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Re: Crusaders - Mod Heavy Ea game [Game Started!]
I am taking Arco over and got the game files but when I loaded the game it says I need the 'Crusader Mod'.
Where can I get that Mod or do I have to load ALL the mods in this game? If so I need a linl to them. |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
Check the first post;)
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Well I D/l the Crusaders file (its a RAR file) and put it in my mods file but I can't open it.
I am used to extract the files into the Mod file and no problems. I'm not sure what RAR files do. Also, i don't have the map it seems like. I am not that computer literate so this may get too confusing just to get it started so Yomi can take it over. |
Re: Crusaders - Mod Heavy Ea game [Send in Pretenders]
GB--see note below
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Thanks, that worked...
It won't mess up win I try to extrat the regular way will it? |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
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Hrumpf.. Buddha has said enough..Please quake in fear after reading this. Buddha of Yomi |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
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BTW, welcome to the game! |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
The Lords of Helheim have re-named their home "no rock" as appaently there is not a single earth site in all the land. :(
Rumors that the dwarves were seen wandering aimlessly after listenting to the ramblings of Buddha have not been confirmed. |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Do we think shard still needs a 24 hr extension? I've got a bit lost...
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
IIRC, this is the turn Shard needed the extension for...
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Okay, done. Everyone else still take your turns quickly if you can, so when shard lands we can get on.
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
The weather is getting very hot outside of the ocean. Don't you think it would be a wonderful thing if all the lands were covered by water and everyone live peacefully in the coldness of the ocean? :cool:
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
I am subbing in for Arco for a week and as a good will offering for us yanks on our holiday, to GIVE PEACE A CHANCE!!!!
Thank you Yomi, that is all..... |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
the shard has landed.
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Bother - Lavaere must be busy or something. I'd love to see the next turn.
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Don't worry turn is in now. And not busy, just totally forgot to send in turns
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
No worries. I'm guessing it wasn't a very time-consuming turn anyway. :evil:
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
You'll be surprised how time-consuming it can be. You want to get just the right amount breaking a siege
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Very true, although I sometimes find that massive overkill is a viable alternative.
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
I somehow forgot to email in the turn I completed yesterday.
I am at work today and will not be back to my gaming machine till this evening. If possible, please delay hosting till I get that turn in this evening. Sorry for the oversight. Bye for now, Anthropos (TC) |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
I postponed hosting by 10 hours. Will that be enough?
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Yes.
Many thanks. |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
Gentlemen, I am subbing for Arco and received turn 12 which I sent in and it shows I did NOT stale. Howewer, I have nOT received turn 13 yet for some reason.
Could whoever is Admin please resend it to me or PM me if for some reason you need my E-mail address agian. Thanks GrudgeBringer:confused: |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
I've asked the server for a resend GB. However, it's useful for you to know that you can do it yourself. The link is on the bottom of the game page on the LlamaServer ("Request turn resend").
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Oh! But the e-mail address is set to Amonchakad's! Now I don't understand how you got last turn... let me see if I can find your e-mail address somewhere (if you see this PM it to me, but don't post it here or you will start getting spam).
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Okay! I found your e-mail address, and requested a resend again. You should get the turn in the next few minutes.
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Out of curiousity is there any way at all to remotely site search for holy sites? Or a relatively cheap summon that has at least H2?
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
No, there's no remote search spell.
Telestic animates have H2 I think, but then they can't move so they're not a whole lot of use. It's all about your prophet basically I think. |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
That's interesting - Holy war: Priests and Sacreds is supposed to boost national holy priests.
Pretty much every other nation with only H1 access gets bumped to H2 somewhere, and I'm very surprised that Sauro hasn't. |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
Have we included that part of the mod? I'm a bit confused about it, but can't see it in the mod, and Tir na n'Og isn't changed.
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Ah. I hadn't thought about that - good point. I can only assume I was in Unsanity mode when I posted that. I even went as far as checking Priests and Sacreds, and Sauro hasn't been boosted in there.
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
I have to take a work related road trip so I am requesting a 4 hour extension for the current turn. Thanks
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Done!
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
@shard: It looks like Sauro's priests were meant to be H2 in Priests and Sacreds, but it didn't quite get put in the mod. That's unfortunate, I'd say.
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
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But you know, if you happen to have a province with mysteriously increasing order & magic & luck scales, it might be worthwhile to check that out with a prophet. Then you'll have all the priests you need. |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
I've found a couple of cool sites, i just wanted to be sure I get them all :D
Thanks for the tip about the scales |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
Llamabeast,
If you happen to drift by here I just wanted you yo know your IN box for messages is full. |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
Yep, just fixed it. Can you PM me again?
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Oceania has only one word and we will deliver a water gem to you :)
I am sure it was this Fomorian giant traitor who opened the gate of the capitol to your invading forces. |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
The shadows are moving...
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
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Thanks for a good game, Lavaere. You did have me worried at times, and there were some tough battles in there. I've learnt a couple of useful lessons. |
damn dirty giant / damn dirty apes
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Our monkeys are already busy half-burying the Colossus of Fomoria on a handy shoreline, for the entertainment of future generations. :D
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Added 14 hours for Pelthin, whose travel plans got disrupted.
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Well Aethyr, that was a blatant breaking of the NAP which you were so keen on.
I'd suggest that other nations in Helheim's vicinity to be extra careful - he can sail and he has far-ranging stealthy flying thugs with bodyguards. Particularly potent with a leader who disregards diplomatic agreements. |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
Shard,
I have sent you a PM clarifying your misconception (which I note you have chosen not to respond to); we never had a NAP. To the nations of the land: Sauro's arrogance has made him vunerable. Those of you who share a border with him will never have a better chance to take down this mighty foe. We are committed to his destruction; join us and keep what you take. The Lords of Shadow |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
The emissaries and diplomats of Sauromatia, perhaps naive and unwise to the silver tongues of the Lord of Shadow, nevertheless do try to take great care in their penmanship. This does mean however that replies aren't always instantaneous, particularly when previous records have to be sifted through.
We stand by our statements. We have reason to be aggrieved, and consider Helheim to be our mortal foes at this juncture, despite what seems to be an alliance with Oceania and Tien Chi. For those taking an interest, rather than consider us a 'mighty foe', we humbly suggest that you may also view us as strong, steadfast allies. The High Witchking |
Re: Crusaders - Mod Heavy Ea game [Game Started!]
Of course you stand by your statements, why should anyone expect otherwise?
The simple facts are that you rejected our offer, and while we were still discussing "counter proposals" which we earnestly emplored you to consider, you took the territory that our offer was contingent upon. You do indeed have reason to be aggrieved: you have under estimated us. We deem the nations of the land to be too wise to be deceived by your pathetic ploy. Through your naked aggression you have shown the wind. Now, the whirlwind comes. |
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