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Re: Mega Age II -Kingmaker(full) Race selection
The Kingmaker Map is done!
The Map image can be viewed on the 1st post, and the rgb file is linked and needs to be downloaded to your map file. As you can see, it is a north/south wrap. The Wrap was done by Dr. P as well as the touch up to the map image. Per my instructions, the 2 biggest bodies of water do not connect, and are separated by a mountain range. The Map File will not be linked, as it contains the starting locations, including the specific starting locations for 4 races. That means you will not be able to start a game with this particular map. |
Re: Mega Age II -Kingmaker(full) Race selection
I'll revive this thread to ask how everyone's doing pretender-wise and ask you guys who you think will do well (other than yourselves, of course).
In other news, all 3 Ulms already have their pretenders in. Take this as a sign--Ulm is always on-time, and will also be on-time in winning the game! http://forum.shrapnelgames.com/images/smilies/happy.gif As for offering little tidbits, I'll just say that I think MA Ulm would be the odd man out if forced to play without any diplomacy, since most people seem to consider it a rather poor nation. We'll just see how poor my hordes of Black Steel warriors and Guardians are http://forum.shrapnelgames.com/images/smilies/evil.gif |
Re: Mega Age II -Kingmaker(full) Race selection
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Re: Mega Age II -Kingmaker(full) Race selection
Who will do well?
Someone who has a race that kicks butt in the early game, like Mictlan, or a race that gets a good starting position. and by a good starting position i mean you are surrounded by unaggressive players that allow you to expand at your leisure. Who will not do well? Races with imprisoned Pretenders, but no bless, that start out next to a strong player that has a good rush strategy and no mercy. |
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Luckily Dominions isn't that clear-cut a game. That's not to say bless-rushers wouldn't have advantage early on, though. |
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My favourites would have to be the potential end-game powerhouses played by proven veterans: MA Arcoscephale - Twan LA Arcoscephale - Xietor Nations I definitelywould rather not start next to, for obvious reasons: EA Niefelheim - Dr. P. EA Mictlan - Meglobob Of these two Mictlan has the stamina to be a potential contender in end-game too. I'd be surprised if Niefelhiem can last to the end in a game this size, but Dr. P. can feel free to prove me wrong. Other solid players with solid nations: LA Marignon - AdmiralZhao LA Bogarus - Jazzeppi (If he has comes through early game in a decent position) LA Caelum - Lolomo EA Fomoria - Tyrant LA Pangaea - Amhazair (Hey, someone has to mention me. Not good for my ego being left out. http://forum.shrapnelgames.com/images/smilies/wink.gif ) And no doubt one or two of the players I don't know yet will have learned a lot in the past months and surprise the world. Edit: Greece =/= Rome http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: Mega Age II -Kingmaker(full) Race selection
gang on them ! (and leave ashdod alone http://forum.shrapnelgames.com/images/smilies/wink.gif)
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Re: Mega Age II -Kingmaker(full) Race selection
Me ? I'm flattered, there are easily twenty players in this game as or more experienced than me.
Ok I picked a nation I know very well (ME Arco not Ermor, but with nerfs to magical economy and slow research my usual builds/strategies for it would be hard to use). Personnally I rather fear thugs nations in this kind of game. Midgame will be very long with these settings and being able to recruit thugs for money a big advantage. |
Re: Mega Age II -Kingmaker(full) Race selection
Lol.
I WISH I had a powerhouse nation, but I took a nation not any of the 61 players had in their top 10: LA Arcos. So if I survive it will be due to luck in starting position or diplomacy. Midguard is still available btw, and likely would be hard to kill off early with the cheap skin shifters. I considered playing them.... LA Mictlan is tough, but I am not really into that much blood! |
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