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Re: Legends of Faerun - Closed (pretender design)
Jomon broken Swords strat/pretender design is proving to be an enigma to me. I will get something in in the next few hours but really have no ideas how the treat this nation(as cool as it is)beyond the obvious blood...
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Re: Legends of Faerun - Closed (pretender design)
I think Tir na n'Og is Dragar who dropped then rejoined when his trip was canceled. Updated the first post to reflect this.
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Re: Legends of Faerun - Closed (pretender design)
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Re: Legends of Faerun - Closed (pretender design)
it is 2.30 pm here on the West coast USA. I have got something going and should have a pretender in within the next hour or so.
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Re: Legends of Faerun - Closed (pretender design)
Submitted
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Re: Legends of Faerun - Closed (pretender design)
Jeez! Are there enough blood nations? Mictlan + Lanka + Jomon + Arga Dis + Hinnom as pretty major ones, and Aby, Niefel, Sauro, Van, Pan as fairly minor ones. This is definitely going to be interesting. Good luck catching the uniques!
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Re: Legends of Faerun - Closed (Game started)
25 VPs required? I thought we had settled on 50 VPs?
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Re: Legends of Faerun - Closed (Game started)
Hmmmm, this must have got reset with all the option changes, let me restart the game.
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Edit: Also, dammit, I really liked my starting position. Oh well. |
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Re: Legends of Faerun - Closed (Game started)
Good, then I'll be very comfortable when I take it from you on my road to domination.
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Re: Legends of Faerun - Closed (Game started)
Huh, I have different pretender than I submitted. WTF? How do I submit it again, as we are doing the restart?
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Re: Legends of Faerun - Closed (Game started)
Hmmmm, the llamaserver seems to have another bug with the VPs, it's setting the required VPs to 25 despite me specifying 50. Sorry for the hiccups, I'm going to un-start the game one more time since I really don't think 25 VPs is going to be enough. Zeldor (and anybody else) should be able to resubmit pretenders at this time.
Ps. I really liked my first start position to. :( |
Re: Legends of Faerun - Closed (Game started)
Ok, sumitted my pretender again. Strange thing, I had awake W9 Dagon with weird scales. And it was as created last, and I am really sure that I didn't create smth like that. And I didn't drink recently, hmm...
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Re: Legends of Faerun - Closed (Game started)
Umm, totally forgot I had signed up for this game. Just submitted a pretender though.
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Re: Legends of Faerun - Closed (Game started)
So, I haven't heard back from Llama and don't really want to bug him about his awesome free service, so anybody object to going back to holding a set number of provinces for 3 turns for the win?
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Re: Legends of Faerun - Closed (Game started)
Sounds fine to me.
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Re: Legends of Faerun - Closed (Game started)
No objections here.
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Re: Legends of Faerun - Closed (Game started)
How many provinces?
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Re: Legends of Faerun - Closed (Game started)
How about 1/3 = 156 provinces held for 3 consecutive turns. That would be enough of a management nightmare, I think.
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Re: Legends of Faerun - Closed (Game started)
I'm good with fixed number of provinces
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Re: Legends of Faerun - Closed (Game started)
Eh, I don't know. I mean what's the point of playing on a map with all of these crazy indy provinces if we don't have to worry about taking them any longer? That and with a game of this size I think holding as many provinces as duncan suggests would be too much of a management nightmare for anyone to pull off before everyone burns out on this game.
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Re: Legends of Faerun - Closed (Game started)
Hehe. Do you really think anyone will win this game? This is a game for the fun of it. All the cool AAR reports and alliances. All the sweet battles. No one usually wins a game of this size. It's just played for the sheer fun of it. So I am fine with a prov count win determination.
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Re: Legends of Faerun - Closed (Game started)
I prefer VP, but province number is also good. Number of capitals is nice idea too.
Whatever winning conditions. Let's just begin the game. :) |
Re: Legends of Faerun - Closed (Game started)
If the llamaserver is rejecting the 50VP setting, is it out of the question to have 50VP winning conditions, but keep track of it manually? Since this will have to be done anyway if you are going for a capital count. Ok, the graphs wouldn't be able to tell you that someone was close to a VP win, but it wouldn't tell you that with capital victories anyway.
So why not just have it that you have to hold 50VP for three turns, and make the claim the same way you would claim a capital victory? Shouldn't be hard to find a third-party to check any valid claims. |
Re: Legends of Faerun - Closed (Game started)
Nah, hidden VPs are the worst idea ever. You can track capitals though - simply put VPs in capitals.
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Re: Legends of Faerun - Closed (Game started)
Won't VP's in capitals just paint a big bullseye for all the rush nations as to where their nearest neighbour is? Don't like the sound of that in an EA game.
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Re: Legends of Faerun - Closed (Game started)
Yeah, they will. And it's not like you can do anything else than pray if you rolled some weak nation. At least I'm doing that with Atlantis. I hope that 2 other water nations are in different lake, preferably the small one :)
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Re: Legends of Faerun - Closed (Game started)
Personaly, I don't care much about VP as long as I start somewhere in the corner, this map gives a headache, too much detail IMO. I think the black lines on the map are to blame for this, is there any way to remove them?
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Re: Legends of Faerun - Closed (Game started)
I beleive the number of VP's owned by a nation is displayed on llamaserver statistic screen even if VP's were not included in victory condition. So we could just agree on 50 VP's and trace the winner manualy.
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Re: Legends of Faerun - Closed (Game started)
Executor:
You can freely modify your .tga file afaik. Well, not totally, but some minor changes would be possible. I think :) WingedDog: Hmm... yeah, that sounds like a good solution. |
Re: Legends of Faerun - Closed (Game started)
Ah, good deal. 50 VPs to win, starting the game now.
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Re: Legends of Faerun - Closed (Game started)
Huh, what a crap. We really should have made some #nostarts for water provs. Well, I will do my best to survive. Please don't kill me, ok?
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Re: Legends of Faerun - Closed (Game started)
I'll have to second that Zeldor, crappy position for Fomoria to start also.
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Re: Legends of Faerun - Closed (Game started)
Tir Na n'Og would happy to swap Zeldor! Of the 6 surrounding provinces 2 are water and 3 are VP sites..
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Re: Legends of Faerun - Closed (Game started)
yes, but you're Tir Na n'Og - those VP sites will melt before the awesomeness of your bare-chested warriors!1
that completely sucks though, and likely means you can't have much hope. I once started one game in a province w/ only one land neighbour, a wasteland, which in turn only had one other neighbour, which itself was equidistant to 3 other capitals (it was a very crowded game). So I was pretty much guaranteed one wasteland, with a good chance at getting one plains :p the best thing to do is only have a set number of approximately balanced allowed starts equaling the number of players; but that's a lot of manual work by the organizer. |
Re: Legends of Faerun - Closed (Game started)
Stop perving on my warriors!!
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Re: Legends of Faerun - Closed (Game started)
Those Tir na n'Og warriors are so awesome that their cuirasses grow out of them?
Hot. |
Re: Legends of Faerun - Closed (Game started)
By the way, I couldn't help but notice Draggar's girlfriend's influence on his goddess name... ;)
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Re: Legends of Faerun - Closed (Game started)
The demon lords of Lanka offer power to those nations who will be the victims of the lucky and vicious through no fault of their own. Our reach will rapidly extend to the far corners of the world, and we offer protection to those nations who feel they need it. The unmatched might of the underworld stands ready to defend your homes, a wise nation would do well to discretely solicit our friendship before your neighbor does. Let those upon who fate has not smiled learn that only suckers must play the hand they are dealt.
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Re: Legends of Faerun - Closed (Game started)
Jeeze. Every time you restart this game Baalz my starting position continuously gets worse. Well no matter, I'll squash whatever legions come my way regardless.
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Re: Legends of Faerun - Closed (Game started)
Hidden benefit of a terrible start position : Your territories are even less appealing to conquer!
Jazzepi |
Re: Legends of Faerun - Closed (Game started)
My starting position is so bad I had to look at it in the map editor: It does have the 'No start' flag set!
So stop complaining, let us get going. |
Re: Legends of Faerun - Closed (Game started)
I couldn't agree more Ducan, I'm sure if we were forced to restart again I'd somehow end up in the water with the fish folk.
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Re: Legends of Faerun - Closed (Game started)
C'tis starting position is worst of all! We start bang in the middle of the map, so that everybody can attack us. What is more, the provinces around C'tis are rich and resourceful, making us an even more lucrative target :(
I predict a short existence for C'tis. What would I do to have recieved a corner province surrounded by wasteland, that wouldn't attract even Lanka demons :( |
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