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-   -   Babylon 5 Mod (http://forum.shrapnelgames.com/showthread.php?t=4494)

Raging Deadstar July 3rd, 2004 06:06 PM

Re: Babylon 5 Mod
 
Lol, dammit, i'm assuming the PM was also sent by e-mail, thusly ruining my fiendish plan once i deleted it http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

Timstone: You'll hit yourself once Nomor announces where this entire conversation is from http://forum.shrapnelgames.com/images/icons/icon12.gif

[ July 03, 2004, 17:08: Message edited by: Raging Deadstar ]

Nomor July 3rd, 2004 06:31 PM

Re: Babylon 5 Mod
 
SAY NO MORE!!

Timstone: http://arago4.tn.utwente.nl/stonedea...dge-nudge.html

I thought I might be going a bridge too far; but all's well that ends well. http://forum.shrapnelgames.com/images/icons/icon10.gif

I was looking forward to my Last line. But the journey was half the fun.
http://forum.shrapnelgames.com/images/icons/tongue.gif

[ July 05, 2004, 18:39: Message edited by: Nomor ]

Timstone July 4th, 2004 10:09 AM

Re: Babylon 5 Mod
 
I knew where you got the line from. Who doesn't know that?!

Going a bridge too far? As in, me getting mad or something? Nah, I know who talks to me. Better you guys than people who are actually wired correctly in their heads... http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/tongue.gif

Timstone July 10th, 2004 04:52 PM

Re: Babylon 5 Mod
 
Bumpski!

Why what do you know?! My 1000th post!! Jippie!
1000 Posts of total nonsense and gibberish. Off to the 2000 Posts!

Raging Deadstar July 10th, 2004 06:04 PM

Re: Babylon 5 Mod
 
Lol, I got there a few weeks ago http://forum.shrapnelgames.com/images/icons/icon10.gif Here's too more gibberish Timstone!

Drop in the cantina to celebrate if you have time! http://forum.shrapnelgames.com/images/icons/icon10.gif

Timstone July 12th, 2004 08:47 PM

Re: Babylon 5 Mod
 
Wow, thanks RD!!
But I'll have my brewski here. I can't make it to The Cantina, too much trouble getting in with my gearbox and all... http://forum.shrapnelgames.com/images/icons/icon10.gif

Sorry for the little personal intermezzo, but I'll be away due to unforeseen factors in reallive. http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif

You guys hear from me when I can................

Ragnarok-X July 12th, 2004 09:11 PM

Re: Babylon 5 Mod
 
any news on the mod ?

Nomor July 14th, 2004 12:46 AM

Re: Babylon 5 Mod
 
My ... you can hear a pin drop.

[ July 18, 2004, 22:33: Message edited by: Nomor ]

Antarian July 16th, 2004 01:25 AM

Re: Babylon 5 Mod
 
http://scifi3d.theforce.net/default.asp

grumbler July 16th, 2004 06:11 AM

Re: Babylon 5 Mod
 
Quote:

Originally posted by Ragnarok-X:
any news on the mod ?
<font size="2" face="sans-serif, arial, verdana">Unfortunately, I have gone as far as I can with Version 2.0. I would certainly like some input on "racializing' the planetary facilities, but the ship components, systems types, et al seem to be in place and working, bar the weapons. I cannot do anything with the weapons because I lack the books on which it has been agreed (sensibly) that they be based.

So, here we are. If anyone wants to push this through to a final stage, send me a PM and I will send all the relevant files.


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