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Re: STM "Final v1.7.5" Discussion
False alarm, I messed up, sorry everyone.
Lighthorse [ September 07, 2003, 06:27: Message edited by: Lighthorse ] |
Re: STM "Final v1.7.5" Discussion
Quote:
- Quarzon, Predsetadel of the Tholian Assembly |
Re: STM "Final v1.7.5" Discussion
I may have done something wrong when applying patches, and now get an error when starting a new SP game.
I just applied 1.21, I think, and get the error message "Unknown Value Rock World Native For Race Opt 1 Adv Trait 3 in record Tamarian Republic." It appears actually three time, Opt 2 and Opt 3 are also listed. This error repeats for all the minor races. Any suggestions would be welcome. Thanks |
Re: STM "Final v1.7.5" Discussion
BadAxe, you applied a PBW patch to your SP game but did not get all of the information.
Try this. 1. Back up your save games. 2. Delete your Star Trek Mod and Star Trek Mod PBW folders 3. Download both the 1.5 and the 1.2.0 Mods. 4. Update your SP with the following - 1.1.5 SP to 1.2.0 SP Then 1.2.1 SP 5. Update 1.2.0 PBW Version with - This Patch 1.2.1 PBW 6. Copy your saved back up games to the SP (Star Trek Mod) folder savegame folder. [ September 07, 2003, 16:57: Message edited by: Atrocities ] |
Re: STM "Final v1.7.5" Discussion
Quote:
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Re: STM "Final v1.7.5" Discussion
Now there a problem with the AI empire not having the ability to build any more colonies in Star Trek Mod PBW 1.20. I check out they technology in dozen or so of them, none of the AI empire have any colony (rock, ice or gas) technology. They didn't have it at the start of the game or ability to research it later neither.
Sorry for the bad news. Lighthorse |
Re: STM "Final v1.7.5" Discussion
Check the AI General files and see if they have the Rock World - Native type traits in there. If so, are they in the Last position or the 2nd? If the Last, you need to get the latest upgrade, which might be only in this thread somewhere. There was a problem with the AIs not selecting the trait because they had 0 points when they got to it in the list. But moving it up insures that they have some points when they get to it, so they can take it. These traits are required for any colony techs. (see Colony Tech Mod by Ekolis)
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Re: STM "Final v1.7.5" Discussion
Download the 1.2.1 patch. This problem is fixed.
From Star Trek Mod web site Quote:
[ September 08, 2003, 00:09: Message edited by: Atrocities ] |
Re: STM "Final v1.7.5" Discussion
atrocities... i would be interested in joining your pbw ASTmod game. i know most of the seats were already assigned, so i'll work with whatever's left, if anything...
i'm gonna go apply to join the game now... boot me if there's not enough room, i'll understand. peace, farstryder |
Re: STM "Final v1.7.5" Discussion
The Ferengi and 8427 are still unclaimed.
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