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-   -   MP: Time for a Slaughter - LA - Running (http://forum.shrapnelgames.com/showthread.php?t=49287)

Bullock February 25th, 2013 03:25 PM

Re: Time for a Slaughter - LA - Running
 
What a slaughter EH ... I had nothing scripted, and wasnt expecting that.

And the result seems even worse than what have been recorded. You stole me a Zmey ? You haven't lost any Queen ?

What a tough blow :(

But very nice move, well played.

Evilhomer February 26th, 2013 09:45 AM

Re: Time for a Slaughter - LA - Running
 
Yeah I was waiting for that big army to move out actually. To answer your question I lost no airqueens, but one of the Rudras got infected with disease + 20% hp loss - probably from that Plauge lord. Initially that fight gave me some fright since I scripted one of the airqueens to cast wratful skies, but it did not want to cast it for some reason.

I feel it was due payback for all those soul slays and mind hunts that has succeded way to often :(

on another topic I will be travelling tomorrow so if possible could we have another 24h?

-EH

Bullock February 26th, 2013 01:08 PM

Re: Time for a Slaughter - LA - Running
 
Still, the fact that there is so many discrepancies between the record and the report is utterly frustrating.

And concerning soul slay & Mind hunt. If i remember well, i saw only one lucky soul slay on a water queen and only one successful mind hunt after like 5 tries on a lonely grendel. So now you owe me lol ;) or at least we are even ^^.Not to mention your summoned earth elemental who are always reaching my cap only mage in the middle of 10 common mages. And anyway i'm lonely versus 3 so it sounds fair for the luck to be on my side.

Btw timer increased by 24h for this turn.

FAJ February 26th, 2013 01:43 PM

Re: Time for a Slaughter - LA - Running
 
If it makes you feel any better, I continue to stick it to the monkeys every time they storm my capitol.

Still fighting the good fight over in Pangaea :D

Bullock February 26th, 2013 02:00 PM

Re: Time for a Slaughter - LA - Running
 
Apologies FAJ i forgot you while counting but not on the field ;) Well played, i saw you repelling Patala, it was nice.

I'll do my best to come back asap if not too late.

Death to the monkeys !

Evilhomer March 1st, 2013 07:29 AM

Re: Time for a Slaughter - LA - Running
 
Sorry could I have another 12 h to do my turn. Thanks

Bullock March 1st, 2013 08:24 AM

Re: Time for a Slaughter - LA - Running
 
Np, its done

starcryst March 1st, 2013 10:57 AM

Re: Time for a Slaughter - LA - Running
 
Bull - any chance you could let my Grendels out of the Inferno soon? Vacations in warm locations are all well and good, but they've been gone so long that this is getting ridiculous! :D

Bullock March 1st, 2013 11:04 AM

Re: Time for a Slaughter - LA - Running
 
Quote:

Originally Posted by starcryst (Post 818065)
Bull - any chance you could let my Grendels out of the Inferno soon? Vacations in warm locations are all well and good, but they've been gone so long that this is getting ridiculous! :D

You mean why is there still so many grendel running freely in your green pasture.

Btw i'm curious how many did come back ?

I saw the one who's wreaking havoc in ulm's land. Also i guess one named Ecus. Is that all ? If so 2 is still a descent number ^^

Do you enjoy seeing them fighting in the abyss ? :)

starcryst March 1st, 2013 11:17 AM

Re: Time for a Slaughter - LA - Running
 
Only 1 has come back from the Abyss. There are 4 Grendels and a Treant still up there, including both of my teleporting Grens.

Watching them fight is interesting, especially the one that's got the Sickle, but they need to come home now!

BTW - is the national mage you use to cast that spell cap only or can you recruit him anywhere?

Bullock March 1st, 2013 11:30 AM

Re: Time for a Slaughter - LA - Running
 
If i remember well boots & the rune help coming back from there. i'm not sure though.

Mages with astral are cap only. (black one)

starcryst March 1st, 2013 11:36 AM

Re: Time for a Slaughter - LA - Running
 
Well they've both been gone nearly 10 turns now, so not sure how much help boots & rune are. You'd think they'd be able to just teleport back immediately.

Thank goodness for those mages being cap only - otherwise I'd have no chance against you as all. Maybe I should just attack you with Elephants instead - that worked better in the last game :)

Bullock March 2nd, 2013 12:23 PM

Re: Time for a Slaughter - LA - Running
 
It has to be known by the world that Yellow cactus didn't respect his nap treaty with some1 who is already struggling 1v3. So let it be 1v4 !

Ghoul31 would be amazed by this situation :)

Btw Yellowcactus, it's the worst non respect of a nap i've ever seen i think. You are Very very mean ;)

YellowCactus March 2nd, 2013 02:57 PM

Re: Time for a Slaughter - LA - Running
 
What? We had an agreement. You pay me 8 gold and 1 water gem every year...

You didn't pay up.

Besides, your the one who picked a NON-Wrapping map and generously placed yourself in the middle.....hahahhahahah!

Jolly Roger March 2nd, 2013 03:34 PM

Re: Time for a Slaughter - LA - Running
 
Cool down, mates.

Finally it´s just a game.

Klaus

YellowCactus March 2nd, 2013 03:37 PM

Re: Time for a Slaughter - LA - Running
 
It's a WAR game JR, so it's okay to have a hissy-fit sometimes!

parone March 2nd, 2013 08:01 PM

Re: Time for a Slaughter - LA - Running
 
this is no hissy. you gotta go to dom3mods for hissies!!!! ahhh, i miss you boys

Bullock March 2nd, 2013 08:29 PM

Re: Time for a Slaughter - LA - Running
 
Quote:

Originally Posted by YellowCactus (Post 818110)
What? We had an agreement. You pay me 8 gold and 1 water gem every year...

The agreement was to keep the nap3 up. You still have to warn me 3 turns before attacking or remind me that i forgot to send the 8gold lol.

Bullock March 2nd, 2013 08:34 PM

Re: Time for a Slaughter - LA - Running
 
Quote:

Originally Posted by Jolly Roger (Post 818111)
Cool down, mates.

Finally it´s just a game.

Klaus

I am ! Just making some statement.
But it's another highway to the victory for EH ! who is always winning ! :)

YellowCactus March 2nd, 2013 10:17 PM

Re: Time for a Slaughter - LA - Running
 
Be warned Bullock, I am going to attack you....two turns ago!

Evilhomer March 4th, 2013 03:28 AM

Re: Time for a Slaughter - LA - Running
 
Seems someone broke llamaserver.

Evilhomer March 9th, 2013 09:03 AM

Re: Time for a Slaughter - LA - Running
 
Can I have an additional 12 h please :rolleyes:

Bullock March 9th, 2013 10:08 AM

Re: Time for a Slaughter - LA - Running
 
sure, don't wry. it's done

Evilhomer March 12th, 2013 12:39 PM

Re: Time for a Slaughter - LA - Running
 
30 minutes until host and 3! persons left to submit. If you see this in turn Bullock maybe you should extend turn.

Bullock March 12th, 2013 04:18 PM

Re: Time for a Slaughter - LA - Running
 
Wow that's a lot of peeps.

If there is a big loss of interest for this game im willing to call EH Winner.

HoleyDooley March 12th, 2013 08:42 PM

Re: Time for a Slaughter - LA - Running
 
Apologies for stale...was away all day and thought I had time still to submit my turn.

HD

YellowCactus March 12th, 2013 10:36 PM

Re: Time for a Slaughter - LA - Running
 
I'm trying really hard to play! Dang turns are just quicker than me some weekdays! It's easier on the weekend...

Bullock March 12th, 2013 11:01 PM

Re: Time for a Slaughter - LA - Running
 
ok then i'm switching to 72h

Evilhomer March 16th, 2013 07:22 AM

Re: Time for a Slaughter - LA - Running
 
Seems Caelum has stopped playing ? find sub or set AI perhaps ?

HoleyDooley March 16th, 2013 09:03 AM

Re: Time for a Slaughter - LA - Running
 
That sucks...to say the least.

Sub to found if possible.

Can't wait to finish my current games and say goodbye to the shrapnel community forever.

Bullock March 16th, 2013 09:39 AM

Re: Time for a Slaughter - LA - Running
 
Starcryst can u give us some news plz ?

Bullock March 16th, 2013 11:18 AM

Re: Time for a Slaughter - LA - Running
 
Big thanks to pangaea, you are doing an amazing job lol.

Now concerning Caelum he has barely nothing left, his pretender is dead and most of his grendel are in hell. i think he has only one left. His army are composed of mostly wolf and longdead. Honestly there is not much to sub.

Bullock March 19th, 2013 04:39 PM

Re: Time for a Slaughter - LA - Running
 
extended 24h for mictlan who was about to stale.
I'm looking for some1 to turn Caelum AI.

HoleyDooley March 20th, 2013 12:31 AM

Re: Time for a Slaughter - LA - Running
 
Well turning Caleum AI means I now have to fight him as well as you.

No point in me continuing.

The ONLY solution was a substitute but having 3 stales and you kicking his arse in that time ....(I leave the rest of that sentence unsaid).

I'll turn myself AI as well.

Bullock March 20th, 2013 03:04 AM

Re: Time for a Slaughter - LA - Running
 
Well actually i fought him once since he is away and his army was scripted.

I ll look for a sub.

Bullock March 21st, 2013 02:34 PM

Re: Time for a Slaughter - LA - Running
 
Well, if i don't find a sub soon is everybody fine to turn him AI?

Evilhomer March 22nd, 2013 01:00 AM

Re: Time for a Slaughter - LA - Running
 
Maybe give it 1-2 more days and then set him to AI.

FAJ March 25th, 2013 08:54 AM

Re: Time for a Slaughter - LA - Running
 
If he is in a dire position, I could set Pangaea AI and take over Caelum if thats a possibility.

Evilhomer March 25th, 2013 09:06 AM

Re: Time for a Slaughter - LA - Running
 
Caelum is unfortunatly AI already. Miclan is the one that is leaving now but folket should be taking over for miclan, atleast that is the current plan. Not sure if he has received the turn and all the info he needs.

Bullock March 25th, 2013 11:41 AM

Re: Time for a Slaughter - LA - Running
 
Yeah he contacted me today, he had issues with mods. Should be good now.

But thanks for offering FAJ

Folket March 26th, 2013 03:33 AM

Re: Time for a Slaughter - LA - Running
 
Hello!

I have looked at the turn now but did not have time to finish it. I will continue on it tonight. I will try to ask my way around some information I need. What nations are AI?

Folket March 26th, 2013 05:56 AM

Re: Time for a Slaughter - LA - Running
 
Perhaps the previous player can send a couple of turn files so I can see what I'm up against?

Evilhomer March 26th, 2013 07:39 AM

Re: Time for a Slaughter - LA - Running
 
Quote:

Originally Posted by Folket (Post 818778)
Hello!

I have looked at the turn now but did not have time to finish it. I will continue on it tonight. I will try to ask my way around some information I need. What nations are AI?

Caelum were turned AI this turn, all other nations are still human or are defeated.

Bullock March 27th, 2013 07:50 PM

Re: Time for a Slaughter - LA - Running
 
well played folklet :)
I forgot i was removing the shock resistance with golden army and my ghost did poorly.

But anyway nice start !

Folket March 28th, 2013 10:51 AM

Re: Time for a Slaughter - LA - Running
 
Thank you for your kind words. I will make my best to not disappoint you in coming battles.

Evilhomer March 29th, 2013 06:46 PM

Re: Time for a Slaughter - LA - Running
 
Could I have a short delay ? 8 h would be sufficient.

FAJ March 30th, 2013 04:45 PM

Re: Time for a Slaughter - LA - Running
 
Pangaea is out! It been fun.

Evilhomer March 31st, 2013 02:43 AM

Re: Time for a Slaughter - LA - Running
 
Quote:

Originally Posted by FAJ (Post 818841)
Pangaea is out! It been fun.

Thanks for the game FAJ, impressive that you never gave up - Hope to see you in future games.

Bullock March 31st, 2013 03:03 PM

Re: Time for a Slaughter - LA - Running
 
Quote:

Originally Posted by FAJ (Post 818841)
Pangaea is out! It been fun.

Thanks FAJ the abysian community thanks you for what you have done ;)

I hope to see you in my next game.

Evilhomer April 1st, 2013 06:29 AM

Re: Time for a Slaughter - LA - Running
 
What happened to Ulm/YC ? Did we lose him or did he just miss his turn ?


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