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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Have been considering for a while to increase the hosting interval to 72h. We have already had plenty of extension requests lately, so we could as well start with the following turn.
In that case, hosting would roughly be 14->17->20, which might allow you to get your turns in without any sub/stale. On a related note, I will be travelling overseas around the end of this week/early next week. Will try to match the pace of the game, but note everyone I will not be able to keep a close eye on this thread, so try to plan ahead if you might need an extension. |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Great, I think that would be for the best. And if I do stale, Im not to worried. Acro will know what to do ;)
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
I have to take a trip soon. Could we move to a 72 hour schedule for the short term. I promise that I'll be so close to dead soon that I might just go AI in about 5-6 turns. Sooner if some gets there act together.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Ok, im back! Thank you for your patience!
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Can we turn on quickhosting, please.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
It's back on. Turned it off temporarily during the weekend so as to have a predictable hosting time while being away.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Did anyone stall the last turn ? When i send mine (20 minutes early), 4 nations hadnt submitted yet.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Quote:
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Agartha and TienChi both stalled. This is troubling at this point. Not so much about Agartha, who was dead anyway according to his own message, but TC shouldnt stall at this point.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
I am back.
legowarrior: Sorry I missed your message when I quickly scanned the thread while being away. We have already been running on the 72h schedule for the last 3 turns anyway, so no damage done. Ragnarok-X: Indeed. Arco has been irregular in the past, but this was the first stale turn for TC & Agartha. Agartha took some heavy losses a couple turns ago, but TC had just launched his offensive this past turn, and the last thing I would have expected is an attack followed by a stale turn. Want to comment guys? |
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