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Re: OT: Narf has gone looney and wants to GM.(Edit
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That and, you know, she's fast. Base Move of 50 ft. The room was declared at 40 ft, and we were starting a little inside. |
Re: OT: Narf has gone looney and wants to GM.(Edit
True, but proper deployment of the HH could have at least given them an attack of opportunity and flanking bonuses.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Ah, but there's a catch - the listed Hell Hounds in the SRD have an INT score of four (which probably means very little dynamic planning) - and even at that, there were only two of them; there could have been one other attack of opportunity as Jacob went by - two for Aphrisini (except that they HH's would have used up all their Attacks of Oppurtunity for the round - and theere was only the one round where it applied) and they could really only be flanking one character at a time, as there were only the two of them.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Honestly, though, I'm surprised the bite from Aphrisini showed as a critical hit - considering the comfiming roll worked out to a six.
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Re: OT: Narf has gone looney and wants to GM.(Edit
That's what happens when the DM is asleep.
My MM lists HH Int as 6. |
Re: OT: Narf has gone looney and wants to GM.(Edit
Different beasts by the same name, I suppose; part of the reason I specified I was looking at SRD HH's. Happens with multiple sources.
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Re: OT: Narf has gone looney and wants to GM.(Edit
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Re: OT: Narf has gone looney and wants to GM.(Edit
That is definitly me! http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: OT: Narf has gone looney and wants to GM.(Edit
Just thought I'd do a little cross-linking to make sure it doesn't get missed:
http://www.shrapnelcommunity.com/thr...o=&fpart=1 |
Re: OT: Narf has gone looney and wants to GM.(Edit
Well, if Narf's not going to be there, anyone interested in a one-shot unconnected impromptu with level-11 characters, 2000 gp, same time, same server, same basic rules?
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