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-   -   MP: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining] (http://forum.shrapnelgames.com/showthread.php?t=48330)

Blubbernaught February 12th, 2012 11:19 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
I haven't gotten any new mails from the server yet.

Korwin February 12th, 2012 11:19 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Status page is saying:
Quote:

The LlamaServer seems to be having difficulty reaching its mail server at the moment. Fear not. Games won't host until it is fixed.

samoht February 12th, 2012 11:43 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Well I've gotten about ten emails saying my turn was received. It must be a pretty hardcore turn. :cool:

Blubbernaught February 12th, 2012 12:02 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Yeah, that must be pretty hardcore. Givin' it to the server like that. You should be ashamed of yourself. Pace yourself man!

Ragnarok-X February 12th, 2012 12:50 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
http://prntscr.com/62squ

Blubbernaught February 12th, 2012 01:00 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Sheesh. And here, I haven't recieved a turn in two days. Odd how that works out.

Korwin February 12th, 2012 03:43 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Llamaserver seems to be unstuck, but didnt host the turn.
Maybe we try a Force Host? http://www.llamaserver.net/doAdminAc...n=forcehosting

Ragnarok-X February 12th, 2012 03:53 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Man, what a damn pain in the arse. 2 turns, 3 days but 16 pages of postings lol.

Blubbernaught February 12th, 2012 04:19 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Yeah, we're a chatty bunch it looks like.

legowarrior February 12th, 2012 08:51 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
THE RUMORS CONTINUE: As the next week started, we find that everyone has conquered their first province, except the C'tis, who have 3 provinces to their name? Perhaps another sign of an awake Pretender, already ready to take up the mantle of one true god!
T'ien Ch'i seems to have gotten lucky in their conquest, since they seem to be gaining in Gem Income. What could they have found out there in the world? The rumor mongers don't have an answer to that... yet.
As to Dominion, it seems that the Abysia are in the lead, spreading knowledge of their God further than any other. What could the cause of this be?
Otherwise, R'lyeh stay in the lead in army size, although whether this is useless chaff or elite guards, that is not for the rumors mongers to spread, only ones who face them will be able to tell you.

samoht February 12th, 2012 09:25 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Just a guess, but a high dominion score like Abysia's might be indicative either of an awake pretender, or a high initial dominion scales for a bless strategy.

edit: I see R'lyeh already submitted their turn file for turn 3. I haven't even gotten mine emailed to me yet. Is that something I should worry about?

kennoseishin February 12th, 2012 09:50 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Originally Posted by samoht (Post 795382)
edit: I see R'lyeh already submitted their turn file for turn 3. I haven't even gotten mine emailed to me yet. Is that something I should worry about?

Mine wasn't emailed either, so I had it resent. I'd recommend you do the same.

samoht February 12th, 2012 09:56 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
What exactly am I resending? My 2h file from the previous turn?

please forgive the newbness.

kennoseishin February 12th, 2012 09:59 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Oh, it's no problem. You need to go to the llamaserver page for our game, and near the bottom there's a link to "Request turn resend". Just click on that and then choose your nation, and it'll send you the turn.

Blubbernaught February 12th, 2012 10:14 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Yes, I had to have my turn resent as well. Got it sent in now though.

As to the mystery of Abyssia's dominion, the answer is simple. Bubbles is a popular Pretender, already gaining momentum towards true godhood. Already the air grows warmer.

samoht February 12th, 2012 10:17 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
The censors of the Ermorian Empire have already started executing members of a group they have labeled a cult. Members of the cult are adamant that they were merely joking about taking "Bubble Baths" or playing with "Blowing Bubbles" but to the censors of the Empire... bubbles are no laughing matter.

Blubbernaught February 12th, 2012 10:28 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
The senseless persecution of innocents shall only strengthen our position! The holy Bubbles shall welcome all who flee the oppression of the Ermorian Censors. Even weak humans have a place in the Abyssian Empire. (even if it's only to fuel blood magics)

legowarrior February 12th, 2012 11:35 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
I wish only peace in our time, because a bloody war early in the game would weaken all of us too much.

3V4JKZ2 February 12th, 2012 11:37 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
If you haven't got your turn, you should resend it using Kenno's explanation.

Nightfall February 13th, 2012 02:31 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Originally Posted by samoht (Post 795382)
Just a guess, but a high dominion score like Abysia's might be indicative either of an awake pretender, or a high initial dominion scales for a bless strategy.

Note all this is based on score charts and pretender titles, take it with a grain of salt.

I'm really surprised that there is only one awake pretender.

Based on what I've seen so far I put C'tis on an awake Prince of Death and Abysia on a E9 Cyclops, neither are likely to be good early neighbours.

Arco, Ermor, Man and Bandar Log all seem have an astral flavour about them. Just based on what is usually popular I'd guess Enchantresses for Arco and Man, Oracles for Ermor and Bandor Log.

Tien Chi with astral and earth magic usually means a Lord of Plenty; for good reason it's a great chassis.

Agartha has good dominion with nature and death magic, so my guess would be a Lord of Rebirth.

Ashdod has heavy nature magic, but there are several different chassis, with different strengths, that could bring that to the table. He may try to make an early run at Mother Oak / Gift of Health.

I don't have enough info yet to make a good guess about R'lyeh or Pythium other than to note that Pythium seems to be playing against it's strength.

3V4JKZ2 February 13th, 2012 03:48 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Ashdod has heavy nature magic, but there are several different chassis, with different strengths, that could bring that to the table. He may try to make an early run at Mother Oak / Gift of Health.
What makes you think that I have heavy nature magic? I won't confirm or deny, but I'm curious as to what the evidence is?

Executor February 13th, 2012 04:14 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Oh Lord of the Hunt, Lord of Plants and Trees, we know you have nature magic!

But strangely enough there is only one awake pretender. Good guess btw Nightfall.

Nightfall February 13th, 2012 05:23 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Originally Posted by Executor (Post 795413)
Good guess btw Nightfall.

It's by far the best choice of SC pretender for MA C'tis...

By the way, for the others, if you haven't read the entire nation blurb you get when selecting MA C'tis, you need to do so now, there is critical information in it...

Executor February 13th, 2012 05:48 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Originally Posted by Nightfall (Post 795415)

By the way, for the others, if you haven't read the entire nation blurb you get when selecting MA C'tis, you need to do so now, there is critical information in it...


Well that's just not fair!

Nightfall February 13th, 2012 06:32 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Originally Posted by Executor (Post 795413)
Oh Lord of the Hunt, Lord of Plants and Trees, we know you have nature magic!

Yeah that, and on nations with sacred giants it's never not worth taking it to N6.

Blubbernaught February 13th, 2012 10:02 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Originally Posted by Nightfall (Post 795410)
Based on what I've seen so far I put C'tis on an awake Prince of Death and Abysia on a E9 Cyclops, neither are likely to be good early neighbours.

Abysia makes a great early neighbor! If you like nice long, warm summer days and don't mind the dry heat. And having had time to think about choices and let myself start second guessing my initial ideas, the E9 Cyclops would have been a good way to go. But it's not what I took. I'll say that much.

samoht February 13th, 2012 11:32 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Nightfal, I'm guessing as Mictlan (sp?) you took some sort of imprisoned pretender, probably with fairly weak scales, so you could afford to pay for a F9W9 bless strategy. Maybe something other than a F9W9, but something along those lines. Maybe F9W4S4. Blood and death don't make for great blesses for your sacreds, and they're not large enough to really benefit from the tandem E-N seen a lot. But those jaguar warriors with F9W9 are pretty sick.

Ragnarok-X February 13th, 2012 01:34 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
[quote=Nightfall;795410]
Quote:

Originally Posted by samoht (Post 795382)

I don't have enough info yet to make a good guess about R'lyeh or Pythium other than to note that Pythium seems to be playing against it's strength.

Why is that ?

Korwin February 13th, 2012 04:18 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
...new turn...

Nightfall February 13th, 2012 05:29 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Originally Posted by Ragnarok-X (Post 795445)
Why is that ?

Order 3 is really strong with Pythium. Your income seems to be too low for that.

Ossa February 13th, 2012 05:31 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Hmm... id didnt seem to have taken my turn before the llamaserver troubles.. oh well.

Ragnarok-X February 13th, 2012 07:05 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Originally Posted by Nightfall (Post 795480)
Quote:

Originally Posted by Ragnarok-X (Post 795445)
Why is that ?

Order 3 is really strong with Pythium. Your income seems to be too low for that.

Maybe you can play Pythium without Hydra.

3V4JKZ2 February 13th, 2012 09:15 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Yeah that, and on nations with sacred giants it's never not worth taking it to N6.
EA Hinnom? Still refusing to confirm or deny :p

Nightfall February 13th, 2012 10:12 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Originally Posted by Blubbernaught (Post 795429)
And having had time to think about choices and let myself start second guessing my initial ideas, the E9 Cyclops would have been a good way to go.

Actually I think the E9 Cyclops is a trap for MA Abyssia, looks good on paper, but more than anything MA Abyssia needs magic diversity from the pretender.

Korwin February 14th, 2012 08:42 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
WTF. how growded is this map?

Oh, hello TC. Want an banana?

samoht February 14th, 2012 11:08 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Originally Posted by Korwin (Post 795544)
WTF. how growded is this map?

Oh, hello TC. Want an banana?

Yeah I just ran into Ashdod... or... whatever the MA Middle Eastern giants are called.

Somebody say NAP?

Pavonis February 14th, 2012 11:29 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Gah! Two bandit events in a row! I swear I'm going with +3 luck next game so this doesn't happen >_<.

3V4JKZ2 February 14th, 2012 02:57 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
The Glorious nation of Ashdod is sending a private missive to Ermor presently.


at 13 provinces per player, it shouldn't be that crowded...

3V4JKZ2 February 14th, 2012 03:09 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
When I send private messages, they don't go to my sent messages box. Are they still being sent?

samoht February 14th, 2012 03:18 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Originally Posted by 3V4JKZ2 (Post 795608)
When I send private messages, they don't go to my sent messages box. Are they still being sent?

Yup! I got it. And responded.

legowarrior February 14th, 2012 03:44 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
RUMORS SPREAD like wide fire through out the land of a giant nation forged by the C'tis, one big enough to swallow many nations. Only the nation of the T'ien Chi'i seem to be able to keep pace with them. On the other, Man seems to be pursuing a policy of isolation.

Despite the awake God, the message of the C'tis doesn't as far as other, perhaps the godling isn't to that strong in its domain.

It is during these weeks that nations are starting to reach out, and borders are being established. No one nation wishes to strike the first blow it seems.

The people proclaim that the Abysia are the wisest nation, knowing more about magic than any others.

Where are these rumors coming from, and what do they mean? The leaders of the many nations must sort truth from fiction.

Nightfall February 14th, 2012 06:21 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Just like to note the awesome turn rate, great job everyone.

Ragnarok-X February 15th, 2012 01:41 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
I agree. Hope we can keep the pace.
Btw, i think Man is inactive.
I got a weird gift this turn.

3V4JKZ2 February 15th, 2012 02:56 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
They haven't been staling since turn two. Ossa is welcome to comment as he or she pleases.

legowarrior February 16th, 2012 12:18 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
What's up!

Korwin February 16th, 2012 12:22 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Whats the weird Gift?

February 16th, 2012 12:53 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Quote:

Originally Posted by 3V4JKZ2 (Post 795684)
They haven't been staling since turn two. Ossa is welcome to comment as he or she pleases.

He's been submitting turns since the weekend trouble with the server, but not expanding. It's kind of weird.

Executor February 16th, 2012 02:17 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Sorry to ruin such a great pace but could I possibly get an extension on the next turn? This one's in but I won't be able to send a turn in until saturday evening llamatime.(48 hours from now)
I'd ask for a 36 hour extension just to be sure since turns are getting in rather fast.

EDIT: Scratch that, 24 hour is more than enough. :o

Ragnarok-X February 16th, 2012 02:55 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
np with me.

3V4JKZ2 February 16th, 2012 03:33 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
 
Executor, I'll make sure you don't stale and extend as needed, though that last post leaves me unclear how much of an extension is necessary :p


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