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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Well ouch ouch and ouch. That'll teach me to be stingy with MR. Well scripted samoht!
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
I stalled the turn, great.
Now im back though. |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
TC, what are you doing?! Use some freakin MR! :p
But seriously, I can't figure out how my tiny little beat up army is beating you, but my armies that actually have units are losing. |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
lol, indeed. I really shouldn't be rushing turns like that; I keep making errors like sending the wrong gargoyle.
And honestly, I think that's bugging me just as much as it's bugging you. It's like watching two teams with strong offense but poor defense. |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Bandar Log had zero research this turn? o.O
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
All I can say is FINALLY!
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Sorry about the stale, I lost power for two days.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Kamikazieeeeeeeeeee!!!!!
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
So, what are we gonna day, Executor ? You wanne come around ?
I was hoping for some more variation in your huge army :P |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
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