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Re: Dominions 3000 v0.76 - lets go MP
Larger images will be resized, but they really should be a power of two sized (512,1024,...) and not too large as they are rendered as a single texture.
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Re: Dominions 3000 v0.76 - lets go MP
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Using the race in the regular game it's real strength is those assassins but I haven't been able to make those tactics work in 3k. Quote:
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Re: Dominions 3000 v0.76 - lets go MP
Well the recruitable assassin isn't really meant to be able to take out spacestations or space-eels really.. he's just a recruitable commander, scout basically... He should be able to take some mages of most nations though. If you kit him out with a few cheap items he'll be even better. (pendant of luck and something regerating?)
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Re: Dominions 3000 v0.76 - lets go MP
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@Fate: Yay! Someone's using Neoclidia! Now on to the post itself...
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Also, have you tried the highest-level spells? If not, you really should. They definitely don't invalidate the other spells; they're on a whole different level from them. Quote:
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And for your enjoyment, Neoclidia taking into account the account I've been given. :) |
Re: Dominions 3000 v0.76 - lets go MP
Darkwind, once I incorporate the mod in dom 3K you'll have to update it in that file yourself (since I'm not about to copy all your changes :D) do you think I should put it in there already or do you want it to remain stand alone a while longer.
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Re: Dominions 3000 v0.76 - lets go MP
I created Neoclidia for the sole purpose of it being added to Dom3K. Of course I want it added!
Also, it'll feel a lot less out of my hands and I can actually start on Piria (or rather, NOT start and procrastinate). :D |
Re: Dominions 3000 v0.76 - lets go MP
hmmm there are some nice sprites in the vanilla game you could use for the pirians, in the old mod I started there is also an efriti which if you remove the sword looks decent (not the efriti sultan)
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Re: Dominions 3000 v0.76 - lets go MP
have you changed stuff to neoclia btw? Plz attach the latest version to a post and I'll insert it one of these days. Ow wait that last version is only a fe posts away.. i guess that will be it then :D. Means you can't make new changes untill I've posted this new versionthough :D
PS laser and laser melee have same number since you use all names in giving weapons I've just made the last weapon 668. (ow and I've arranged all weapons in order of number.. you made a mess of it :D) |
Re: Dominions 3000 v0.76 - lets go MP
Btw, I got to mess around with neoclidia a bit today. The streamguns still aren't that great but they are at least useful now, at least on independants. I haven't had the opportunity yet to test them on properly shielded infantry though.
I actually think the yithian cultists are a bit overpriced now. At least if you compare them to r'lyeh's illithids. R'lyeh's mind blasters cost the same amount of gold, and have 20 more hp. So they are quite a bit more durable. And actually, the cultists should be relatively more effective against dragons than other units, since they don't really have that much mr and come in less numbers than most things. It wouldn't be too hard to have enough mindblasters in one province to paralyze an entire dragon army. I am interested in Fate's comment about neoclidia's lasers getting through the commonwealth's shielding so easily. I have been noticing that the lasers equipped on their normal soldiers seem to be abnormally good. They seem to hit far more often than their precision (14) would seem to indicate, and in my personal testing I have found it very hard to damage the commonwealth with non aoe ranged weapons... as in nearly impossible. Is there something going on here causing their lasers to be more devastating than they should be, or does it just seem like they're abnormally good because of the projectile art they're using (I have never seen a neoclidian laser strike hit a random part of the terrain). But if so why are they so good at getting through the commonwealth's shields? Also, question: Why is the Neoclidian Ghost hero given a theoretically inferior armament to that of Neoclidian Warships? |
Re: Dominions 3000 v0.76 - lets go MP
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Ghosts aren't heroes, I think. I never intended them to be anyways. Did I do something wrong again?
It seems that I did. Here's a new .dm. And stop complaining about the weapons--the ship's ethereal! Also, you were supposed to get an "Outer-Dimensional Being", which is also ethereal. Immortal, too. Sucks to be you I guess. Anyways, new .dm attached. I fixed the conflict. |
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