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Re: Bug thread
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I'll give a try with an undead priest (i.e. bane lord prophet ?). |
Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Extreme scales changes in turn 2 see my post. I was thinking it was just bad luck but some have answered it's an old bug from dom2.
http://www.shrapnelcommunity.com/thr...o=&fpart=1 |
Kirke non-stealthy?
[img]/threads/images/Graemlins/Bug.gif[/img] Kirke of Sauromatia is rather unusual: she has Glamour, but no stealth.
Omission, or deliberate? |
Re: Very strange map
Hmm, I remember seeing this bug with the demo version. It had something to do with using repeat game name or something like that... Anyway had something to do with 'creating new games with more or less same parameters'.
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Nagot gick fel
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I posted it in a separate thread, I'm postng it here too.
I have an error on "end turn" in this mp game, the error message is "unit2com inconsistency". The error comes even if I don't take any action. The turn is the fourth and i've not had problems before. I've reinstalled the game and have tried executing it with and without the patch. It does not seem to function. I'm attaching the game. |
bugger
This is kind of a dumb bug but I figured I would point it out anyway. I'm running on a Dell Inspiron 9300 laptop and there is a mute button on it. When I hit it, the buy province defense menu comes up. Yeah I don't know.
Also, if there's a ? command to bring up a list of hotkeys in the game, it doesn't seem to be working at all for me anywhere. The > and < commands don't seem to work either. |
Re: Nagot gick fel
Beorne, I'll take a look at it.
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Re: Nagot gick fel
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Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Bug: The battle AI will cast raise dead when there are no corpses. Nothing is animated at all.
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Re: Bug thread
Indy Kappa Chiefs have a resource cost of zero.
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