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Cainehill February 14th, 2006 03:45 PM

Re: Ermor = Evil
 

Madness! The name is Madness! And I look forward to finally having something to fight that is not merely trampled underfoot like weeds beneath the mechanical thresher.

Madness of Ermor, worshiped by all the undead virgin vestals!

shovah February 14th, 2006 04:09 PM

Re: Ermor = Evil
 
immortal free etherals rock! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Tom_Scudder February 14th, 2006 05:01 PM

Re: Ermor = Evil
 
The best part is that if you conquer Ermor, you get the vestals.

shovah February 14th, 2006 05:12 PM

Re: Ermor = Evil
 
aslong as you have the right mages

archaeolept February 16th, 2006 02:59 AM

Re: Ermor = Evil
 
urn of newts

Ironhawk February 16th, 2006 04:02 AM

Re: Ermor = Evil
 
eye of spider!

archaeolept February 16th, 2006 05:24 PM

Re: Ermor = Evil
 
victory in defense of the motherland!

The degenerate worshippers of the false vannish god, drunk w/ their own debauchery, were vanquished at the castle of stalingradolore. The brave vine ogre defenders valiantly gave their all against the massed van hordes. All will be awarded the Order of Merit of the Worker's Paradise.

Rathar February 16th, 2006 05:32 PM

Re: Ermor = Evil
 
Yeah, I was pretty sure that when I went to war I would get annihilated.. Ahh well, that's pretty much it for me methinks..

Clearly more than a few things I am missing/not thinking of in dom 2.

Wish I'd found some sages in this game..

Rathar

archaeolept February 16th, 2006 05:48 PM

Re: Ermor = Evil
 
its tough - really, there are so many tricks, so many ways to hit someone. Your invasion force was very scary, and forced me to retreat until the moment of my choosing...

Morkilus February 16th, 2006 05:50 PM

Re: Ermor = Evil
 
I had two libraries and I don't think they did me much good... I think vine ogres are more important than sages. I did have three sages stem off a Wolf Drop, though, so they aren't completely useless...


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