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-   -   Forge of Godhood - started (http://forum.shrapnelgames.com/showthread.php?t=43675)

Ironhawk October 6th, 2009 02:45 AM

Re: Forge of Godhood - started
 
FYI - I'll be on vacation in Hawaii this coming friday until the 18th. I've enlisted Pasha to sub for me while I'm gone. One assumes it will be Miasma Gone Wild in my absence. Prepare yourselves.

Maerlande October 7th, 2009 02:34 PM

Re: Forge of Godhood - started
 
Hi Folks,

I played turn 45 as a sub for Ryleh to help QM. Hopefully I didn't mess up any agreements but there wasn't much time to find folks. If I did mess up Atul's agreements, well you can blame my noobness.

Cheers,
Maerlande

edit: I just talked to Atul and he would have submitted his turn on time if I hadn't done it. We agreed that I would take over Ryleh permanently now unless there are any objections. Can my allies or NAP partners let me know the status? I'm not quite sure who are Ryleh's friends.

Jarkko October 7th, 2009 04:45 PM

Re: Forge of Godhood - started
 
The very evil and very false god of Ashdod is dead! The bigger they are, the harder they fall, and you can't get much bigger than an Ashdod giant.

I'll be damned if I let Ashdod backstabb fair Pangaea a third time in the same game... Yes, this means Pangaea is going to pacify the giants for good this time.

Lingchih October 7th, 2009 05:25 PM

Re: Forge of Godhood - started
 
Heh. There's not many giants left to pacify :)

And yes, please, put me out of my misery.

Maerlande October 8th, 2009 11:47 AM

Re: Forge of Godhood - started
 
Folks,

Can someone help me with a technical question on this game? Somewhere in the early parts of the thread I read that while the magic site frequency is set to zero there is still the base terrain chance to find sites. Is my understanding correct?

Cheers,
Maer

Agema October 8th, 2009 11:51 AM

Re: Forge of Godhood - started
 
Yes, mostly. Although frequency is set to 0, sites are not nonexistent, just extremely rare.

It may be worth searching, a few of them will turn up. In fact, looking at the graph, at least one nation has had magic sites change by a multiple of under 5, which I think means someone has definitely found a magic site or two.

Maerlande October 8th, 2009 11:54 AM

Re: Forge of Godhood - started
 
Thanks Agema. I've been browsing this thread and a bunch of others to try to understand. I'm still kind of confused but I'm getting the idea.

Micah October 8th, 2009 01:15 PM

Re: Forge of Godhood - started
 
The terrain modifier doesn't account for the full chance of a site. I ran a test game with 0 sites and still found some in plains and farmlands. (It was on Glory of the Gods, in case there might have been some sort of "high magic" tags lurking around under the terrain type. I didn't check that thoroughly, although the sites weren't in any conspicuous locations like standing stone icons or the ends of peninsulas or the like, they just seemed randomly spread.)

Calahan October 8th, 2009 02:13 PM

Re: Forge of Godhood - started
 
I found a site :) It's awesome, and provides Man with an extra pearl every turn. Which is just what I need now that the church have come knocking on my door looking for their monthly tithe.

Agema October 8th, 2009 07:53 PM

Re: Forge of Godhood - started
 
Can I request a delay until 23.00 Sunday 11th please?


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