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-   -   Babylon 5 Mod (http://forum.shrapnelgames.com/showthread.php?t=4494)

Raging Deadstar May 17th, 2004 08:31 PM

Re: Babylon 5 Mod
 
Not sure

This might help though http://se4modding.spaceempires.net/

http://forum.shrapnelgames.com/images/icons/icon7.gif

Atrocities May 17th, 2004 08:40 PM

Re: Babylon 5 Mod
 
4101 Post

Sorry could not resist. http://forum.shrapnelgames.com/images/icons/icon10.gif

pathfinder May 17th, 2004 11:46 PM

Re: Babylon 5 Mod
 
TO: Nothing that I know that specifically goes into how to make the data for weapons as used in the components file. Maybe somewhere in a FAQ or newbie guide or IF's MODding guide.


Also the Version of the B5 MOD I have been using since June Last year has Brakiri researching all levels of their weapons. Maybe upgrade with the Lastest (1.8) from SJ's site?
http://imagemodserver.mine.nu/other/MM/SE4/mods


Or Rambies?
http://www.xmission.com/~rstulce/B5Web.htm

[ May 17, 2004, 22:51: Message edited by: pathfinder ]

grumbler May 18th, 2004 02:12 AM

Re: Babylon 5 Mod
 
Quote:

Originally posted by Atrocities:
4101 Post

Sorry could not resist. http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="sans-serif, arial, verdana">My browser shows your post as 4118! http://forum.shrapnelgames.com/images/icons/icon9.gif

narf poit chez BOOM May 18th, 2004 03:37 AM

Re: Babylon 5 Mod
 
All your post are belongs to us!

No, wait, that's Fyron...

The One May 18th, 2004 05:55 AM

Re: Babylon 5 Mod
 
Quote:

Originally posted by pathfinder:
TO: Nothing that I know that specifically goes into how to make the data for weapons as used in the components file. Maybe somewhere in a FAQ or newbie guide or IF's MODding guide.


Also the Version of the B5 MOD I have been using since June Last year has Brakiri researching all levels of their weapons. Maybe upgrade with the Lastest (1.8) from SJ's site?
http://imagemodserver.mine.nu/other/MM/SE4/mods


Or Rambies?
http://www.xmission.com/~rstulce/B5Web.htm

<font size="2" face="sans-serif, arial, verdana">Thanks for the help, but I have downloaded the latest Version of the B5 mod from Rambies site and this is the one I'm having trouble with when it comes to the Brakiri not getting all their weapons from the research, and in regards to the other link, it is broken, but I'm having a heck of a good time playing this mod. Thanks guy's and I can't wait for the finished Version.

Timstone May 18th, 2004 07:11 AM

Re: Babylon 5 Mod
 
My, my, I'm gone for about one week and look at the huge amount of Posts in this thread. Great!

Oh yeah, I'm Dutch. http://forum.shrapnelgames.com/images/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

People, I'm really, really sorry for my long absence here. And especially sorry for Grumbler. He's doing ALL the work now. Damn internet stuff. My provider promissed me to install (on their end of the line) the new stuff at the end of this week, but I have my doubts. I really hope they can mak it work. The only place for me to contact you guys is at my friends house or via my work. And I'm not that much at work these days. I hope I can be of assistance soon again.

But this unexpected break from the internet does wonders for a relationship you know. My Polish babe really likes it. Now we have more time for other "games" and stupid beachwalks, bleh... Luckily she doesn't make me visit my family more often, that would have really ruined it all.

Oh yeah, I'm Dutch. http://forum.shrapnelgames.com/images/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

Grumbler:
Why would you want to implement the LNAW? They are just a collection of races. They must have (to be canon) all the techs of the races that are included in the LNAW. That makes them at least as strong as an Ancient. Not very fair, now is it? I say leave them out of The Mod.

Oh yeah, I'm Dutch. http://forum.shrapnelgames.com/images/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

Damn, I'm behind schedule with my Posts. I must reach more Postst, must gain another rank...

Ragnarok-X May 18th, 2004 08:56 AM

Re: Babylon 5 Mod
 
then again, the Vree are a member of the League, and since i really like the Vree i vote for: Include the Vree !

Fyron May 18th, 2004 09:17 PM

Re: Babylon 5 Mod
 
Quote:

Originally posted by Ragnarok-X:
then again, the Vree are a member of the League, and since i really like the Vree i vote for: Include the Vree !
<font size="2" face="sans-serif, arial, verdana">They are in the mod already, and have been for years...

pathfinder May 18th, 2004 09:52 PM

Re: Babylon 5 Mod
 
Quote:

Originally posted by The One:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by pathfinder:
TO: Nothing that I know that specifically goes into how to make the data for weapons as used in the components file. Maybe somewhere in a FAQ or newbie guide or IF's MODding guide.


Also the Version of the B5 MOD I have been using since June Last year has Brakiri researching all levels of their weapons. Maybe upgrade with the Lastest (1.8) from SJ's site?
http://imagemodserver.mine.nu/other/MM/SE4/mods


Or Rambies?
http://www.xmission.com/~rstulce/B5Web.htm

<font size="2" face="sans-serif, arial, verdana">Thanks for the help, but I have downloaded the latest Version of the B5 mod from Rambies site and this is the one I'm having trouble with when it comes to the Brakiri not getting all their weapons from the research, and in regards to the other link, it is broken, but I'm having a heck of a good time playing this mod. Thanks guy's and I can't wait for the finished Version. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I'll have to see if other requirements (gravitic weapons or whatever) are being researched.


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