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-   -   Dominions II Bug Thread (http://forum.shrapnelgames.com/showthread.php?t=16593)

mivayan February 26th, 2004 09:23 PM

Re: Dominions II Bug Thread
 
It would also make it fairly impossible to kill flying scouts set on retreat. Bane venom charms anyone?

st.patrik February 27th, 2004 05:27 AM

Re: Dominions II Bug Thread
 
The Tautha Commander rides a unicorn, has an alicorn attack, but does not have recuperation (or at least does not have a recuperation icon http://forum.shrapnelgames.com/images/icons/icon7.gif ).

In a couple of my games under 2.08 I have had suspicious increases in province defense, without events to notify me of any increase. I wonder if conscription is active for more than Tien Chi. Certainly the effects seem like the conscription thing: small increases in PD, mostly in provinces I haven't bought any for.

[I know I was playing New Era Pangaea one of the times - other than that I'm not sure.]

apologies if either of these concerns have been raised before - I confess I did not search the entire thread to check.

jbw February 28th, 2004 06:52 AM

Re: Dominions II Bug Thread
 
My lich pretender was splashed by its own acid spray spell and received the "rusty armor" icon. Then it was struck in the battle and received the "broken armor" icon. I removed its magic armor, so it has none at all, and spent a few turns in a province with plenty of resources, but it still has the "broken armor" icon on it. It even got killed and reappeared in the home province with "broken armor".

Arralen February 28th, 2004 11:14 AM

Re: Dominions II Bug Thread
 
Modding switch "clear" erases the male/female flag of pretenders, but there's no way to set it again.

Aikamun February 28th, 2004 11:28 AM

Re: Dominions II Bug Thread
 
Game breaker.

Pangaean Revelers do not have the Recuperation special ability on the recruitment screen.

This is much more important than the Utgard fix.

hehe,
Aikamun

Argitoth February 28th, 2004 12:01 PM

Re: Dominions II Bug Thread
 
elemental king of fire can be cast underwater but it dies.

Graeme Dice February 28th, 2004 06:44 PM

Re: Dominions II Bug Thread
 
The seventh level spell living water states that it cannot be cast underwater, which is odd for a spell that summons water elementals.

Another is that the life drain spell seems to not function quite properly. When two archdevils with phoenix pyre cast were killed by it, they did not explode. and reappear, even thoug their fatigue was around 10.

Argitoth February 28th, 2004 08:47 PM

Re: Dominions II Bug Thread
 
if you select all commanders and click on something which can summon allies, they all have the order to summon allies.

Other than that, summoning allies works normally.

[ February 28, 2004, 18:50: Message edited by: Argitoth ]

velk March 1st, 2004 02:13 AM

Re: Dominions II Bug Thread
 
Units with an 80% air shield ( from level 10 air bless effect ) will cast air shield in combat, even though it has no effect.

Saber Cherry March 1st, 2004 07:40 AM

Re: Dominions II Bug Thread
 
Cloud Trapeze is bugged. It occurs after the movement phase; magical movement is supposed to occur in the magic phase.


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