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Re: Are you tough enough to be the "King of the Hill"?
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Don't think of needing four games in one level to get two games in the next. It's not a regular tourney format like football playoffs or anything. As each game ends the winner moves up a level and playes against the next available person at the next level. Because of the variances in game speeds we could have levels with more players than the level below it. By throwing out the max players on each level I elminate the potential roadblocks at the various levels. Of course there is still a possible blockage for the winners of the hill top games if the current KOTH and #1 contender are still competing. If that happens I am lining up the extras as #2, #3 contender, etc. If that happens a lot I'll add another level to the hill so those people aren't siting around doing nothing. Geoschmo |
Re: Are you tough enough to be the "King of the Hill"?
it is cool the way it is now... Wait until there is a koth before you decide to tinker with it.... That way you can see if it works or not...
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Re: Are you tough enough to be the "King of the Hill"?
Send Preacherman to the middle of the hill and leave me down here with the bottom dwellers. I am soundly defeated again.
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Re: Are you tough enough to be the "King of the Hill"?
Preacherman now faces Phoenix-D. The winner gets to fight me in the first King of the Hill title match! http://forum.shrapnelgames.com/images/icons/icon7.gif
Geoschmo |
Re: Are you tough enough to be the "King of the Hill"?
I think Geo changed the KOTH structure because he was bored sitting up in that rarefied air, and he doesn't want to wait a loooong time before reaching the peak.
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Re: Are you tough enough to be the "King of the Hill"?
Guys, I didn't really change the structure. The hill is the same, I just modified the look of the league page a bit. I removed teh restrictions on the numebr of players allowed on each level, but that shold have little effect on the league I think in the long run, and it has zero effect on the league short term as we weren't up to the limits anyway.
The one actual change I was considering, which I have not done yet, was adding another level to the hill. But I won't do that unless we get a lot of people backing up at the top, which I don't expect. To help prevent that I will stay after anyone actually involved in a King of the Hill title match and make sure they aren't taking to much time on their games. The lower level games can take as long as they want since they won't be holding anybody back but themselves. Geoschmo |
Re: Are you tough enough to be the "King of the Hill"?
I was just kidding before....sort of. I bet you're itching to face your next opponent in the game. I wouldn't expect otherwise....who wants to wait for another game...we all want to play right now!! http://forum.shrapnelgames.com/images/icons/icon10.gif
And the wider structure allows for more flow up....and down...the hill, so much the better!! More people can start, the climbing can go more quickly, and ultimately will force the king to deal with challengers more often!! [ December 19, 2002, 06:33: Message edited by: Cheeze ] |
Re: Are you tough enough to be the "King of the Hill"?
Geo,
Please bump me up one. http://forum.shrapnelgames.com/images/icons/icon6.gif Thanks for the game, Pablo. You are a lot of fun, not too shabby either! http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Are you tough enough to be the "King of the Hill"?
Thanks Stone Mill http://forum.shrapnelgames.com/images/icons/icon12.gif It's been a good game.
Geo, do I need to send you an e-mail everytime I want to get into a game or is it done automatically till I 'unSubscribe'? Anyway - sign me in again http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Are you tough enough to be the "King of the Hill"?
Well, that's 2 games played and 2 games lost. There must be a major difference between mano-y-mano and any other game or I am an idiot when it comes to this game. Turn 60, after several interesting battles, I am building to replace my lost ships when he breaks through my ships with a fleet of 45, untouched by my defensive ships in battle. I have a defensive edge over his ships, yet he escapes unscathed. Either I don't understand how this game works or I just suck at it, I don't know. I will move on, and continue my victorious ways in other games, so it won't be long before I figure out this one-on-one format.
Gandalph The Defeated Edit- Good game 1FSTCAT, I don't know how you outproduced, outresearched, me, but you did. Perhaps you would like to send me an email explaining your tactics? Nah, why give away a good thing! [ December 20, 2002, 00:52: Message edited by: Gandalph ] |
Re: Are you tough enough to be the "King of the Hill"?
I'll be happy to tell you how I did it, as I love a sporting match, better than any.. Shoot me an email or a PM with your email addy. I love to have a little post-game wrap up..
It was a good game, though. |
Re: Are you tough enough to be the "King of the Hill"?
And now it gets interesting. http://forum.shrapnelgames.com/images/icons/icon10.gif
1FSTCAT faces Stonemill in a second mid level game. I spoke too early when I said that the winner of the Phoenix-D/Preacherman game faces me for the first KOTH title. Since we now have another mid-level game, whichever game gets finished first the winner faces me. Speed is of the essence. Geoschmo |
Re: Are you tough enough to be the "King of the Hill"?
1FSTCAT is a very dangerous player. This match should be interesting. We had legendary clashes and a long war in the Homecoming PBW game. When I saw his name, it was like an old arch enemy reappearing who knows something of your game. http://forum.shrapnelgames.com/images/icons/icon7.gif
Look forward to this one. As for debriefs, I also enjoy this very much, and I know 1FSTCAT is a class act. I just had a debrief with Pablo after our game. I don't mind at all about perhaps offering some helpful suggestions to other players. Other players have have helped me, and I would not be very good at all without learning from better players. Gandalph, don't get too frustrated. There are some very annoying things about this game that you need to pick up or get used to. Things that are NOT obvious, unless through experience. I still make stupid mistakes (like forgetting to change ship strategies) and curse out loud because of it. |
Re: Are you tough enough to be the "King of the Hill"?
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Hopefully I'll be able to join in the fun after New Year's, even though (a) I suck royally at mano-a-mano and (b) everyone else will have learned a bit by already going through the wringer. http://forum.shrapnelgames.com/images/icons/icon10.gif Quikngruvn |
Re: Are you tough enough to be the "King of the Hill"?
What do you think of this? The KOTH is invited to create a Strategy Article (we can start a new thread, maybe with a Sticky). Only those who achieve the status of KOTH can contribute. Of course, anyone may add questions or comments, but the article should be something of an official dissertation.
This article should go beyond FAQ or basic tips, and should discuss a particular part of the game and how they play it. It should be written for the benefit of the SEIV community, and should be looked upon as perhaps a duty of being a King. I've seen this done before in other gaming threads, and it is just splendid. Articles have a wide range, and can be a topic close to your heart (fighting tactics, expansion and growth, building your economy, best defense, etc...) http://forum.shrapnelgames.com/images/icons/icon6.gif [ December 20, 2002, 19:48: Message edited by: Stone Mill ] |
Re: Are you tough enough to be the "King of the Hill"?
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Re: Are you tough enough to be the "King of the Hill"?
Stonemill, IMHO the losers could probably tell you more in the article than the winners. I always learn more in games I lose.
Geoschmo |
Re: Are you tough enough to be the "King of the Hill"?
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(sorry if the grammar is wrong) |
Re: Are you tough enough to be the "King of the Hill"?
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(sorry if the grammar is wrong)</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Way more than I have won Pablo. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Are you tough enough to be the "King of the Hill"?
Geo, add a link to the KOTH page in your sig.
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Re: Are you tough enough to be the "King of the Hill"?
Ok.
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Re: Are you tough enough to be the "King of the Hill"?
Is that eye in the time warp thing from Seven Days?
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Re: Are you tough enough to be the "King of the Hill"?
You are asking the wrong person. If you click on my profile you can see the larger image that David used to make it. I don't know what it's from.
Geoschmo |
Re: Are you tough enough to be the "King of the Hill"?
That's something completely different, and I have no idea what it is. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Are you tough enough to be the "King of the Hill"?
I'm never going to get to the top of the hill if I keep playing people in radically different timezones. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Are you tough enough to be the "King of the Hill"?
Geo, i think you can warm up your puter, Phoenix and i are fighting it out pretty fast, we started very near to each other and had our first clash by turn 15. 3 worlds have been annihilated by turn 18 (2 of mine 1 of his), lets see if we reach the 40 mark, but i doubt it.
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Re: Are you tough enough to be the "King of the Hill"?
In my game wieth Cheeze it took till about turn 45 to even find one another. It is looking to be a long game.
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Re: Are you tough enough to be the "King of the Hill"?
I am officially splattered. I have 4 ships, he has 12, he's in my home system. http://forum.shrapnelgames.com/images/icons/tongue.gif
I surrendered rather than draw the inevitable out. If I could have expanded I might have played on, but the only route I had was right through Preacherman's superior firepower. Phoenix-D |
Re: Are you tough enough to be the "King of the Hill"?
yeah, after turn 15 i realized he was in my back and had only one way out there, so i tried to block it. with 20 planets on my side and on his 4 + a system i couldn't see it was just a matter of time.
to spoil my victory a little i found a ruin with space yard II on the first planet i colonized, made good use of it, every round one frigate per yard II... |
Re: Are you tough enough to be the "King of the Hill"?
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Re: Are you tough enough to be the "King of the Hill"?
Turn 60, and Ragnarok and I have had a couple of tiny skirmishes. This may drag on for a while, or one of us will make breakaway strikes that really damage the other. I just hope I make him pay a little for his victories (when he has them). eeeeeexcelllent!!!!
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Re: Are you tough enough to be the "King of the Hill"?
I won Tescosamoa in turn 58. Thanks for the nice game Tesco.
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Re: Are you tough enough to be the "King of the Hill"?
Your welcome...
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Re: Are you tough enough to be the "King of the Hill"?
26 played turns today, not bad. I and Gozguy were opposite sides of the galaxy and the first skirmish has just occured (we're at the turn 48) so I guess this game will be long.
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Re: Are you tough enough to be the "King of the Hill"?
Turn 74 and Cheeze is whooping me good. Hopefully I can come back though. I still got a chance.
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Re: Are you tough enough to be the "King of the Hill"?
3 for 3 - Kazarp just wiped out my home system with a cloaked fleet. I thought I had the WP's protected with mines, but somehow he slipped through. I WILL get the hang of this format eventually.
Gandalph the Defeated (Again) |
Re: Are you tough enough to be the "King of the Hill"?
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Re: Are you tough enough to be the "King of the Hill"?
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DavidG (aka Kazarp) [ December 26, 2002, 22:48: Message edited by: DavidG ] |
Re: Are you tough enough to be the "King of the Hill"?
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DavidG (aka Kazarp)</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">That they were, and it was either my stupidity, or my arrogance, that there were no mines on THAT warp point. |
Re: Are you tough enough to be the "King of the Hill"?
Turn 84, and I'm fearing I'll turn a corner and find Ragnarok opening a can of whoop-*** on me!!! But so far, so good. After a couple of tentative battles, I've started to take the fight into Ragnarok's systems. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Are you tough enough to be the "King of the Hill"?
turn 31 in the k.o.t.h. match between geoschmo and me. so far we met on turn 26 or so, no battle happened yet, so there is no way to see who is in charge technologicaly. But for me the bright side is 42 colonized planets http://forum.shrapnelgames.com/images/icons/icon7.gif in 2/3 of the universe, the down side is, of those 42 planets only 4 have my atmosphere http://forum.shrapnelgames.com/images/icons/icon9.gif .
so let's see where this one leads us, soon there will be war, but who is going to strike first? |
Re: Are you tough enough to be the "King of the Hill"?
Well, Stone Mill and I are pounding away at each other. So far, we've each abandoned a planet, when one of our enemies' ships got too close. http://forum.shrapnelgames.com/images/icons/icon7.gif
He managed to blitz one of my systems, and hit a couple of planets, but caused no major damage. I don't know if I want to complain, but I got lucky and found a ruin with another colonization technique, around turn 20. Normally I would say that it would have won me the game by now, but SM's technique gives him a large advantage in the early rounds. I suppose I should learn from this, and employ his tactic on occasion. He noticed I was using two types of planets right off the bat, and if I know him, he's dilligantly researching other techniques at the moment, so he can catch up! I suppose ruins are something that should be considered before beginning a game, because it does add a huge random element to the already random effects of placement. --Ed |
Re: Are you tough enough to be the "King of the Hill"?
Yeah, I am going to add "no ruins" to the KOTH game default settings. If both players want them on of course they can have them on, but I think I agree they should be turned off by default from now on.
Geoschmo |
Re: Are you tough enough to be the "King of the Hill"?
if you think it helps you, my homesystem is pretty much undefended, so feel free to come, join us drinking a good beer and take a good look.
bringing some presents is always a token of good faith http://forum.shrapnelgames.com/images/icons/icon7.gif . as for first blood, that was unfair, taking out a planet that was just colonized, without giving it the chance of defense. ok, your mine killing one of my fighters was ok, but it was just a test if you had mines already... i think we now will go into the hot phase of the game http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Are you tough enough to be the "King of the Hill"?
Bah, your colonists knew what they were getting into when they signed up for a colony in my space. Serves them right. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Are you tough enough to be the "King of the Hill"?
your space? bah we consider the whole universe as our space, only that 1/3 is not colonized right now, due to a lack of ships. so if you please remove all of your colonies out of our territory, this act would spare us time and death. thank you for your cooperation.
tusken overlod government |
Re: Are you tough enough to be the "King of the Hill"?
Ok, well seing as how your current colony ship has come along with a few "friends" I think I'll be leaving that one alone. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Are you tough enough to be the "King of the Hill"?
Chalk one up for Cheeze. I just officially surrendered. He came with too much force and I did not have ample defenses. HE was able to out produce me and get ships out quicker. I thought it would be a long game but it didn't even break 100 turns.
Good luck in the next round Cheeze! I will continue trying to get past this first hump on the bottom of the hill. http://forum.shrapnelgames.com/images/icons/icon10.gif Let me know when a player opens up that I can play against Geo. |
Re: Are you tough enough to be the "King of the Hill"?
The DarkHorse candidate throws his hat into the ring. You now have a new empire to kick around. Let the beatings (mine) commence!
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Re: Are you tough enough to be the "King of the Hill"?
Woohoo!!! Thanks to Ragnarok for playing a fun game! Looking at the general game length, it seems 99 turns is a pretty long game. It took a long time for us to meet, and by then I was able to develop sufficient technology to catch up with Ragnarok in warships and then outproduce him. When I did attack, I was all over the place.
On a side note, I had never developed Armor much, and at the game's end I noticed stealth ships in several places!! I had worried about you having cloaked ships, but I forgot about it late in the game. Although I don't think they would have gotten very far, they might have thrown me a little off balance. Best of luck to Ragnarok in the next game.....we may meet again in galactic combat!! http://forum.shrapnelgames.com/images/icons/icon7.gif Geo, set me up against some new opponent!! On the question of ruins, I thought it was deliberate that every ruin (not to mention nearly every awesome huge resource planet) was on the wrong types for me (and Ragnarok) to use!!! Behold the power of Cheeze!!! http://forum.shrapnelgames.com/images/icons/icon10.gif [ December 27, 2002, 22:05: Message edited by: Cheeze ] |
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