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-   -   Official Image Collection (http://forum.shrapnelgames.com/showthread.php?t=4955)

Baron Munchausen July 1st, 2002 06:29 AM

Re: Official Image Collection
 
Erm... that 'organic armor' is one weird image. Doesn't make me think of armor but some sort of landscape, it's so complex. I'd say try to duplicate some of the textures from the Vorlon ships in Babylon 5 for a good 'organic armor' look. Those were quite impressive and dangerous looking ships.

Phoenix-D July 1st, 2002 06:30 AM

Re: Official Image Collection
 
That would be because I goofed and it IS the same image..ooopsie. http://forum.shrapnelgames.com/images/icons/icon7.gif

http://members.cox.net/phoenix-d/armor2b.bmp

Phoenix-D

Phoenix-D July 1st, 2002 06:33 AM

Re: Official Image Collection
 
The crystalline one was made by taking the first (non-'tarnished') armor model I posted before. Then I changed the diffusion color and fiddled with the transparency and reflection til it worked out.

A lot of what you're seeing ISN'T actually there, it's reflections. http://forum.shrapnelgames.com/images/icons/icon7.gif The model is identical, it's just the material that's different.

Not sure how easily I could duplicate it; depends on the image I guess.

Phoenix-D

Baron Munchausen July 1st, 2002 07:02 AM

Re: Official Image Collection
 
Well, it does look more evenly lit but now has a rather oddly mottled surface. Hmm. I wish I understood the processes behind these surfaces.

Ed Kolis July 6th, 2002 10:13 PM

Re: Official Image Collection
 
Bright Idea!

You know, I wonder why the Imagemod doesn't incorporate other parts of the game as well, such as sound effects...

Ed Kolis July 6th, 2002 10:23 PM

Re: Official Image Collection
 
And my contribution for today... a bunch of lousy images that I did over the past however long...

http://www.geocities.com/edwardkolis/imagemod070602.zip

Suicide Junkie July 6th, 2002 11:33 PM

Re: Official Image Collection
 
Quote:

You know, I wonder why the Imagemod doesn't incorporate other parts of the game as well, such as sound effects...
<font size="2" face="Verdana, Helvetica, sans-serif">Well, sound effects modding isn't terribly popular, and the ones that are made, rarely conflict with each other, since you have arbitrary filenames available to use.

BTW, geocities is giving a "page not available". They don't like remote linking at all.
Don't worry about fixing it for me though. I've downloaded the file already.

Phoenix-D July 7th, 2002 05:07 AM

Re: Official Image Collection
 
Baron: I've tried and I can't get a scattering armor to work right. Anything else?

Phoenix-D

Baron Munchausen July 7th, 2002 07:09 AM

Re: Official Image Collection
 
Quote:

Originally posted by Phoenix-D:
Baron: I've tried and I can't get a scattering armor to work right. Anything else?

Phoenix-D

<font size="2" face="Verdana, Helvetica, sans-serif">Well, the one I have is reasonable. http://forum.shrapnelgames.com/images/icons/icon7.gif Other than the scattering armor, I'm still searching for something to represent 'organic bulkheads' -- internal reinforcement with organic armor material. It has to be different from the standard organic armor image, but enough like it to be recognizable. So, I guess you lift the texture and try to think of a shape that looks right. http://forum.shrapnelgames.com/images/icons/icon7.gif

Also, I decided we need another 'primitive' weapon to start the early game with, so I've added 'Laser Cannon' to my techs. But I can't find a decent image that I think looks like a plain old 'Laser' even in the image mod. Everything looks too slick. It has to be sort of 'retro' compared to the later wapons, rather like the DUC image. Got any ideas? http://forum.shrapnelgames.com/images/icons/icon7.gif

[ July 07, 2002, 06:11: Message edited by: Baron Munchausen ]

Phoenix-D July 7th, 2002 08:21 AM

Re: Official Image Collection
 
http://members.cox.net/phoenix-d/gun.bmp

Like that? I'm not entirely happy with the texture, but I finnally figured a way to get semi-even lighting. http://forum.shrapnelgames.com/images/icons/icon7.gif


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