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-   -   Perpetuality - 62 Player MegaGame (Finished!) (http://forum.shrapnelgames.com/showthread.php?t=34497)

Velusion May 18th, 2007 12:32 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Saint_Dude said:
What is with EA arco? Why did they start with so many troops?

wrong arco first time around

I thought that was strange too... but apparently it is just a graph error. I verified it by checking with the master pass (sorry ea arco) and he has a normal amount of troops...(like 30 or so).

Velusion May 18th, 2007 12:35 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

RamsHead said:
Are you saying the indies could be different than what my commander attacked last turn?

No they should be the same.

Velusion May 18th, 2007 12:36 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

jutetrea said:
No Battle message, no battle video.


I'm not sure what this means... other people were able to see the battles that they fought...

RamsHead May 18th, 2007 12:38 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Velusion said:
Quote:

jutetrea said:
No Battle message, no battle video.


I'm not sure what this means... other people were able to see the battles that they fought...

I didn't get a battle report, so I just hit V on the province.

Velusion May 18th, 2007 12:40 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

RamsHead said:
I didn't get a battle report, so I just hit V on the province.

Ahh that explains it. Strange. But I can confirm that I got a battle report after I test processed the turn again...

Velusion May 18th, 2007 12:49 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Posting this again so everyone sees:

Ok... here is the deal...

I backed up the game and then processed the turn. I logged in and checked and I could see everything as is should be. I then restored back to the original game.

So my assumption is if we stick it out this turn, things will get back to normal.

Now, as more and more people submit turns I'll be be backing up the server and checking to make sure it isn't a specific player or something strange. But as it stands now, I think things will get back to normal after this turn.

Unless you are very confident I suggest you play conservatively this one turn.

jutetrea May 18th, 2007 12:51 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 


hmm, didn't know about V, thanks.

Wow, I got extremely lucky with an enemy rout just as they hit my back lines. Extra large chunk of indys for a 5... lots and lots routed.

might have been better NOT seeing that...

Salamander8 May 18th, 2007 01:27 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
I was wondering if we had set the provinces to no defenders, so rather glad I was cautious about my neighboring provinces now! I noticed I forgot to move my Scout on the first turn too. http://forum.shrapnelgames.com/image...es/redface.gif

atul May 18th, 2007 02:00 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Hm, is the server down? I can't connect now, it was just fine like 20 minutes ago and I'd need to like, totally redo my turn. Indecision to the victory. The perpetuality status page has some strange numbers also.

Edit: Darn, I just realized I might be about to be rushed. Wondered what madman would take a heat/death/drain dominion in a game like this, but the unfortunate answer might be obvious.

Edit2: the server is working now. Good, I can go to work... http://forum.shrapnelgames.com/images/smilies/happy.gif

Lingchih May 18th, 2007 02:06 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Ditto. No Indy reports at all, but I did get my recruits. Flying blind right now.


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