:

Originally Posted by Fakeymcfake (Post 687773)

Edit: Also, dammit, I really liked my starting position. Oh well.

I like my new one better. :D

Fakeymcfake April 24th, 2009 10:54 PM

Re: Legends of Faerun - Closed (Game started)
 
Good, then I'll be very comfortable when I take it from you on my road to domination.

Jarkko April 25th, 2009 12:39 AM

Re: Legends of Faerun - Closed (pretender design)
 
Quote:

Originally Posted by Baalz (Post 687695)
Well, the problem is, with 26 people playing there's pretty much always going to be somebody who needs an extension...a couple days for each person who asks I fear is going to result in us being paused more often than we're playing.

Good point! I withdraw my request :) Also, it appears that we will be visiting a place where they have an internet connection (at least my wife has recieved e-mail from there :D), it's just that I do not know these people (some distant relatives of my wife who have apparently been asking us to visit them for years. Maybe I can explain I have some really really important business stuff on my laptop, and if I could use their internet in privacy for a while :D

Zeldor April 25th, 2009 01:26 AM

Re: Legends of Faerun - Closed (Game started)
 
Huh, I have different pretender than I submitted. WTF? How do I submit it again, as we are doing the restart?

Baalz April 25th, 2009 09:02 AM

Re: Legends of Faerun - Closed (Game started)
 
Hmmmm, the llamaserver seems to have another bug with the VPs, it's setting the required VPs to 25 despite me specifying 50. Sorry for the hiccups, I'm going to un-start the game one more time since I really don't think 25 VPs is going to be enough. Zeldor (and anybody else) should be able to resubmit pretenders at this time.

Ps. I really liked my first start position to. :(

Zeldor April 25th, 2009 10:12 AM

Re: Legends of Faerun - Closed (Game started)
 
Ok, sumitted my pretender again. Strange thing, I had awake W9 Dagon with weird scales. And it was as created last, and I am really sure that I didn't create smth like that. And I didn't drink recently, hmm...

Lingchih April 25th, 2009 10:26 PM

Re: Legends of Faerun - Closed (Game started)
 
Umm, totally forgot I had signed up for this game. Just submitted a pretender though.

Baalz April 25th, 2009 11:21 PM

Re: Legends of Faerun - Closed (Game started)
 
So, I haven't heard back from Llama and don't really want to bug him about his awesome free service, so anybody object to going back to holding a set number of provinces for 3 turns for the win?

Lingchih April 25th, 2009 11:37 PM

Re: Legends of Faerun - Closed (Game started)
 
Sounds fine to me.

WingedDog April 25th, 2009 11:50 PM

Re: Legends of Faerun - Closed (Game started)
 
No objections here.

Fakeymcfake April 26th, 2009 12:04 AM

Re: Legends of Faerun - Closed (Game started)
 
How many provinces?

duncanshriek April 26th, 2009 12:04 AM

Re: Legends of Faerun - Closed (Game started)
 
How about 1/3 = 156 provinces held for 3 consecutive turns. That would be enough of a management nightmare, I think.

LoloMo April 26th, 2009 12:05 AM

Re: Legends of Faerun - Closed (Game started)
 
I'm good with fixed number of provinces

Fakeymcfake April 26th, 2009 12:09 AM

Re: Legends of Faerun - Closed (Game started)
 
Eh, I don't know. I mean what's the point of playing on a map with all of these crazy indy provinces if we don't have to worry about taking them any longer? That and with a game of this size I think holding as many provinces as duncan suggests would be too much of a management nightmare for anyone to pull off before everyone burns out on this game.

Lingchih April 26th, 2009 12:55 AM

Re: Legends of Faerun - Closed (Game started)
 
Hehe. Do you really think anyone will win this game? This is a game for the fun of it. All the cool AAR reports and alliances. All the sweet battles. No one usually wins a game of this size. It's just played for the sheer fun of it. So I am fine with a prov count win determination.

Falkor April 26th, 2009 04:33 AM

Re: Legends of Faerun - Closed (Game started)
 
I prefer VP, but province number is also good. Number of capitals is nice idea too.
Whatever winning conditions. Let's just begin the game. :)

Calahan April 26th, 2009 04:43 AM

Re: Legends of Faerun - Closed (Game started)
 
If the llamaserver is rejecting the 50VP setting, is it out of the question to have 50VP winning conditions, but keep track of it manually? Since this will have to be done anyway if you are going for a capital count. Ok, the graphs wouldn't be able to tell you that someone was close to a VP win, but it wouldn't tell you that with capital victories anyway.

So why not just have it that you have to hold 50VP for three turns, and make the claim the same way you would claim a capital victory? Shouldn't be hard to find a third-party to check any valid claims.

Zeldor April 26th, 2009 05:08 AM

Re: Legends of Faerun - Closed (Game started)
 
Nah, hidden VPs are the worst idea ever. You can track capitals though - simply put VPs in capitals.

Calahan April 26th, 2009 05:32 AM

Re: Legends of Faerun - Closed (Game started)
 
Won't VP's in capitals just paint a big bullseye for all the rush nations as to where their nearest neighbour is? Don't like the sound of that in an EA game.

Zeldor April 26th, 2009 06:04 AM

Re: Legends of Faerun - Closed (Game started)
 
Yeah, they will. And it's not like you can do anything else than pray if you rolled some weak nation. At least I'm doing that with Atlantis. I hope that 2 other water nations are in different lake, preferably the small one :)

Executor April 26th, 2009 06:17 AM

Re: Legends of Faerun - Closed (Game started)
 
Personaly, I don't care much about VP as long as I start somewhere in the corner, this map gives a headache, too much detail IMO. I think the black lines on the map are to blame for this, is there any way to remove them?

WingedDog April 26th, 2009 07:16 AM

Re: Legends of Faerun - Closed (Game started)
 
I beleive the number of VP's owned by a nation is displayed on llamaserver statistic screen even if VP's were not included in victory condition. So we could just agree on 50 VP's and trace the winner manualy.

Calahan April 26th, 2009 07:24 AM

Re: Legends of Faerun - Closed (Game started)
 
Quote:

Originally Posted by WingedDog (Post 687957)
I beleive the number of VP's owned by a nation is displayed on llamaserver statistic screen even if VP's were not included in victory condition. So we could just agree on 50 VP's and trace the winner manualy.

That's bang on in my books WingedDog, and looks to be a fine solution IMO. That way the game setup problems should be solved, and the VP points won't be hidden, so no sneaky victories. Win Win??

Burnsaber April 26th, 2009 07:57 AM

Re: Legends of Faerun - Closed (Game started)
 
Quote:

Originally Posted by WingedDog (Post 687957)
I beleive the number of VP's owned by a nation is displayed on llamaserver statistic screen even if VP's were not included in victory condition. So we could just agree on 50 VP's and trace the winner manualy.

This sounds like the best option.

Zeldor April 26th, 2009 09:14 AM

Re: Legends of Faerun - Closed (Game started)
 
Executor:

You can freely modify your .tga file afaik. Well, not totally, but some minor changes would be possible. I think :)

WingedDog:

Hmm... yeah, that sounds like a good solution.

Baalz April 26th, 2009 09:58 AM

Re: Legends of Faerun - Closed (Game started)
 
Ah, good deal. 50 VPs to win, starting the game now.

Zeldor April 26th, 2009 11:10 AM

Re: Legends of Faerun - Closed (Game started)
 
Huh, what a crap. We really should have made some #nostarts for water provs. Well, I will do my best to survive. Please don't kill me, ok?

WingedDog April 26th, 2009 11:52 AM

Re: Legends of Faerun - Closed (Game started)
 
Quote:

Originally Posted by Zeldor (Post 687978)
Huh, what a crap. We really should have made some #nostarts for water provs. Well, I will do my best to survive. Please don't kill me, ok?

It's your punishment for abandoning your true god - the DAGON!:p

Executor April 26th, 2009 12:09 PM

Re: Legends of Faerun - Closed (Game started)
 
I'll have to second that Zeldor, crappy position for Fomoria to start also.

Dragar April 26th, 2009 12:10 PM

Re: Legends of Faerun - Closed (Game started)
 
Tir Na n'Og would happy to swap Zeldor! Of the 6 surrounding provinces 2 are water and 3 are VP sites..

archaeolept April 26th, 2009 12:16 PM

Re: Legends of Faerun - Closed (Game started)
 
yes, but you're Tir Na n'Og - those VP sites will melt before the awesomeness of your bare-chested warriors!1

that completely sucks though, and likely means you can't have much hope. I once started one game in a province w/ only one land neighbour, a wasteland, which in turn only had one other neighbour, which itself was equidistant to 3 other capitals (it was a very crowded game). So I was pretty much guaranteed one wasteland, with a good chance at getting one plains :p

the best thing to do is only have a set number of approximately balanced allowed starts equaling the number of players; but that's a lot of manual work by the organizer.

Dragar April 26th, 2009 12:18 PM

Re: Legends of Faerun - Closed (Game started)
 
Stop perving on my warriors!!

Redeyes April 26th, 2009 12:23 PM

Re: Legends of Faerun - Closed (Game started)
 
Those Tir na n'Og warriors are so awesome that their cuirasses grow out of them?
Hot.

WingedDog April 26th, 2009 12:54 PM

Re: Legends of Faerun - Closed (Game started)
 
By the way, I couldn't help but notice Draggar's girlfriend's influence on his goddess name... ;)

Baalz April 26th, 2009 01:19 PM

Re: Legends of Faerun - Closed (Game started)
 
The demon lords of Lanka offer power to those nations who will be the victims of the lucky and vicious through no fault of their own. Our reach will rapidly extend to the far corners of the world, and we offer protection to those nations who feel they need it. The unmatched might of the underworld stands ready to defend your homes, a wise nation would do well to discretely solicit our friendship before your neighbor does. Let those upon who fate has not smiled learn that only suckers must play the hand they are dealt.

Fakeymcfake April 26th, 2009 01:59 PM

Re: Legends of Faerun - Closed (Game started)
 
Jeeze. Every time you restart this game Baalz my starting position continuously gets worse. Well no matter, I'll squash whatever legions come my way regardless.

Jazzepi April 26th, 2009 02:31 PM

Re: Legends of Faerun - Closed (Game started)
 
Hidden benefit of a terrible start position : Your territories are even less appealing to conquer!

Jazzepi

duncanshriek April 26th, 2009 05:26 PM

Re: Legends of Faerun - Closed (Game started)
 
My starting position is so bad I had to look at it in the map editor: It does have the 'No start' flag set!

So stop complaining, let us get going.

Fakeymcfake April 26th, 2009 08:09 PM

Re: Legends of Faerun - Closed (Game started)
 
I couldn't agree more Ducan, I'm sure if we were forced to restart again I'd somehow end up in the water with the fish folk.

Jarkko April 27th, 2009 12:29 AM

Re: Legends of Faerun - Closed (Game started)
 
C'tis starting position is worst of all! We start bang in the middle of the map, so that everybody can attack us. What is more, the provinces around C'tis are rich and resourceful, making us an even more lucrative target :(

I predict a short existence for C'tis. What would I do to have recieved a corner province surrounded by wasteland, that wouldn't attract even Lanka demons :(


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