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Re: RetLT Scenario issues
I’ll have to check next week to see about the church.
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Re: RetLT Scenario issues
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Re: RetLT Scenario issues
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Re: RetLT Scenario issues
Yes that is intended. Please don’t change it.
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Re: RetLT Scenario issues
Scenario #551 The Rhino's horn
German reinforcements do not move from their arrival hexes. I don't recall this happening during playtesting. |
Re: RetLT Scenario issues
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BUT The AI vs AI games I ran the reinforcement units only made it halfway to the center of the map before the game ended in the decisive defeat of the Russians so the reason they did not move may be because the AI decided it didn't need them anywhere to win. I ran it a second time with the same result, all of the reinforcement units were making their way to the front but were well behind the central hill position so they never saw any combat and in both cases, the Russian AI side had lost the battle decisively in half the allotted turns! IMHO there is no need for those reinforcements and that may be why the AI didn't move them set to reaction 99. I ran it a third time with the same result so for three AI vs AI battles the game was over by turn 14, 12, 10 It's a turkey shoot. This was the last result that was over by turn 10 https://i.imgur.com/An2CcYm.png That said, if you played the Russians and actually won and the AI didn't react with those reinforcements then there is a problem that setting the reaction turns as I described will fix......or at least get them moving towards the fighting. |
Re: RetLT Scenario issues
[quote=DRG;854813]
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They key was to only engage one Marder or AT gun at a time. I got a 4:1 MV but it would have been less if the reinforcements had moved. |
Re: RetLT Scenario issues
OK , in this case setting the reinforcements to move the turn after they arrive would at least get them moving forward and I will adjust the scenario accordingly
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Re: RetLT Scenario issues
Scenario #558 Hell on wheels: St. Giles
Check loss numbers in scenario details text. Looks like a cat stepped on the keyboard. |
Re: RetLT Scenario issues
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That is because there is no % in the SP alphabet...... The full word "Percent" has to be used not % Now corrected in the master |
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