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-   -   this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread (http://forum.shrapnelgames.com/showthread.php?t=9587)

narf poit chez BOOM July 23rd, 2003 10:07 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
oh, yeah, right.

*whacks forehead*

but doesn't this leave me having to come up with the danger AGAIN?? *whine* http://forum.shrapnelgames.com/images/icons/icon7.gif

Jack Simth July 23rd, 2003 10:09 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Not necessarily; you could have D finish the scrying, Jack teleport everyone, describe the room, and then have everyone hear a roar coming from behind them. The post could be ended there, leaving the next person to post (Probably Krsqk - I'm going to bed after this) to describe the critter.

[ July 23, 2003, 09:10: Message edited by: Jack Simth ]

narf poit chez BOOM July 23rd, 2003 10:13 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
i know, i just wasn't sure how to extend it so it would be an actual post. thanks.

um. the weirdness can be ignored when you do the next post. it was an off-plot thing.

going to sleep soon.

[ July 23, 2003, 10:02: Message edited by: narf poit chez BOOM ]

Jack Simth July 23rd, 2003 11:03 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Okay - now I'm going to bed. THis is the Last post for a while. Honest. Really. I'm going to bed now. See? I won't even hit the "add reply" button down there. No. I won't. You'll see.

Oh, I just can't resist....

Krsqk July 23rd, 2003 10:01 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Oh, great. How come I have to hit the woman? I don't want to hit the woman. This is probably just a big misunderstanding. And I'm sure her little pet is really nice once you get to know him. Or he gets to know you. Kinda one of those beautiful from the inside out things--once you're inside his belly, you'll see he's not all that bad. http://forum.shrapnelgames.com/images/icons/icon7.gif

Fine. Since you leave me the hard part, I'll just make things a little more interesting. http://forum.shrapnelgames.com/images/icons/icon10.gif

Krsqk July 23rd, 2003 11:19 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
There. That should keep us tied up for a little while. I'm assuming that the bandits are headquartered there--if not, we may have other problems later. http://forum.shrapnelgames.com/images/icons/icon7.gif

Have fun!

Jack Simth July 24th, 2003 06:37 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Just posted.

Notes:
Some of the damping flour would have become ground into the cloth in the room (and about the only cloth left in the room is that which people are wearing); John, Arthur, and D still have some cleaning up to do before they can cast unencumbered by the dust, although the lion's share of the flour is now in John's workroom.

The spell Jack used to clear the room is the same one he used to retrieve John's ring, minus most of the shielding that keeps such things from happening. The spell making and maintaining the hole was safe inside Jack's shield, and everything was whipped around into the hole in space.

Hope nobody lost their amulet....

As for the charge in the capacitor - it wasn't a full charge, which is why Jack didn't clear the entire room that way; it was, however, enough to clear Jack of the flour.

A thought on psionic powers: most of them would be highly individualized, as they are based more on innate ability than training. I would suggest assigning characteristics of them to individual characters rather than as a blanket on types.

A thought on damping dust: It couldn't be enchanted to hang in the air longer; attempting to enchant it would infuse the dust with magical energy, which it neutralizes. It could be chemically bound to a different material, however, to the same effect.

[ July 24, 2003, 06:57: Message edited by: Jack Simth ]

Krsqk July 24th, 2003 07:39 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
It figures the bug is a coward. http://forum.shrapnelgames.com/images/icons/tongue.gif I tried to tell you all that it was a nice pet, but did anyone listen? No! No one ever listens to me!

http://forum.shrapnelgames.com/images/icons/icon10.gif

Narf, you're next. Jack, why do Arthur, John, and D still have to clean up, but Narp doesn't?

Oh, and anything in the puddle from the keg is also likely to be contaminated with the dust.

Jack Simth July 24th, 2003 07:55 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by Krsqk:
It figures the bug is a coward. http://forum.shrapnelgames.com/images/icons/tongue.gif I tried to tell you all that it was a nice pet, but did anyone listen? No! No one ever listens to me!

http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="Verdana, Helvetica, sans-serif">Considering that you said the bug would be nice once you were in it's tummy? http://forum.shrapnelgames.com/images/icons/shock.gif
Quote:

Originally posted by Krsqk:

Narf, you're next. Jack, why do Arthur, John, and D still have to clean up, but Narp doesn't?

<font size="2" face="Verdana, Helvetica, sans-serif">He'll still have to clean up, but damping flour doesn't affect him, as he doesn't use spells, just a few minor enchantments on some of his items (like that magic quill he carries around). He just doesn't need to get rid of the flour immediately. The same goes for the Psi. Her clothing will be ingrained with the flour, but Psionics is unaffected; she'll be protected from spells acting directly against her until the flour is overpowered. I suppose the same goes for Narp; Jack may run into a few bumps trying to heal him any time soon, so watch out Narf.

Edit: Went back and edited to make that clearer.

Edit2: As for the bug, it isn't wearing cloth, and so will be free (or nearly so) of the flour.
Quote:

Originally posted by Krsqk:

Oh, and anything in the puddle from the keg is also likely to be contaminated with the dust.

<font size="2" face="Verdana, Helvetica, sans-serif">Good thought.

[ July 24, 2003, 07:03: Message edited by: Jack Simth ]

Jack Simth July 24th, 2003 08:58 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by Krsqk:
Oh, great. How come I have to hit the woman? I don't want to hit the woman.
<font size="2" face="Verdana, Helvetica, sans-serif">If you like, we could arrange for her abilities to be bound: a miniature Version of Jack's psionic-block spell surrounding her skull, tied in so that it draws on her energy for sustanence; anyone who knows how to tie a spell into a person like that could do it, if that character had also taken the time to examine Jack's psionic blocking spell. Damping dust wouldn't get rid of it; it's under the skin, so a simple dusting wouldn't do anything. If ingested, the dust would act as a poison as the spell drains more of her energy to replenish itself. A little knoweledge of magic on her part could clear her of the block (break the draining runes), or a lot of knoweledge of magic on the part of another. She could be turned over to the Baron to be imprisioned to prevent either of those two occurences, barring someone breaking in to rescue her (for later plot options if we run short on ideas).

Narf'scompatshop July 24th, 2003 10:28 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
hi. my sig explains it, i think. went to the library today, or i would have posted sooner. hmm...ideas for the next post...

personally, if someone's trying to kill me and has a reasonable chance of doing so, i'm going to try to kill them. after all, special rights for women is sexist to. ok, lets see...

Narf'scompatshop July 25th, 2003 05:45 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
[qoute]
ooc:[Of course Jack isn't seriously hurt - he hadn't dropped the shield he used to hold off the flour coming his way while he eliminated the rest of it.]
[/qoute]

i thought you where just flooding the area with magic.

Jack Simth July 25th, 2003 05:59 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
A bit of both: the energy needed to be there to intercept incoming flour so it wouldn't affect his spellcasting, the energy needed to form a shell to seal out the flour, and Jack needed to be protected from the forces he was about to unleash. All three were taken care of by the same shield spell.

Narf'scompatshop July 25th, 2003 10:02 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
ok. um, next time could you specify, in case my brain is tired? which it generally is. i'm trying to change the sleeping habits of a lifetime.

[ July 25, 2003, 09:03: Message edited by: Narf'scompatshop ]

Jack Simth July 25th, 2003 07:22 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
If I remember, I will. Meanwhile, I'll see about editing things to make it a little clearer (but no real content change)

Edit: Done.

[ July 25, 2003, 18:32: Message edited by: Jack Simth ]

Jack Simth July 25th, 2003 08:30 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
By the way... I'll be out camping this weekend, and so won't be available to post tonight, tomorrow, and tomorrow night (I'm not speaking board time - I'm using American West Coast time; it's about 11:30 am here).

Narf'scompatshop July 26th, 2003 01:45 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
i'll try not to put a clown nose on your character. http://forum.shrapnelgames.com/images/icons/icon7.gif

of course, i can't speak for Krsqk. http://forum.shrapnelgames.com/images/icons/icon10.gif

Krsqk July 26th, 2003 04:42 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Clown nose, eh? I think I could manage that. http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/tongue.gif

Krsqk July 27th, 2003 10:05 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Finally got a post in. Nothing spectacular, but it makes my life a lot easier. http://forum.shrapnelgames.com/images/icons/icon7.gif Just think of it as a character-building experience for Narp. http://forum.shrapnelgames.com/images/icons/icon10.gif

Jack Simth July 28th, 2003 07:56 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Jumped down a well? Well, I suppose it is a little safer being overcrowded in a place you can drown than fighting a big bug, but still....

Anyway, if Narp throws a dagger or shoots an arrow or whatever at the psi, she'll either be distracted by the rocks Jack is dropping at her and get hit by the knife/arrow/whatever or she'll be distracted diverting the knife/arrow/whatever and will get hit by the rocks Jack is dropping on her instead. Then, Jack will be free to try the same technique on the bug, who isn't a skilled telekenetic, and should fall much faster.

Krsqk July 28th, 2003 09:01 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
No, the goal is to wash off the remnants of the damping powder, since burning it off wasn't working too well. The pump would also have worked, but the well is a tad safer and quicker. http://forum.shrapnelgames.com/images/icons/icon7.gif

Jack Simth July 28th, 2003 09:35 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
That makes sense. I wonder where Narf is?

Narf'scompatshop July 28th, 2003 10:36 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
i don't post on sunday.

i think i detected a problem. Jack, you and the psi are teleport 50 large rocks and 'each of which gets teleported and telekenetically thrown a few times per second.' a few means three at least i think so, so that's a large rock every 6.6 milliseconds. i think 5 rocks a second might be more resonable. 200 milliseconds is straining the normal human bounds of reflexes, but people always get faster in combat condition's. even an automated process would have to find a sutable rock then cast the teleport spell at the rock. second, 150 rocks a second, the room would be full of rocks, given a rock size of a foot^3 and a room size of 40^3, in 13.3 seconds. so she has to be teleporting them away.

[ July 28, 2003, 09:45: Message edited by: Narf'scompatshop ]

Jack Simth July 28th, 2003 07:31 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Good point - I'll go edit.

Done.

[ July 28, 2003, 18:32: Message edited by: Jack Simth ]

Narf'scompatshop July 29th, 2003 09:47 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
got a headache.

it's hot here. and our vehicles windows don't roll down. so, guess where i spent 4 hours today?

[ July 30, 2003, 08:25: Message edited by: Narf'scompatshop ]

narf poit chez BOOM July 31st, 2003 05:01 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
and another 2 hours today. with no a/c.

i'll post soon.

Jack Simth July 31st, 2003 09:40 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Krsqk, it's your turn. Perhaps it would be a good time to climb/fly/teleport/explode out of the well.

Edit: Nevermind - you started on it as I was typing.

[ July 31, 2003, 08:40: Message edited by: Jack Simth ]

Krsqk July 31st, 2003 10:02 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
I'm done. Who's next?

What kind of a mess would be made by squishing a giant bug? http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon7.gif

Jack Simth July 31st, 2003 11:20 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
I'm probably a little out of cycle, but I took the post after yours.

As for the mess left by the bug, pretty bad. Most insects are rather decentralized, so you'd pretty much have to grind it into powder to keep it from being dangerous. You'd have better luck roasting it; it would stay in place and its innards would solidify, making cleanup easier.

Taz-in-Space August 1st, 2003 04:24 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
????? (Taz double then triple checks his location... Yep SE4 Forum!)

http://forum.shrapnelgames.com/image...s/confused.gif ???????????? http://forum.shrapnelgames.com/image...s/confused.gif

(Taz leaves even more confused than when he first entered...)

Jack Simth August 1st, 2003 04:37 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Narf put the thread here to attract some of the Space Empires: IV crowd over to the roleplay thread, and we spend much of the time in this thread discussing the roleplay thread.

Taera August 1st, 2003 04:38 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
do you realy think i'd click on it? im not that easily swayed off the forum!
(clicks)

Krsqk August 1st, 2003 05:31 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by Jack Simth:
Narf put the thread here to attract some of the Space Empires: IV crowd over to the roleplay thread, and we spend much of the time in this thread discussing the roleplay thread.
<font size="2" face="Verdana, Helvetica, sans-serif">Jack, I think you need to make your links stand out a little bit more, like this and this, or even this. http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/tongue.gif

Jack Simth August 1st, 2003 05:36 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by Krsqk:
Jack, I think you need to make your links stand out a little bit more, like this and this, or even this. http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/tongue.gif
<font size="2" face="Verdana, Helvetica, sans-serif">You forgot <font size=20>this</font>, <font color=red>this</font>, and <font size = 20 color=red>this</font>. http://forum.shrapnelgames.com/images/icons/icon6.gif

Of course, if I really wanted to be clever, I could do this:
<iframe SRC=http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=60;t=000159 TITLE="The Misadventures of the Missed Adventurers" WIDTH=95% HEIGHT=300 ALIGN=CENTER>The Misadventures of the Missed Adventurers</iframe>

[ August 01, 2003, 04:51: Message edited by: Jack Simth ]

narf poit chez BOOM August 1st, 2003 06:36 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
is that clever, or just obtrusive? http://forum.shrapnelgames.com/images/icons/icon10.gif

you know, maybe i should make it more obvious what it is.

think that'll work?

[ August 01, 2003, 05:39: Message edited by: narf poit chez BOOM ]

Taera August 1st, 2003 07:01 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
naaah...

Jack Simth August 1st, 2003 07:05 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by narf poit chez BOOM:
is that clever, or just obtrusive? http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="Verdana, Helvetica, sans-serif">A bit of both, I suppose.
Quote:

Originally posted by narf poit chez BOOM:

you know, maybe i should make it more obvious what it is.

think that'll work?

<font size="2" face="Verdana, Helvetica, sans-serif">Only one way to find out.

By the way, you once mentioned that the Psi had been summoning her bandits. How long do you think it will take for them to reach the room our party is sitting in?

narf poit chez BOOM August 1st, 2003 07:54 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
you know, i hadn't thought of it. maybe...now?

or my next post, anyway.

or not quite now.

[ August 01, 2003, 07:04: Message edited by: narf poit chez BOOM ]

Phoenix-D August 1st, 2003 07:59 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
-post removed because it was making the forum act oddly-

[ August 01, 2003, 06:59: Message edited by: Phoenix-D ]

Jack Simth August 1st, 2003 08:05 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by Phoenix-D:
-post removed because it was making the forum act oddly-
<font size="2" face="Verdana, Helvetica, sans-serif">Let me guess - you tried a circular reference with iframes.

narf poit chez BOOM August 1st, 2003 08:08 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
well, that's as good an explaination as any not from Phoenix.

[ August 01, 2003, 07:28: Message edited by: narf poit chez BOOM ]

Jack Simth August 1st, 2003 08:27 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by narf poit chez BOOM:
huh?
<font size="2" face="Verdana, Helvetica, sans-serif">What an iframe does is produce a window inside your browser that opens a web page in that window. If the web page the iframe points to is the same one the iframe is in, then (unless there is a safety measure I am unaware of) your computer opens the page, sees the iframe statement, and opens the page the iframe refers to - which contains the iframe; in opening that page, your coputer sees the iframe statement, and opens the page the iframe refers to - which contains the iframe; in opening that page, your coputer sees the iframe statement, and opens the page the iframe refers to - which contains the iframe; in opening that page, your coputer sees the iframe statement, and opens the page the iframe refers to - which contains the iframe; in opening that page, your coputer sees the iframe statement, and ... gets stuck in an infinite loop until it can no longer open the page the iframe it is currently working on refers to due to memory problems or the user goes to a different page. Fortunately, I'm not your computer, and don't fall for the same trap.

In short, the iframe refers to itself, and your computer dilligently follows the circle to the limit of it's resources. Hence, it's called a circular reference.

[ August 01, 2003, 07:28: Message edited by: Jack Simth ]

narf poit chez BOOM August 1st, 2003 08:30 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
oh, i wasn't saying huh to you, i was saying huh as in what did he erase and why did he erase it. but, thanks for the explaination anyway.

Jack Simth August 1st, 2003 09:02 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Sorry about that.

Hmm, Krsqk seems to be offline; should I take the next post?

Phoenix-D August 1st, 2003 09:15 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
"Let me guess - you tried a circular reference with iframes."

Yup. Handled it better than I was expecting, actually. It works fine if you navigate to the same page after it loads, just not as the default page.

Jack Simth August 1st, 2003 09:21 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Pheonix-D:
Yeah; if you set it as the default, it automatically loads the same page again and again. While the Cache allows it to avoid clogging the network so much, it tries to keep an infinite number of copies of a page in memory at once. It can't do that, but it tries, filling up a huge chunk of memory, which would cause the quirky behavior. If it isn't circular by default, and you just navigate back to it, the iframe only tries to hold a limited quantity of them: The main, the one you navigated to, and the one the inner iframe is set for. You could theoretically navigate manually to overload the system when the iframe isn't in the default page, but you would need to do a lot of navigation by hand to make it happen.

Hmm, Narf and Krsqk seem to be offline at the moment, so I suppose I'll have Jack get up.

[ August 01, 2003, 09:08: Message edited by: Jack Simth ]

Krsqk August 1st, 2003 04:23 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Back to the original mage's cave? I'm starting to wish that Jack had been more places. Arthur's mountain and John's workroom will never be the same again. http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/tongue.gif

narf poit chez BOOM August 1st, 2003 06:19 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
ok, i noticed a problem. how did you teleport Arther when he's got damping stuff all over him? you could teleport me, but not my shield.

Jack Simth August 1st, 2003 08:17 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
You're right - missed that. For that matter, Narp never got his armor cleaned out from the first time. Grr. Let's see....

.... clipped the party-moving portion out.

[ August 01, 2003, 19:19: Message edited by: Jack Simth ]

narf poit chez BOOM August 2nd, 2003 01:20 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
didn't remember Narf had flour on him.


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