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Re: RetLT Scenario issues
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Re: RetLT Scenario issues
The changes I made should stop most of that from happening. I need to let it run AI vs AI again to know for sure........ I just need the time to do that. I know that on the second go through there were not a lot of units on the move > turn 20. Most were staying in place
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Re: RetLT Scenario issues
1 Attachment(s)
Scenario #609 Trail by combat
When the AI takes player 1 the three tanks at the top try to swim the river rather than use the bridge. They may need waypoints added. The H8s at the bottom do use the bridge. |
Re: RetLT Scenario issues
I am fairly certain the top units have way points.
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Re: RetLT Scenario issues
Wasn't sure since the human player is supposed to be player 1.
I have seen this before where tanks fail to use the bridge and try to take the most direct route. When it happens it is almost always when the AI takes the side the human is supposed to play. |
Re: RetLT Scenario issues
If a scenario designer specifically recommends one side be played as human it is unrealistic to think he would bother setting those units to react "properly" when the scenario was played from the "wrong" side
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Re: RetLT Scenario issues
Scenario #622 3rd RTR in the rain
Stone bridge hexes 29,8/30,8 and 31,8 are shallow water |
Re: RetLT Scenario issues
Scenario #623 Revenge of the Greys
ME 109 units H1 and I0 use the wrong icon EDIT Yes, they certainly did. corrected now |
Re: RetLT Scenario issues
I'm not dead just busy.
I will start reviewing scenarios again soon |
Re: RetLT Scenario issues
I "get" "busy"
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