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-   -   SE4 Rating System (http://forum.shrapnelgames.com/showthread.php?t=10146)

Slynky February 22nd, 2004 03:23 PM

Re: SE4 Rating System
 
I see I have some updates to do http://forum.shrapnelgames.com/images/icons/icon7.gif .

Master Belisarius February 22nd, 2004 03:48 PM

Re: SE4 Rating System
 
Quote:

Originally posted by Simplify:
Hi there,

Simplify surrender to Master Belisarius.
Thx MB for game.
Why I had a strange feelings that you guess my every (stupid) moves. :-)

<font size="2" face="sans-serif, arial, verdana">Ooops, I posted the result in the other topic.

Quote:

Originally posted by Simplify:

Why I had a strange feelings that you guess my every (stupid) moves. :-)

<font size="2" face="sans-serif, arial, verdana">I don't think so! Believe just expanded fastest than you and my ships had adavantages in combat.

Slynky February 22nd, 2004 05:11 PM

Re: SE4 Rating System
 
Site updated:

2 games completed
2 games added
Gecko games adjusted (except for Pairs)

Congrats to Alneyan for getting back to 4 digits!

Please review to make sure I haven't missed a game of yours.

Cheers!

Slynky February 22nd, 2004 10:36 PM

Re: SE4 Rating System
 
Site updated:

1 game completed.

Baron Grazic February 23rd, 2004 02:26 AM

Re: SE4 Rating System
 
Quote:

Originally posted by Slynky:
Site updated:

2 games completed
2 games added
Gecko games adjusted (except for Pairs)

Congrats to Alneyan for getting back to 4 digits!

Please review to make sure I haven't missed a game of yours.

Cheers!

<font size="2" face="sans-serif, arial, verdana">Gecko is the first rating person to be vanquished in the Pairs game. His Empire had just recently surrendered to his team mate, and then to took his team mates empire.

Slynky - Can you remind me. Do the rating change when the game finishes or as people lose?

Slynky February 25th, 2004 03:03 AM

Re: SE4 Rating System
 
Site updated:

2 games completed

Contrats on Geoschmo and Parabolize to the "land of 4-digit scores"!

BBegemott February 25th, 2004 01:38 PM

Re: SE4 Rating System
 
It might happen that two players lose at the same turn in multiplayer-rated game. What result should they report between themselves?

The logic solution was to take the equivalent from chess- draw between them. It adds 0.5 point for both players W in "R = P + K(W - W')" formula.

Se4 Rating Rules states: "The only requirement is that in a multi-player game, it must be a single victory ("Last man standing"). " But then there is another question. Why it must be Last-man standing, if two players can end up with draw? I think that should be left up to players- they should deside that it game settings dicusion what game they want- team victory allowed or not.

[ February 25, 2004, 11:39: Message edited by: BBegemott ]

Slynky February 27th, 2004 01:03 AM

Re: SE4 Rating System
 
Am I missing any games to post?

Slynky February 27th, 2004 01:11 AM

Re: SE4 Rating System
 
Bbegemott:

It might happen that two players lose at the same turn in multiplayer-rated game. What result should they report between themselves?

I suppose that could happen but I've never seen it. I suppose we have to make an allowance for it, though. The first thing that comes to mind is breaking the tie by who was ahead of the other loser at the end of the previous turn. A draw is a possibility to be looked into.

Se4 Rating Rules states: "The only requirement is that in a multi-player game, it must be a single victory ("Last man standing"). " But then there is another question. Why it must be Last-man standing, if two players can end up with draw? I think that should be left up to players- they should deside that it game settings dicusion what game they want- team victory allowed or not.

Assuming we could agree a good tie-formula, this might be useful. Then there is the problem of a 3-way alliance winning the game and everyone on that alliance wanting a draw (among the 3 of them). I'm in 2 team games now and I have already made an agreement (that doesn't involve fighting) that settles the position of the winning team (if we should be the winning team http://forum.shrapnelgames.com/images/icons/icon12.gif ). But I can understand not wanting to fight among each other.

Hopefully I understand your questions (2 different ones). And it can be discussed.

Baron Grazic February 27th, 2004 01:46 AM

Re: SE4 Rating System
 
Having a Tie is not going to happen in the Pairs Game, because only 1 team has both players as Rating members, and we all know that Tesco & Asmala couldn't win a game even against the AI. http://forum.shrapnelgames.com/images/icons/icon10.gif

Seriously if they do win, they must deciede who the winner is between them.


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