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-   -   Legends of Faerun - Closed (Game started) (http://forum.shrapnelgames.com/showthread.php?t=42853)

WingedDog June 16th, 2009 03:54 AM

Re: Legends of Faerun - Closed (Game started)
 
Well, the reason was llamaserver, it is stuck again.

WingedDog June 17th, 2009 08:24 AM

Re: Legends of Faerun - Closed (Game started)
 
Unoptimized
Llamaserver works again, you may try to send your turn already. :)

Unoptimized June 17th, 2009 10:10 AM

Re: Legends of Faerun - Closed (Game started)
 
OH! Well, I'll give it a shot ASAP. Thanks Winged dog!

Executor June 18th, 2009 12:06 PM

Re: Legends of Faerun - Closed (Game started)
 
Zzzzzzzzzzzzzzzzz...:bored:

Lingchih June 18th, 2009 10:39 PM

Re: Legends of Faerun - Closed (Game started)
 
Well, I think I just saw a 50 turn attacker rout. C'tis may only have one prov, but he isn't giving it up easily.

Unoptimized June 18th, 2009 10:55 PM

Re: Legends of Faerun - Closed (Game started)
 
Sorry guys, I would have been back sooner, but my car got towed. :( We will now be returning to your normal person-eating schedule

Frozen Lama June 18th, 2009 11:04 PM

Re: Legends of Faerun - Closed (Game started)
 
That's 50 turn attack #2 so far. the hordes of C'tis cannot be killed... even though they vanish after every battle.......

Burnsaber June 19th, 2009 03:06 AM

Re: Legends of Faerun - Closed (Game started)
 
Oceania is buying death gems (again!)

We can give fire, earth or astral in return.

Calahan June 19th, 2009 04:27 PM

Re: Legends of Faerun - Closed (Game started)
 
Sorry everyone, but I am going to need a 24 hour delay of the current turn as I won't have chance to get the turn done until Sunday afternoon/evening (llamaserve time)

So apologies for the slight delay, especially since it's so close to the one we just had :(

Baalz June 19th, 2009 07:07 PM

Re: Legends of Faerun - Closed (Game started)
 
Granted, we've got to the point that turns can take a decent chunk of time so I'll be pretty liberal with reasonable requests for extension. Everyone just keep in mind that we've still got a lot of players so try to be considerate. One delay request per player per month still means we're barely playing.


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