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-   -   Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups (http://forum.shrapnelgames.com/showthread.php?t=44580)

Sir_Dr_D January 6th, 2010 03:04 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
This sounds like a good idea. I would like to sign up as well. Though I realize the chances of myself getting in at this time are small.

Fantomen January 6th, 2010 03:58 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Sadly, I think this will be too time consuming for me. I'll have to drop out.

Hadrian_II January 6th, 2010 06:36 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I would love to play in this tournament, but i will be travelling for a month, but if the tournament would be delayed for 5 weeks :)

AreaOfEffect January 7th, 2010 09:13 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Pardon for my absence everyone. The holiday season overflowed much more then I thought it would and my internet has been dodgy. Be prepared for a lengthy response to everything.

vfb January 7th, 2010 09:36 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Ah, it's all the way up to 39 now!

If you're gonna hit 64, I'd better sign up. So, count me in please. :D

AreaOfEffect January 7th, 2010 10:08 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
*The list of player's has been updated.

*I've changed the game settings so that renaming in on.

*I've made a slight revision to the match-up (pairings) rules and explained how pairings for later rounds is handled.

*The reasoning section has been updated to reflect these changes.

Wraithlord, ideally I want to start rolling for nation picks real soon. The real question is, are we going to make the 64 player mark. In my opinion I don't think that's not going to happen. My goal will be to settle the map issue first. I'll put out a last call and see how many players we have after a map is found.

On the subject of making predictions, feel free to post whatever you think. Just be sure to note that its just your opinion. Truminator, as for being a bookie for bets, I'm sure your just joking. If your not, then start a new thread?

Meglobob, interesting comparison to the world cup. I just might use that for the game name.

Apsophos, I'm familiar with organizing "swiss" tourneys. I use to organize brackets for my college's speech and debate team when we hosted. It can be a lot of work, though not as much in this case since I wouldn't have the added complexity of assigning judges. Still, I'm not interested in that sort of tournament just yet. This is for the fun of it.

Ink, I've decided to pair people up based on their order of readiness. The first to games to be complete will determine the first two match-ups. This will hopefully lead to the least amount of down time for players. I swear I wrote this down before Micah pointed it out so obviously. The original post has been updated to reflect this decision.

As for the Maps discussion, I'm taking in all your input. However, I want view the maps myself before I settle on which ones to use. Unfortunately my "new" computer has major lag issues when playing dominions, which is rather odd. I need to switch to the other PC before I can navigate the game at a reasonable rate.

Wrathlord again, for your "clarification question", yes. They would need to roll for the nation. In relation to this topic, it isn't actually possible to mod some nations due to some unique features that some nations have, LA Ry'leh comes to mind. So having same-nation matches is not entirely possible. Also, making mods is beyond the scope of my interest.

Welcome to the game zlefin, Kheldron, slMagnvox, Xanatos, shard, Sir_Dr_D, and Hadrian_II. I know your anxious to know if your playing or simply made it time to be alternates. Honestly, unless more interest is drummed up in the next day or two, you may not get the chance to play in this game.

Fantomen, sorry you can't play. Good luck.

I'm keeping track of any picks people send me, but I'm not actually looking at them until I'm done with the maps. AdmiralZhao, your pick is noted, though I'll leave you the option to submit again via PM.

Edit: Welcome to the list vfb.

AreaOfEffect January 7th, 2010 10:15 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
* Added two more items to the checklist.

I could use additional administrators. There are likely to be issues with games at all times of the day I would like to find people who will check the game page regularly and respond. I want to make sure we have support for games 24/7. Please post if you want to volunteer.

Aethyr January 7th, 2010 10:32 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I would be happy to assist with the admin duties as needed.

Micah January 7th, 2010 10:36 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
WRT the uneven bracket size, maybe you could assign first round byes to people, either based on HoF win status or just randomly or to the last people that sign up instead of excluding people?

slMagnvox January 8th, 2010 02:36 AM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Quote:

Originally Posted by AreaOfEffect (Post 725341)
Welcome to the game zlefin, Kheldron, slMagnvox, Xanatos, shard, Sir_Dr_D, and Hadrian_II. I know your anxious to know if your playing or simply made it time to be alternates.

Hi AoE. You doubled me up again, I was already on the list.

EDIT: I thought I remembered lining up against Jarkko? Maybe?

23. KIM . . . . . . . . . . 24. slMagnvox
25. Jarkko. . . . . . . . . 26. Apsophos
27. AdmiralZhao . . . . . . 28. Lingchih
29. Swan. . . . . . . . . . 30. Stagger Lee
31. ghoul31 . . . . . . . . 32. Graeme Dice
33. zlefin. . . . . . . . . 34. Kheldron
35. slMagnvox . . . . . . . 36. Xanatos

Belac January 8th, 2010 12:46 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Quote:

Originally Posted by Micah (Post 725346)
WRT the uneven bracket size, maybe you could assign first round byes to people, either based on HoF win status or just randomly or to the last people that sign up instead of excluding people?

Better to have an even number of people, and assign second-round byes based on impressiveness of victory (speed, thoroughness, etc) in the first round.

WraithLord January 8th, 2010 07:37 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
If there would be a future tourney like this I suggest to make the pairing randomly and not according to order of sign up. For starters this is more interesting and secondly this will prevent possible misuse of the current pairing system (for example, no sane player signs up after Micah expresses interest :p )

chrispedersen January 8th, 2010 07:51 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
LOL.. In the intersts of protecting the sanity of players, AND to have micah have to wait until there asre 63 players to sign up, I'll offer to switch places with whoever gets micah in the draw.

Micah January 8th, 2010 08:00 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Ha, given this pairing scheme you really think I'd sign up in an odd slot and have a mystery pairing instead of poaching a noob so I could get a better shot at scoring a viable nation before I run into a good player? =)

WraithLord January 8th, 2010 08:06 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Quote:

Originally Posted by Micah (Post 725486)
Ha, given this pairing scheme you really think I'd sign up in an odd slot and have a mystery pairing instead of poaching a noob ...

I could make that ultimate sacrifice for you and allow you to switch places with me vs. Baalz :D

Squirrelloid January 8th, 2010 08:15 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
The advantage of swiss-style is we'd only need an even number, not powers of 2. After say 3 preliminary rounds we could run a top 16 elimination bracket or somesuch.

Micah January 8th, 2010 08:17 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Which has about a 25% chance of being a good game and a 75% chance of being a nation mismatch, which is why I'm not so enthused about this format and hence haven't signed up.

chrispedersen January 8th, 2010 08:23 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Quote:

Originally Posted by Micah (Post 725486)
Ha, given this pairing scheme you really think I'd sign up in an odd slot and have a mystery pairing instead of poaching a noob so I could get a better shot at scoring a viable nation before I run into a good player? =)

Why damn Micah
I thought as the preeminent Dominons player you'd be above such petty concerns as... placement.

Micah January 8th, 2010 08:35 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
As I said in my other post, I don't fancy being stuck into a match where the nation selection determines the outcome if the players are anywhere on par, and with purely random selection I think that will describe a lot of matchups.

I'd much rather play a duel format where one player chose two nations and the other player picked which one they'd prefer to play, or some other method that provided a relatively level playing field.

chrispedersen January 9th, 2010 12:23 AM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Yeah, thats what I said. Its the standard reverse auction.

I pick two nations - you pick which one you want to play.
You pick two maps, I pick which one.

WingedDog January 9th, 2010 05:03 AM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Yes, I find nation pick selection irrational too. Let's suppose AoE get's 64 PMs with selection of Niefelheim and a number of 50, what's next? Admining hell to sort out this mess.
Besides I don't like the idea of dueling nations from different ages as they differ much in power and initial gem income. It would be better (at least for me) to have a nation pick for every match and for the same age as Micah proposed. Let the players choose their nation for themselves and only notify the admin about it. Saves trouble for everyone.

Ink January 9th, 2010 05:39 AM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
well the selection method is only a problem for the first round. once everyone has two nations to select from, things get a lot more even.

OTOH: why can't this be a 'dueling' tourny? the point here is the skill of the players, not the relative merits of the nations. Perhaps the simplest possible setup is to have each pairup organize a duel, with maybe some rules in place on how the duel should be carried (how nations selected, what map(s) to use, etc).

the duel setup does seem to be what at least some of the hold-outs want, and I find it hard to imagine that anyone currently signed up would object.

WraithLord January 9th, 2010 12:39 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Quote:

Originally Posted by Micah (Post 725497)
As I said in my other post, I don't fancy being stuck into a match where the nation selection determines the outcome if the players are anywhere on par, and with purely random selection I think that will describe a lot of matchups.

I'd much rather play a duel format where one player chose two nations and the other player picked which one they'd prefer to play, or some other method that provided a relatively level playing field.

I second that suggestion. This way AoE won't really need to administer the nation assignments, so long as each pair of duelers can thus make it's choice of nations and report it back to AoE.

Alpine Joe January 9th, 2010 02:02 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I agree with wraithlord and Micah. Lets avoid any possibility of unfair matchups.

Bananadine January 9th, 2010 08:04 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Niefelheim Niefelheim Niefelheim! Y'all seem more interested in the nation-selection metagame than in the actual wars we are planning to fight here. Why not just assume, then, that everybody has indeed chosen Niefelheim as a rational person clearly must, let AreaOfEffect line up the tournament schedule, and have some of these veteran duellists here just simulate the fights for us. :)

Aethyr January 9th, 2010 09:30 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Quote:

Originally Posted by Meglobob (Post 724329)
Lets just stick to the rules in the OP, this is the first tourny of its type and AreaofEffects rules/setup seem pretty good to me.

I concur w/Meglobob.

vfb January 9th, 2010 10:13 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I for one, will not be welcoming my Niefelheim overlords.

Jarkko January 10th, 2010 12:24 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I think AoE's idea of the Mega-Dueling tourney is sound. The word "megaXXX" 'traditionally' in Dom lingo means something where many/most nations are in the game. I for one refuse to believe who ever gets Niefel will win the tournament. I just don't believe that the nation selection is where we can immediatly declare game over and announce the winner.

If somebody is not happy with the idea on Mega-Duelling tourney, perhaps they should set up a duel campaign of their own? I for one support AoE's idea.

Belac January 10th, 2010 01:22 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Niefelheim would seem to be, for all its power, pretty counterable in a duel. Its weaknesses aren't exactly secret, and nations that can exploit them aren't exactly rare. I'm not saying it's not a good choice, just that choosing it's not worth the risk of not getting it and being stuck with a truly crappy nation. If 50 people choose Niefelheim, ~47 of them are making a bad choice.

WingedDog January 10th, 2010 01:32 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
The hell with Niefelheim, you miss my point entirely.
Suppose you are the admin, you have 64 picks PMed. Of them: 8 picks of nation A, 6 picks of nation B, 5 picks of nation C, 4 picks of nation D, etc. You have to PM to 7 players chosen nation A they don't get it, in return you have 7 PMs with another pick, some of them are of nation B and C. You respond them they don't get the nation either, they send you pick of nation D and so on.
The question is: how many PMs it would require to settle all the nations, and how soon will the administarator break?

Sir_Dr_D January 10th, 2010 01:49 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I will agree that we should go with the format of what the original poster picked. He has put a lot of thought into this. Remember that easy reasearch is on, which will help balance the nations. Also we know the nation that we will be fighting against, so we can include counters to that nation right in our build.

I don't think that the method listed for using random numbers for nation selection would work though. Wouldn't the most logical number to pick be 50, which everyone would then take? Instead the numbers should be seen as going around in a circle like a clock. (That means that 1, would come after 100) The persons number that is closest to the generated number in a clockwise direction gets the nation. That way there is no halfway point.

Bananadine January 10th, 2010 02:16 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Quote:

Originally Posted by WingedDog (Post 725701)
The hell with Niefelheim, you miss my point entirely.
Suppose you are the admin, you have 64 picks PMed. Of them: 8 picks of nation A, 6 picks of nation B, 5 picks of nation C, 4 picks of nation D, etc. You have to PM to 7 players chosen nation A they don't get it, in return you have 7 PMs with another pick, some of them are of nation B and C. You respond them they don't get the nation either, they send you pick of nation D and so on.
The question is: how many PMs it would require to settle all the nations, and how soon will the administarator break?

The secret metametagame: us versus the administrator!

In order to most effectively overwhelm him, we'll need many more players, and also many more nations. I volunteer to start work on the sea dog nation mod. This leaves open many other possibilities: Hoburg nation, ronin nation, vine man nation, catoblepas nation. Choose one each, please. I'll use a sophisticated random number system to resolve any conflicts.

Of course once the actual tournament begins, we must all still pick Niefelheim, in order to maximize the number of private messages that will be needed. And also in order to ensure that all of us will win.

the Vanishag January 10th, 2010 04:38 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I'm interested.

chrispedersen January 10th, 2010 09:28 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
And I'd still like AoE to just pick two a couple (few) nations and each challenger pics one. Everyone plays those nations.

Next round, same thing..

If you have some people sticking out of the game, because of format, its not a good thing.

Still, I'll go with anything =)

Sir_Dr_D January 10th, 2010 11:20 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I myself prefer the format as described by AOE. Even if I end up as a weaker nation against a strong nation, there is still the challenge of trying to do as much damage to the other nation as possible. I can understand why some people would want another matching system to better test player skill, as per some of the ealier suggestions. Someone can always start one up. But I like the idea of everyone playing a different nation, as described by AoE. To me it adds more magic, depth and mystery to the game.

Lihaässä January 11th, 2010 02:32 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Sounds fun, you can add me to the list.

Bananadine January 15th, 2010 11:14 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
A frost giant has cast Grip of Winter on the thread. Niefelheim wins before it even starts!

Ink January 16th, 2010 01:14 AM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
did this thing die?

Lingchih January 16th, 2010 01:25 AM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Quote:

Originally Posted by Ink (Post 726514)
did this thing die?

No, I think it's just a little slow on getting started. Believe me, you will wish it would die before the end.

Bananadine January 16th, 2010 01:03 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
It might be regenerating. In that case, fatigue probably won't be enough to kill it.

Ink January 16th, 2010 02:59 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I think the mage that summoned has fled (I havn't seen him in a while) and now it is dissolving.

WraithLord January 19th, 2010 03:35 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
This thread has lost momentum, or maybe I got less enthusiastic seeing as it seems to be going nowhere. Add to that my dislike of the nation selection scheme and my 2/3 MP games that by now are progressed enough to require a significant chunk of my free time and, well, I think I'll just bow out of this one.

GL all, foremost in getting this thing going :)

Belac January 19th, 2010 03:45 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
We can do it ourselves. For instance, I challenge to a duel match Raiel (the player I was originally matched with). Let's PM to agree on nations. After the duel, the winner will pick another winner to duel in the 2nd round.

(2nd-round matches will involve players choosing between their nation and the one they defeated; even if the 2nd-round opponents have the same 2 nations, they can agree amongst themselves which one gets which. So this version doesn't even require complex nation-selecting)

chrispedersen January 19th, 2010 07:13 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I sort of second that suggestion.... we can have someone step up and take over the thread. Just copy the first post to a nother thread, and then update it for additions changes deletions...

Meglobob January 20th, 2010 03:59 AM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I am going to be very busy over the next couple of months, so I will withdraw from this game before it starts for real.

Sorry for any inconvenience.

Evilhomer January 20th, 2010 05:38 AM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Finally got my internet up and running. Sign me up.

Belac January 20th, 2010 11:22 AM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
What I propose is this:

1: New Thread, everyone interested posts their names
2: Each pairing chooses nations amongst themselves, with no reference to any other pairing
3: In the 2nd round, each pairing again chooses nations amongst themselves. They may choose between the 4 nations that took part in their respective 1st-round battles, and may choose in any way they can agree upon
4: In subsequent rounds, the same thing happens
5: Seeding is determined randomly. If no one else wants to, I will establish the initial pairings using a random method. To keep things moving, 2nd-round pairings should be assigned in order of game completion (so the winners of the first 2 games to finish face each other, and so on)
6: In the event of not getting 32 or 64 players, 2nd-round byes will be awarded for especially-impressive victories. Criteria would include speed of victory and use of weak nations (if you can take out Niefelheim with Bandar Log, say, you deserve a free pass to the 3rd round).

Or we can do something else entirely, or wait for Areaofeffect to return. Just throwing this out there.

chrispedersen January 20th, 2010 02:28 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
Belac - I propose you do something like the following:

Set your thread up. copy all thepeople over.
Give a firm date 3-4 days - to give Area of Effect time to take his thread back over. Otherwise give people 3-4 days to report their first results in.

.02 of course. The thread is going to die anyway in a couple more days if people don't see action on it.

militarist January 20th, 2010 05:13 PM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I'd play

Aethyr January 21st, 2010 02:01 AM

Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
 
I have other commitments so I'll have to withdraw. GL all.


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