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Re: Rise of the Remorhaz Society
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[ June 09, 2004, 20:48: Message edited by: sachmo ] |
Re: Rise of the Remorhaz Society
I tried, The Trillian Empire. Got to the first warp point and I just couldn't keep it together.
I played for a few turns beyond that (well, several dozen turns, and my empire did not fare well in terms of neighbors and such). I also think I may have set the parameters too high (I always play the max setting of 255 systems, which just becomes so tedious mid way). Any suggestions on settings for the game? How many PC players? How many systems? Perhaps I'll revive the Trillians. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Rise of the Remorhaz Society
I started with 10 empires, random.
Everything else was default, I believe. Geez, I can't even remember what level I set the game on. I'm using TDM mod, and my race has a few special abilities. |
Re: Rise of the Remorhaz Society
But how many star systems are there? Shape?
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Re: Rise of the Remorhaz Society
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Re: Rise of the Remorhaz Society
I can imagine a new Heavy Cruiser being commished, the Sakazawa
[ June 09, 2004, 12:05: Message edited by: Nostalgia For Infinity ] |
Re: Rise of the Remorhaz Society
again, excellent story... You should get paid by the company for this - seems I'm not the only one who's forked out $45 plus S&H based on this story... and I already HAVE the old SE4 http://forum.shrapnelgames.com/images/icons/icon10.gif (just not Gold)...
Now, how the heck do you go about writing these things? that is, how do you keep all the information & personalities straight while playing the game? |
Re: Rise of the Remorhaz Society
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If you read the whole story from start to finish, you can see how it evolved from sort of a turn by turn account of the game into a continuing story. That just happened naturally...I don't really know why, but it did. I'm at a point now where I can fill in a chapter or two without playing the game (which has been the case with a couple of recent chapters), but it's not necessary to write this way. There have been...errr...large gaps of time where I haven't played or written anything, and so I have to go back sometimes and reread the story and find out where I am. Even with all of this, there are inevitably holes in the story. Thankfully, I'm just writing for fun, so it's not a big deal. As far as motivation, it is twofold. 1. Pratice my writing skills - sure I'd like to write something for publishing one day, but to get there, I need a lot more pratice. This is a great way, and I get to entertain at the same time. 2. Entertain friends - most people who bother to come and post on this board have at least one interest in common with me: a love of science fiction! If my friends read and enjoy the story, then that makes me feel good when they stop and say something, which in turn makes me want to write more, which entertains more...you see were this is going! That's about it. The key to the whole damn thing is to have fun. |
Re: Rise of the Remorhaz Society
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[ June 11, 2004, 04:45: Message edited by: sachmo ] |
Re: Rise of the Remorhaz Society
[duplicate]
http://forum.shrapnelgames.com/images/icons/icon7.gif [ June 11, 2004, 04:46: Message edited by: sachmo ] |
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