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Re: Are you tough enough to be the "King of the Hill"?
Ooooo, Axel. He's been around a while. My first ever PBEM game of SE4 was against him and Master Belisarius. Good to see those old timers finally getting into Koth. http://forum.shrapnelgames.com/images/icons/icon10.gif
[ January 09, 2004, 19:42: Message edited by: geoschmo ] |
Re: Are you tough enough to be the "King of the Hill"?
Now I remember it you could update the KOTH link in your signature.
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Re: Are you tough enough to be the "King of the Hill"?
Adamant game is a test mod http://forum.shrapnelgames.com/images/icons/icon12.gif So I have no fear of you there .... http://forum.shrapnelgames.com/images/icons/tongue.gif
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Re: Are you tough enough to be the "King of the Hill"?
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Re: Are you tough enough to be the "King of the Hill"?
Rollo vs. Grandpkim 2400.1
Wow! Three planet start! I can really go to town with this infrastructure! ...I just gotta remember, so can Rollo. http://forum.shrapnelgames.com/images/icons/shock.gif |
Re: Are you tough enough to be the "King of the Hill"?
K.O.T.H. Gecko vs Taikon
2407.7 KOTH Defaults + No Intel Taikon surrenders to Gecko. Taikon’s inaugural KOTH game was well played and fought to the bitter end. This game more than most I have played was about maneuver. We had contact in several systems at all times with lots of bluffs and feints by the fleets. Without mines, it would have been a real furball. Thanks for a good game Taikon. http://forum.shrapnelgames.com/images/icons/icon7.gif Gecko |
Re: Are you tough enough to be the "King of the Hill"?
K.O.T.H. Gecko vs Taikon
2407.7 KOTH Defaults + No Intel Taikon surrenders to Gecko. Vey well played game Gecko. Many lessons learned on my end. Taikon. |
Re: Are you tough enough to be the "King of the Hill"?
KOTH page is updated.
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Re: Are you tough enough to be the "King of the Hill"?
The longest game in KOTH history has ended: 264 turns!
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Re: Are you tough enough to be the "King of the Hill"?
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Don't keep us in suspence http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Are you tough enough to be the "King of the Hill"?
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Don't keep us in suspence http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I believe it was Lord Chane and Deccan (Deccan being the victor). |
Re: Are you tough enough to be the "King of the Hill"?
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Don't keep us in suspence http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I believe it was Lord Chane and Deccan (Deccan being the victor). </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Thanks. I should have looked it up on the Koth site, but just didn't think of it. |
Re: Are you tough enough to be the "King of the Hill"?
Phoenix-D vs Rambie, turn 2402.8.
Rambie has surrendered after I burned down his homeworld the previous turn. This was a weird game; the two warps leading out of my home system lead to useless nebula systems, and the rest of the game wasnt't much better. One warp past one of those was his homeworld. To top if off I made an error with my empire file that result in 0% reproduction. If you had any doubts about Enviromental Resistance affect reproduction, I think this killed that. http://forum.shrapnelgames.com/images/icons/tongue.gif I found him before he found me, and the rest of the game I sent ship after ship at him. One colony was planted in his home system but soon lost. Not sure what happened on his end, but eventually I martialled a 10 ship fleet, sortied in and blew his homeworld. With only three other colonies, he didn't have much left to do after that but surrender. |
Re: Are you tough enough to be the "King of the Hill"?
Well, I'm getting bored of SEIV, but I thought that being longest KOTH game ever, I owed it to the SEIV community to give some sort of battle report.
As noted, we ran a Proportions game in a small spiral quadrant. Chane discovered me first, and it turned out that we had near identical empire setups. After I used a destroyer to, um, destroy that pesky initial unarmed scout, we had no real contact for at least 100 turns or so. I did continually send throwaway ships to "ping" his minefields to see the extent of his build-up. I started the game with one major disadvantage. Three systems to the north of my homesystem was a massive black hole which completely blocked off access. Due to the slow speeds at which colony ships travel in Proportions, this meant that my expansion was limited in mostly one direction only. This is an especially bad thing in Proportions because you have to continually build population transports to carry colonists to new worlds and it meant that my transports had to travel that much further from the homeworld. So, I moved aggressively in the other direction and mined two strategic warp-points that led into Chane's space. Early on, Chane tried to use a small fleet to break out of the cordon, but underestimated the size of the minefield I'd used and ended up losing that fleet. Things only started to get interesting around turn 160 or so. It turned out that both of us went on the offensive at around that time. I tried to attack towards the southwest, beyond my own minefields, while Chane attacked across that massive black hole. I had brought along troop ships with my attack fleet, and managed to actually capture one of Chane's planets with 11 m population, quite a treasure in Proportions. However, when my attack fleet tried to venture deeper beyond that system, it was totally wiped out by Chane's defenses, mostly lots and lots of fighters. Luckily, I had brought minelayers along with my attack fleet as well, so I placed new minefields on my side of the warp point. Chane apparently didn't expect that, so he lost his counter-attacking fleet. He also did not have minesweepers in that area, because the minefields gave me the time I needed to secure that system. Meanwhile, Chane's attack across the black hole system was going on. I did not expect him to attack through there and so did not prepare any real defenses. However, after passing through that black hole system, he picked one warp point that led into an empty trinary system and stopped to resupply his ships. This gave me the time to emergency build boarding ships on escort hulls in my homesystem designed specifically to capture his carriers. They worked as expected as captured most of his carriers more or less intact and the fighters on those carriers destroyed his other ships. If he had chosen to go through the other warp point in the other system, he would have been able to destroy several important planets, though not my homeworld. So things stayed that way for a long while while we both rebuilt. At around turn 240 or so, Chane sent another attack fleet, consisting exclusively of carriers, to take back that planet I'd taken from him. He entered through a warp point into a nebula system. I'd built bases to defend that warp point, but didn't count on the nebula's cloak that prvented combat, so he had a clear run, and despite my efforts to raise a defence using fighters and several loose carriers, he retook that system from me. However, I managed to send a ship to put a spy satellite in that nebula system, so that when he next tried to send some minesweepers through that same warp point (which he probably thought was undefended), his entire fleet was destroyed. At around turn 260, I sent a new attack fleet at that same system, consisting of some cruisers designed specifically to kill fighters, PD beams, sensors, armor plating, lots of armor, no shields, fully trained, accompanied by lots of carriers. This fleet succeeded in piercing his defence and that was when he surrendered, confessing that those were about all of his combat-worthy forces. So that was the longest game in KOTH history and probably remain so. After playing this, both Chane and I agree that Proportions is a great mod for multiplayer, if time consuming. It gives the player time to build and implement strategies to counter specific enemy strategies seen in the field. I find that in stock SEIV the pace of gameplay is so fast that you generally try to build versatile, all-round ships rather than gambling on specialist strategies. Congrats to PvK again for making this mod. I must say however that I had an advantage in this as I'd played Proportions before and Chane hasn't. I'd like to do this again sometime, but not for a long while. |
Re: Are you tough enough to be the "King of the Hill"?
Whoa, I just realized that I'm no longer officially the worst player in the game! Cool. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Are you tough enough to be the "King of the Hill"?
That sounds like an interesting game - i would have pursued warp point opening and closing technology.
We need alternatives into the game mods ie new black holes that suck any ships into it - seal off such systems. - I like to cover defenses from all angles and find drones are useful to offset mine fields. You can use them in conjuction with small escorts to explore and probe defenses. Any tactics you would have used in resprospect now in reference to that game. |
Re: Are you tough enough to be the "King of the Hill"?
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Also, I think I should have made the transition to dedicated anti-fighter ships much earlier and much more heavily instead of trying to match Chane fighter-for-fighter, given my tech advantage, say using armor plating and emissive armor and lots of training and combat sensors, instead of researching things like maxed rippers that never got used. The problem with trying to match an opponent fighter-for-fighter is that it gives the defender a massive advantage since he can just switch production on all his planets to fighters and swamp you, while the attacker replenishes his fighter squadrons much more slowly. Anti-fighter ships on the other hand can be repaired after battle, and if they're fully armored, it can be damn difficult for fighters to kill them, unless you have fighters dedicated to killing ships (torpedoes or rockets). Of course, if Chane had predicted that coming, he would have cleaned those ships out using conventional warships, but as I expected, he gave up producing conventional warships after he saw the first fighter vs. ship battles. |
Re: Are you tough enough to be the "King of the Hill"?
Oh yeah, nearly forgot: this game would have been a lot more interesting if we had AIC style anti-fighter fighters. It would have vastly increased the strategic choices available.
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Re: Are you tough enough to be the "King of the Hill"?
A zig when I should of zagged and a novel defense and a king abdicates.
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Re: Are you tough enough to be the "King of the Hill"?
RexTorres (Rex Enclave) vs BBegemott (Vengeful dreamers)
Turn 2410.4 10 starting planets + Tesco Map + default The war finally ended! Vengeful dreamers are celebrating the victory! More than 40 billions of people have died in this bloody skirmish. I was the first to rebuild my military and start operations in enemy teritory, expanding economically at the same time. At the end of the game I have 207 colonies and that number tends to increase. Though RexTorres still has got decent number of colonies- 67, I am sure I have rolled over him. Slowly, but safely. It was a great game, RexTorres. Thanks. |
Re: Are you tough enough to be the "King of the Hill"?
The King is dead, long live the King http://forum.shrapnelgames.com/images/icons/icon7.gif
Hey, This sure make me feel better for having the crap beaten out of me by BB in our “Top of the Hill” game http://forum.shrapnelgames.com/images/icons/icon10.gif BTW; Has anybody managed a successful defence of the Crown? It seems like we have a new King for each game. |
Re: Are you tough enough to be the "King of the Hill"?
Thanks, Primitive. I hope we'll meet again on my way to the KOTH, if I'll lose to Asmala http://forum.shrapnelgames.com/images/icons/icon10.gif
I recall RexTorres has beaten Slynky defending KOTH title. And Stone Mill has made some successful defences too. I think those 'successful KOTH defence' games are forgotten so quickly. http://forum.shrapnelgames.com/images/icons/icon12.gif It was nice to have smth like 'History of the Kings' which listed all kings games http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: Are you tough enough to be the "King of the Hill"?
Congrats, BBegemott!
Sounds like a bloodbath game you had. It sure takes a lot to beat Rex. BTW, how is the view from up there? http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Are you tough enough to be the "King of the Hill"?
Thanks Slynky.
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Please Gecko http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Are you tough enough to be the "King of the Hill"?
The Book of the Kingdom of the Hill
In the beginning the hill was dark and chaos reigned and all were embroiled in petty wars about it's base and sides and none was worthy to sit upon the throne. And by the by did two step forward and through the right of victory over their enemies did lay claim the right to the mantle of the King. And thus did Preacherman face Geoschmo on the field of battle, and thus was Preacheman victorius and took his rightful place on the throne and Geoschmo was cast off into utter darkness. And so Preacherman was the first true King and his reign was one of peace and light and all was well in the Kingdom of the Hill. And by the by the good King Preacherman did grow old and feeble from lack of challenge, so that when a the Mighty Stone Mill finally rose from the depths of the Hill he slew good King Preacheman with his sword and a twist of his hips. And Stone Mill the magnificent took his place upon the throne and was crowned the second King. And he looked upon his Kingdom and said, "Thank you, Thank you verra much." And thus all was well in the Kingdom of the Hill and all it's citizens lived in safety for Stone Mill the Magnificent was a mighty warrior. Three times did challengers rise to face the Stoney one, and three times did he slay them all in their course. Asmala the Wise, 1FSTCAT the Brave, and RexTorres the Strong did all seek the throne, and all were denied in turn for Stone Mill was truly the King. But by and by did the King grow fond of looking at himself in the mirror and practicing his snarl and eating the royal peanut butter and nanner sandwiches. And thus did a new challenger come from the Northlands. One who was a king in his own right in the land of his birth and born and bred to the task of fighting. And thus did Rollo raise his sword up to smite King Stone Mill. And as King Stone Mill lifted himself from his throne to face the challenge of Rollo, he did by and by slip on a nanner peel and was slain. And thus did Rollo the Fearsome become the third King. And all was good in the Kingdom of the Hill, for Rollo had brought beer. And Rollo did reign over the Kingdom of the Hill for the seasons that were appointed unto him. And the people of the hill were happy for the kegs that he did supply. But by and by there arose a challenger to the throne as Mark strode forth to try and claim the mantle of the King. And thusly did Rollo smite the challenger with a mighty thrust of his sword and the people rejoiced for they had discussed it and decided that "King Mark" did not quite have a regal sound to it. But as quickly as Mark had been dispatched another challenger stepped forward. And he went by the name of RexTorres, which in the tongue of his forefathers is translated King, uh, Torres. And this brought forth anger in King Rollo that one should deign to go by the title that was only for he that sat on the throne of the hill, and they did clash. For night after night did the battle rage as the people looked on. And when the smoke cleared there was a new King. Rollo did go out into the darkness to bind his wounds and ponder whether he would seek the throne another day. And thus did RexTorres the Strong ascend to the throne. And the people were satisfied for his name sounded suitably regal, but they mourned for there was no more free beer. And verily did RexTorres look out over the hill and thus did a new challenger arise to face him. His name was Slynky the Quick, and he was clad from head to toe in shining armor and he raised his sword for to smite the King. But King Rex was a mighty warrior, and had grown fond of the throne and did not deign to give it up. And Rex and Slynky did battle, and in the end Slynky was defeated. And in the fight did Rex shred the armor of Slynky the Quick and broke his back in many places and smote him and he did fall down the hill, end over end. And the noise his armor did make and the appearance of him tumbling down the hill end over end was pleasing to the children of the kingdom, and thus was born a new toy consisting of a spring that would move as if walking down a hill, and thus it was named a Slinky, but that is a story for another book. By and by did another challenger raise up to face King RexTorres. And he was a mysterious foe from the “Land of Too Many Consonants” named Bbgemott. And the battle was fierce and raged for many days and weeks. And there was much whining up and down the hill from those in waiting to take their shot at the throne. But the King and challenger did not trouble themselves with the inferior ones, and continued to fight, as was their right and duty. And in the end was King RexTorres slain and cast down to the bottom of the hill, and a new king was crowned. And thus did King Bbegemott the Mmightyy take his place on the throne of the hill, and the people were pleased, although they could not pronounce his name. [ January 16, 2004, 15:22: Message edited by: geoschmo ] |
Re: Are you tough enough to be the "King of the Hill"?
Bravo, BRAVO!
Superb reading, your Schmoness! Absolutely SUPERB! http://forum.shrapnelgames.com/images/icons/icon6.gif |
Re: Are you tough enough to be the "King of the Hill"?
I'mm ggonaa llovee tthatt sstoryy http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Are you tough enough to be the "King of the Hill"?
The History of Kings is a rich and valliant account of nobel yet humble deeds performed in glorious battles seen and heard throughout the 'Empires of Space'. An ever expanding story that shall be handed down from generation to generation. (along with the secret recipe for 'Tazmainian Popcorn') An epic in the making, as each new king struggles to keep the throne from the hands of the brave (and foolish) people who would challenge the sovereign king.
Yup, I do enjoy a good story. Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Are you tough enough to be the "King of the Hill"?
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KOTH page is updated. |
Re: Are you tough enough to be the "King of the Hill"?
So Asmala, how's your game against Bbegemott going? Is it over yet? http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Are you tough enough to be the "King of the Hill"?
Geoschmo, could you set up the King game for me and BBegemott?
That Book of the Kingdom of the Hill is wonderful. Can I put it to KOTH page? EDIT: BBegemott, what settings you prefer? [ January 16, 2004, 20:38: Message edited by: Asmala ] |
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Re: Are you tough enough to be the "King of the Hill"?
Game is up.
Yes, Asmala, if you want to copy the Book on the Koth site that would be fine with me. Geoschmo |
Re: Are you tough enough to be the "King of the Hill"?
Thanks and thanks. I'll put the Book there then.
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Re: Are you tough enough to be the "King of the Hill"?
Nodachi vs Rand
2303.4 - Rand surrenders to Nodachi. I've been waiting for a victory for a long time now and I thought that when I got one it would be great. It's not. Rand didn't lose to me, he was beaten up by an AI player. Everyone knows that I like unusual settings for my games so when he suggested computer players I said sure why not. I wasn't worried about it. I didn't expect this. I can not accept this victory and keep my honour intact so if Rand is willing and Asmala agrees to it I'd like to play Rand again. I hope everyone understands. |
Re: Are you tough enough to be the "King of the Hill"?
LOL http://forum.shrapnelgames.com/images/icons/icon10.gif excellent history of kings!
Congrats to the new King Bbegemott. |
Re: Are you tough enough to be the "King of the Hill"?
Nodachi, I not only agree, I encourage a rematch, mano a mano.
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Re: Are you tough enough to be the "King of the Hill"?
I've no problem to restart the match. I need only Rand's agreement and new settings (I bet you don't want to use same settings http://forum.shrapnelgames.com/images/icons/icon12.gif )
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Re: Are you tough enough to be the "King of the Hill"?
Joachim v Se5a
Se5a Surrenders to me. Thanks for the game - you seemed to stall when we made contact? What happened? |
Re: Are you tough enough to be the "King of the Hill"?
Updated.
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Re: Are you tough enough to be the "King of the Hill"?
yea, I dont know what happend. I was verry spread out I think. so it took me to long to get my ships to the right places, since you had propolsion experts that helped you even more.
also you had scanner and ecm advantage and I had to race to get the techs and upgrade all my ships. anyway good game. asmala - put me on ice for a few weeks, I am going away at the end of the month and I dont know how often I will be able to get net accsess. so till I find out put me on hold. |
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Re: Are you tough enough to be the "King of the Hill"?
Slynky vs Spoon - 2405.0: Slynky Surrenders
Good game, Spoon! I knew it was going to be tough when I saw that you started with 2 large breathables and a medium breathable in your starting home system. Ugh... Nearest thing of that size to me was 3 systems away. On this Last turn, when you got my best mineral producer, I knew it was a lost cause. My mineral planets were SOOO bad...I had to have 16 miner ships just to keep a fleet of 60 destroyers in the air! Not counting my homeworld and the planet you clobbered, only 7 of my 41 colonies had mineral percentages above 2 digits and none of them with more than 6 facs. I know you had your share of problems to overcome, too, as you had to go through 2 nebulae before you could get to a good system (4 out of 5 systems behind my home system had no planets). You played a good game and the jump on research (from your home system) helped you in the early battles. I could never really recover considering all the mining ships I had to build to try and keep myself in minerals. Good luck in your journey up! |
Re: Are you tough enough to be the "King of the Hill"?
Great game - I'm sure I would have lost if I didn't recieve what was probably the best starting system I've ever had in any game... Even with that advantage, you kept the pressure up.
That, and I made so many mistakes... - took Bloodthirsty happiness type, thinking that since we were at war it might be better than peaceful. Instead, most of my planets stayed at Indifferent for most of the game. Until I researched Troops... - ... which you might think would have helped me capture more planets -- it wasn't until the Last turn that I realized I had my Troopship set to Optimal Range. Oof! - I had the Load Population bug happen to me 3 times before I figured that one out (or rather, until Asmala explained it to me...) - And my favorite mistake -- designing and building a whole line of ships without engines. I deserved the loss just for that one! Good luck on your next game. I learned a lot from this one, so thanks! [ January 22, 2004, 00:39: Message edited by: spoon ] |
Re: Are you tough enough to be the "King of the Hill"?
I wonder if MM is going to work on fixing that load population bug for the v 1.85 patch realise.
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Re: Are you tough enough to be the "King of the Hill"?
Updated
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Re: Are you tough enough to be the "King of the Hill"?
Try to hit refresh, it may help.
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