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Re: AI Campaign => For a Challenging AI opponent
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Have you tested your reformated file and does the Pre New Game settings react accordinly. How about desired Event occurrences; are the Percentages unchanged? Please, tell us more === L20/M40/H60 Absolutely these figures sound great, and thanks they are in the next new test start… I tested the Rebellion suggestion you made and yes, that also will be moved up in Classification. As you suggested… Thanks again Oleg http://forum.shrapnelgames.com/images/icons/icon7.gif [ September 01, 2003, 22:33: Message edited by: JLS ] |
Re: AI Campaign => For a Challenging AI opponent
[quote]Originally posted by JLS:
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Possibly, we will be taking a step backwards by reducing the chance of rebellions. I like the fact that when a new game is started with 8 or so computer opponents that after a few hundred turns we now have 10 to 12 or so total Players then within a few hundred more turns it could be as many as 20 total players. I also enjoy the diplomacy involved with the newly independent nations, rushing to get into agreements before another greedy major AI Player does its bidding. I also have never had a Home World rebel. Are you sure want to make drastic changes to the Events for AIC. http://forum.shrapnelgames.com/image...s/confused.gif [ September 02, 2003, 18:04: Message edited by: QBrigid ] |
Re: AI Campaign => For a Challenging AI opponent
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You raise a very valid point QB The settings Oleg suggested are negligible. I am about to start a new game with a revised - actually a revised revision of the Last revised Version of the Events File and I will take a close look at your objections. Nevertheless, there was fewer Independent Races spawned in the test. Furthermore, GLV to answer your E-mail here, the Warp Point Event occurrences is hard to put your finger on thru out the Galaxy. However in my Systems there were none, as was in your test. Nevertheless, I believe there was a few else where in the Quadrant. |
Re: AI Campaign => For a Challenging AI opponent
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I have been playing the Dual Race setup lately, with the 1000-point bonus you supplied for this purpose and it adds so much to my character Race. True if I am not mistaken I net out 500 points less in Characteristic choices if my only choice is one race and not take the bonus but it is well worth it. http://forum.shrapnelgames.com/images/icons/icon6.gif The Dual Race chosen by the way is Psychic and Organics otherwise I will go the Psychic path any day over others and I am getting pretty good setting up my designs to. Let me tell you it is tough to beat those Parasite missiles in a fight, that plus a mind bLaster, wow you got to love it http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: AI Campaign => For a Challenging AI opponent
Oleg
I feel I was in error with this event originally. Type := Planet - Facility Damage Severity := ??? Effect Amount := 1 Message To := Owner Num Messages := 1 Message Title 1 := Fire destroys factory Message 1 := NewsFlash..... breaking story on [%Planetname]. A fire burned through downtown today causing major damage. A number of buildings will have to be closed. Picture := FacilityDestroyed Time Till Completion := 0 Num Start Messages := 0 Start Message Title 1 := Start Message 1 := Considering the possibility that a City, large urban Center or even a HW Culture Center was to be hit by this event it may be to costly to allow http://forum.shrapnelgames.com/images/icons/shock.gif What do you think? Should it be High or Catastrophic? [ September 02, 2003, 21:31: Message edited by: JLS ] |
Re: AI Campaign => For a Challenging AI opponent
Originally posted by QBrigid:
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I prefer the Dual Race of > Crystalline and Organic in standard games. Crystalline and Religious in any Finite Game. In a No-Warp game >just Crystalline with extra characteristics points in Science with NO bonus for the AI or myself. http://forum.shrapnelgames.com/images/icons/icon12.gif [ September 02, 2003, 21:21: Message edited by: JLS ] |
Re: AI Campaign => For a Challenging AI opponent
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---------------------------------------- Partial example of OLEGS corrected FILE: ype (wide GAP) := Planet - Created Severity (wide GAP) := High Effect Amount := 1 Message To (wide GAP) := System Num Messages := 1 Message Title 1 := Device creates planet Message 1 := The function of the alien device is now known. A new planet as been created in [%SystemName]. Picture := PlanetCreated Time till Completion := 6 Num Start Messages := 1 Start Message Title 1 := Alien Genesis Device Start Message 1 := While doing mineral surveys of an asteroid in sector [%SectorName] of the [%SystemName] an alien device was found. During the attempt to remove it from it's resting-place, the device became active killing everyone on the team. It's final purpose is still unknown. Type := Planet - Population Change Severity := Catastrophic Effect Amount := 30 Message To := Owner Num Messages := 1 Message Title 1 := Refugees Message 1 := [%ActualAmount] million unexpected refugees have arrived on [%PlanetName]. Picture := Refugees Time Till Completion := 0 Num Start Messages := 0 Type := Warp Point - Closed Severity := Catastrophic Effect Amount := 1 Message To := System Num Messages := 1 Message Title 1 := Message 1 := Picture := WPClosed Time Till Completion := 5 Num Start Messages := 1 Start Message Title 1 := Warp Point Fluctuation Detected Start Message 1 := [%WarpPointName] is fluctuating from gravitational shear forces. Our scientists conclude it will collapse within 0.5 years. Type (wide GAP) := Warp Point - Opened Severity (wide GAP) := Catastrophic Effect Amount := 1 Message To (wide GAP) := System Num Messages := 1 Message Title 1 := Message 1 (wide GAP) := Picture := WPOpened Time till Completion := 5 Num Start Messages := 1 Start Message Title 1 := Fluctuations Detected Start Message 1 := Our scientists have detected fluctuations in [%SystemName], They suspect that a new warp point is forming. We should send a ship to study this phenomenon. Type (wide GAP) := Star - Created Severity (wide GAP) := Catastrophic Effect Amount := 1 Message To (wide GAP) := System Num Messages := 1 Message Title 1 := A star is born Message 1 := A new star has developed in [%SystemName]. This phenomenon will baffle scientists for years. Picture := StarCreated Time till Completion := 10 Num Start Messages := 1 Start Message Title 1 := Unknown Occurrence Start Message 1 := Strange Gravitational fields are developing in [%SystemName]. Scientists throughout the galaxy are puzzled. ---------------------------------------- Would all these currupted gaps in his file cause it to default to the stock se4 Events file if it is NOT properly formatted and not even see Olegs file? I am with you QB I also have never had a Home World rebel or blow up from a Random Event with the original AIC file, I say if its not broke don't fix it JLS [ September 03, 2003, 13:54: Message edited by: Grand Lord Vito ] |
Re: AI Campaign => For a Challenging AI opponent
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JLS also read what PsychoTechFreak had to say about Random Events on the Home Worlds… ------------------------------------- Quote:
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I am late for work http://forum.shrapnelgames.com/images/icons/shock.gif got to go [ September 03, 2003, 14:10: Message edited by: Grand Lord Vito ] |
Re: AI Campaign => For a Challenging AI opponent
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JLS how about you lower the Stroage Facility costs even more, relly what can they be-just a building with a fork truck http://forum.shrapnelgames.com/images/icons/icon12.gif I notice you guys play Dual Races - hmm need to check this out http://forum.shrapnelgames.com/images/icons/icon7.gif [ September 03, 2003, 14:22: Message edited by: Grand Lord Vito ] |
Re: AI Campaign => For a Challenging AI opponent
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You are right GLV, se4 does not signal any Events file for some format mistakes when loaded. --------------- For example: If you type and add this single line to the EVENTS “ will this format mistake break the events file” in the document it does not register the error. If you double line space or even add several blank lines between the cells in any Events file it does not register an error. As with Olegs corrected file with the WIDE GAPS this also does not register an error. It is possible Oleg and the others that used Olegs released corrected file did not experience any Catastrophic events because se4 may of stop reading the rest of the file after the format error in Olegs corrected file as it does with other se4 files. Actually, it is possible that every EVENT after the first 11 events; all of which are low, may NEVER be read so sure in a game with Olegs AIC corrected file you may never have a Catastrophic event not to mention you may never have a Medium or High either. =========== REFERENCE: Actual - Olegs released file, has a format error in the 12th Cell: ================================================== ===================================== *BEGIN* ================================================== ===================================== Type := Planet - Value Change (11th cell) Severity := Low Effect Amount := -20 Message To := Owner Num Messages := 1 Message Title 1 := Cosmic Storm Message 1 := A cosmic storm has damaged the value of planet [%PlanetName]. Picture := PlanetValueWorse Time Till Completion := 0 Num Start Messages := 0 Type ((( VERY WIDE GAP ))) := Ship - Experience Change (12th cell) Severity ((( VERY WIDE GAP ))) := Low Effect Amount := 5 Message To ((( VERY WIDE GAP ))) := Owner Num Messages := 1 Message Title 1 := Crew wins fire fight Message 1 ((( VERY WIDE GAP ))) := While in the [%SystemName] region, the crew of [%VehicleName] ran into Space Raiders. Winning the fire fight, The ship's battle experience has improved. Picture := CombatWin Time till Completion := 1 Num Start Messages := 0 Start Message Title 1 := Start Message 1 := - - - Example of an abutrary input mistake that also did not register an error: ================================================== ===================================== *BEGIN* ================================================== ===================================== Type := Ship - Damage Severity := Low Effect Amount := 20 Message To := Owner Num Messages := 1 Message Title 1 := Ion Storm Message 1 := An ion storm has done [%ActualAmount] kT damage to the ship [%VehicleName] in the [%SystemName] system. Picture := ShipDamaged Time Till Completion := 0 Num Start Messages := 0 will this format mistake break the events file Type := Ship - Lose Movement Severity := Low Effect Amount := 1 Message To := Owner Num Messages := 1 Message Title 1 := Engine Accident Message 1 := An accident aboard [%VehicleName] has caused it to lose [%ActualAmount] of its movement. Picture := ShipDamaged Time Till Completion := 0 Num Start Messages := 0 Olegs recent gift of the (correct) Events file for AIC, although surly as interesting as it may have been wrapped, and the drama in which the package was delivered; nonetheless does not devalue the gift or the thoughts behind it. - - - Example of extra line spaces in-between the cells registering an error: ================================================== ===================================== *BEGIN* ================================================== ===================================== Type := Ship - Damage Severity := Low Effect Amount := 20 Message To := Owner Num Messages := 1 Message Title 1 := Ion Storm Message 1 := An ion storm has done [%ActualAmount] kT damage to the ship [%VehicleName] in the [%SystemName] system. Picture := ShipDamaged Time Till Completion := 0 Num Start Messages := 0 Type := Ship - Lose Movement Severity := Low Effect Amount := 1 Message To := Owner Num Messages := 1 Message Title 1 := Engine Accident Message 1 := An accident aboard [%VehicleName] has caused it to lose [%ActualAmount] of its movement. Picture := ShipDamaged Time Till Completion := 0 Num Start Messages := 0 Olegs recent gift of the (correct) Events file for AIC, although surly as interesting as it may have been wrapped, and the drama in which the package was delivered; nonetheless does not devalue the gift or the thoughts behind it. ~ ~ ~ Type := Planet - Facility Damage Severity := Low Effect Amount := 1 Message To := Owner Num Messages := 1 Message Title 1 := Fire destroys factory Message 1 := NewsFlash..... breaking story on [%Planetname]. A fire burned through downtown today causing major damage. A number of buildings will have to be closed. Picture := FacilityDestroyed Time Till Completion := 0 Num Start Messages := 0 Start Message Title 1 := Start Message 1 := Type := Ship - Lose Supply Severity := Low Effect Amount := 1000 Message To := Owner Num Messages := 1 Message Title 1 := Fuel Leak Message 1 := A fuel leak aboard [%VehicleName] has caused it to lose [%ActualAmount] of its supplies. Picture := ShipDamaged Time Till Completion := 0 Num Start Messages := 0 [ September 03, 2003, 16:29: Message edited by: JLS ] |
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