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-   -   Star Wars Mod - II (Sci-Fi Xover Mod) (http://forum.shrapnelgames.com/showthread.php?t=4655)

Raging Deadstar June 17th, 2003 08:22 PM

Re: Star Wars Mod - II (Sci-Fi Xover Mod)
 
Hehe hey timstone, nice to see you around again

I changed my name along with Erax and Growltigger (now Jean luc Le Grand Chat) for the Bar Trek thread. It replaced the cantina, so drop in some time. Currently i'm the evil villain (hey there was a vacancy!)

But back to the disscussion, could andres post the events file. I have a few ideas for that which i'll check to see if are included, mainly just planetary events that lower populationa nd stuff

Erax June 17th, 2003 08:27 PM

Re: Star Wars Mod - II (Sci-Fi Xover Mod)
 
Edit : RD beat me to it. Timstone, drop by the Bar Trek thread sometime, we still have several crew positions open.

[ June 17, 2003, 19:29: Message edited by: Chief Engineer Erax ]

Timstone June 17th, 2003 08:29 PM

Re: Star Wars Mod - II (Sci-Fi Xover Mod)
 
hahaha... you really are a special person. You lunatic... in a good way of course.
Jean Luc Le Grand Chat? You people really need a short lesson in French... it is LA chat, not LE chat. A cat is in French feminine. Sgh...

Now go ahead and be evil... be very evil... http://forum.shrapnelgames.com/images/icons/icon10.gif

Erax: Sorry, I don't have any time to stop by your wonderfull thread. Maybe in two weeks. For the moment I'm in my second most favorite country in the world; the Czech Rebublic. It almost makes me sad when I think that I'll home within two weeks time. http://forum.shrapnelgames.com/images/icons/icon9.gif But then I'll have time again to continue on the B5 mod 2.0 again. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ June 17, 2003, 19:50: Message edited by: Timstone ]

Andrés June 18th, 2003 01:30 AM

Re: Star Wars Mod - II (Sci-Fi Xover Mod)
 
I'm having a little problem with the files I'm trying to test.
What kind of data/ai error is likely to generate an Access Violation error?

Andrés June 19th, 2003 06:45 AM

Re: Star Wars Mod - II (Sci-Fi Xover Mod)
 
Just renamed the thread.

I have some other pics to add.
I'm downloading the imagepack so I know where to add them.
I should complete the mod and uplead it tomorrow.
I'm still getting some Access Violation errors, but if I can't find the cause I'll post the files anyway so you can help me find them.

Fyron June 19th, 2003 09:04 AM

Re: Star Wars Mod - II (Sci-Fi Xover Mod)
 
Quote:

Originally posted by Andres:
I'm having a little problem with the files I'm trying to test.
What kind of data/ai error is likely to generate an Access Violation error?

<font size="2" face="Verdana, Helvetica, sans-serif">AI ship designs make lots of errors. Go ask this question in the B5 Mod thread, and I am sure you will get bombarded with a deluge of answers. http://forum.shrapnelgames.com/images/icons/icon10.gif

Erax June 19th, 2003 02:23 PM

Re: Star Wars Mod - II (Sci-Fi Xover Mod)
 
You could ask Master Belisarius or Mephisto to have a look at the AI files, they are the resident AI experts, or so I've heard.

jimbob June 21st, 2003 02:03 AM

Re: Star Wars Mod - II (Sci-Fi Xover Mod)
 
Errr.. stupid questions, but where can I download the most recent Version of the mod?

1 post away from 600!!

Andrés June 21st, 2003 05:03 AM

Re: Star Wars Mod - II (Sci-Fi Xover Mod)
 
When you asked, nowhere? http://forum.shrapnelgames.com/images/icons/tongue.gif

Now all of you go here:
http://se4kdy.cyberwars.com/files/sc...ross/index.htm
and download the mod.

See if you can help me find what's making those acces violation errors.

[ June 21, 2003, 06:22: Message edited by: Andres ]

Erax June 21st, 2003 02:43 PM

Re: Star Wars Mod - II (Sci-Fi Xover Mod)
 
YAY ! But I won't be able to test it today. http://forum.shrapnelgames.com/images/icons/icon9.gif

I'll try to test it tomorrow (if my wife lets me). http://forum.shrapnelgames.com/images/icons/icon12.gif


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