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Re: STM "Final v1.7.5" Discussion
No, he did not.
Atrocities is not perfect, he can miss things. http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: STM "Final v1.7.5" Discussion
chill out--Atrocities isnt ignoring your Posts--he missed it most likely-- he gets alot of emails, and has his own life to deal with as well--so be patient--as fyron said he is not perfect!. those issues you posted will be corrected and people can edit there own files as well--based on the examples you posted.
[ April 06, 2004, 20:44: Message edited by: Imperial ] |
Re: STM "Final v1.7.5" Discussion
You guys are right. And I'm not perfect for sure - too touchy. Sorry for bringing my bad mood here. I'll edit my post to make it less offensive.
Edit: Although, who cares... [ April 06, 2004, 21:00: Message edited by: aiken ] |
Re: STM "Final v1.7.5" Discussion
Hi,
Love the mod. However I think there is something wrong with federation ablative armor. It seems to not absorb damage, as a ship was heavily damaged and armor was one of the undamaged components. I have a screenshot with this. Let me know if you need it Dan |
Re: STM "Final v1.7.5" Discussion
Were armor piercing weapons being used? If so, armor will be destroyed randomly, not at the beginning.
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Re: STM "Final v1.7.5" Discussion
Hello All,
Would it be possible to have an updated full install for the ST mod? The patches are coming so fast that trying to keep up is driving me crazy. I'd like to be able to delete the previous patches but I never know which one I'll need so the new, latest, patch will work. Atrocities, pleeeeeeeeaaaaaaasssssseeee? Thanks JR |
Re: STM "Final v1.7.5" Discussion
Played a bit more. This certainly is shaping up to be a well-done, well-thought out MOD! Doesn't mean there aren't a few bugs. I just haven't found any yet http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: STM "Final v1.7.5" Discussion
I always get confused with the patches, if I have 1.70 can I use the 1.71 patch? ( it sais updates from 1.66 to 1.71) Or do I need to delete and then reinstall 1.66 mod?
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Re: STM "Final v1.7.5" Discussion
just install over 1.7.0--
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Re: STM "Final v1.7.5" Discussion
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BUT i'm getting the impression that this will add more 'flavour' to the STM races with different varying sizes/costs etc. If that is the case I have to answer with an emphatic YES! Btw thanks Imperial, seemed like a dumb question but I just wanted to be sure http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: STM "Final v1.7.5" Discussion
Also the Son'a and the Vaudwaar (sp) dont appear to have a name when the game starts, its just blank with their symbol http://forum.shrapnelgames.com/images/icons/icon7.gif
[ April 07, 2004, 04:28: Message edited by: BlackRose ] |
Re: STM "Final v1.7.5" Discussion
I have encountered two races--one in 1.7.0 and also in 1.7.1 with no names--one was the sheliak and i cannot remember the other. i looked at the players listing and there flag shows and no name--also when contact is established--no name.
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Re: STM "Final v1.7.5" Discussion
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The Federation ships are about the only ones that I have seen that have a ton of different designs to go above and beyond what is already there. Let me see if I can track down that site I visited a couple of weeks ago. The other races, well, I don't know what to say other than imagination and creativity can be a good thing. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: STM "Final v1.7.5" Discussion
...I keep losing....couldn't be me http://forum.shrapnelgames.com/images/icons/icon7.gif , the AI must be cheating....@*#*$^#*@)#* Federation allying with the #@^#%$*@&#% Klingons against me....think I was the frigging Dominion or something.....
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Re: STM "Final v1.7.5" Discussion
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I hope that helps. Also the patches come with UPDATE readme and a Read-me file. Those also state what they will or will not do. I hope this helps. |
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Re: STM "Final v1.7.5" Discussion
never mind
[ April 08, 2004, 00:31: Message edited by: Atrocities ] |
Re: STM "Final v1.7.5" Discussion
This Version will patch from Version 1.6.6 through 1.7.1 to Version 1.7.2. Does that make sense? Install this Version and it will add all previous updates as far back as 1.6.7.
In other words, it will make your mod current no matter what Version you have installed from 1.6.6, 1.6.7, 1.6.8, 1.6.9, 1.7.0, or 1.7.1. Version 1.7.2 (1.8 megs) This Version will only update from 1.7.1 to current. 1.7.2 Update(1.2 megs) I will upload the full Version of 1.7.2 later tonight. |
Re: STM "Final v1.7.5" Discussion
The full Version of 1.7.2 has been uploaded to the Star Trek Mod downloads page. (15.5 megs)
The file does not contain any facilities or component images. If this is your first time downloading the mod please be sure to also download and install the latest Image Mod Modules. <font color=red>NO MORE UPDATES ARE PLANNED FOR NOW</font color> I will ask Geoschmo to upload this Version of the mod to PBW. |
Re: STM "Final v1.7.5" Discussion
I also just wanted to mention that if any one is interested in the evolution of this mod from the time I joined the project just visit www.astmod.com/startrek/stm.htm and scroll to the bottom.
Aside from reading this forum, that page lists all the news updates for the mod from the time it was released. It is an interesting read to say the least. I would also like to say thank you to every one of you who took the time to offer a suggestions, bug report, or contribute to the mod in any way. Without all you posting and sending me emails this mod would not be where it is now. It is far from perfect, but I hope it is closer now than before. Again thank you all for all you have done. http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: STM "Final v1.7.5" Discussion
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To your health Atrocities! (and ours too) *clink glasses with monitor* |
Re: STM "Final v1.7.5" Discussion
Yay! Take some well earned time away, and maybe even some time to play it as a player http://forum.shrapnelgames.com/images/icons/icon7.gif
I've only been playing a short time and as it was in 1.51 I believe it was a strong and very good mod, since then it has improved greatly, and as I said, It is my favourite trek game http://forum.shrapnelgames.com/images/icons/icon7.gif Oh and ty for the ty http://forum.shrapnelgames.com/images/icons/icon7.gif [ April 08, 2004, 06:19: Message edited by: BlackRose ] |
Re: STM "Final v1.7.5" Discussion
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Tribble |
Re: STM "Final v1.7.5" Discussion
Now watch all the bug reports come in. http://forum.shrapnelgames.com/images/icons/icon10.gif
A round for the house. http://forum.shrapnelgames.com/images/icons/icon7.gif To good games, late nights, and just one more turn. Cheers. |
Re: STM "Final v1.7.5" Discussion
Curious...why are the Mods 1.51 and 1.35 full files larger than the 1.72 full file?
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Re: STM "Final v1.7.5" Discussion
k, that worked fine for most of the pictures, still there are some pics missing, but those are startrekmod ones i guess, i saw that a shuttlebay pic is missing (comp_332.bmp) and some of the race specific facilities...(yes i downloaded all of the pictures from that site facilities combat etc...)
so? what to do now? thanks, Dubrok [quote]Originally posted by alarikf: [QB] Sounds like you need the imagemod - which can be obtained from spaceempires.net download section. EDIT: go here: http://imagemod.spaceempires.net/ of course, I am not an expert, but I had the same problem and I fixed it by copying in the imagemod (adds new images for planets/components/facs/etc...) thanks Alarik |
Re: STM "Final v1.7.5" Discussion
<font color=red>READ THE INSTALLATION FILE</font color>
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[ April 08, 2004, 21:31: Message edited by: Atrocities ] |
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2. I removed the Components and Facilities files since they are redundent and are included in the latest Versions of the Image Mod. NOTE: If any image is not included, and they all should be, let me know I will post the entire Facilities and Component files for download and you can add them to your BASE folder or mod folder which ever one you prefer. |
Re: STM "Final v1.7.5" Discussion
i don't know what is wrong with my game...i even downloaded the older Versions of the mod and took the pictures manually to the folder, but still the game requires pics i don't have...i COULD rename some pics to fit in, but which ones....i don't know what those borg facilities look like for example...
it's funny that the mod requires pics e.g. 332.bmp and i have all from 1.bmp to 328.bmp and all from 335.bmp to whatever...so those needed files are missing in between and i don't know where to get them, i installed all the latest imagemod pics i could find... :-/ maybe i just try another mod... |
Re: STM "Final v1.7.5" Discussion
I did an install of the 1.7.2 full Version on another computer--and i got the same missing image error-- all i did was add the facilities and components files from my other install and it worked ok. So i am assuming that the removal of those files caused the error. --just a heads up
Dubrok--this means that nothing is wrong--you just need to wait till Atrocities uploads the files--or download one of the earlier full Versions and look in the mods picture folder--and copy facilities and components into you 1.7.2 full Version. [ April 08, 2004, 23:32: Message edited by: Imperial ] |
Re: STM "Final v1.7.5" Discussion
Or download 1.51
patch to 1.66 then patch to 1.72 [ April 08, 2004, 23:43: Message edited by: BlackRose ] |
Re: STM "Final v1.7.5" Discussion
hi,
i just downloaded the star trek mod but when i start a game there are white squares where planets should be?! some planets are fine and i can see them, but some are not there, just the squares and give me an error msg that some files in the planet directory cannot be found. i looked there and saw only filenames(numbers) up to p0302.bmp but the error msg tells something about p0609.bmp not found (and other higher numbers) did i install the mod wrong? or do i need some more planetfiles? i use latest Version of seiv gold and star trek mod. it is the first time i tried a mod :-/ thanks for the help, Dubrok |
Re: STM "Final v1.7.5" Discussion
Sounds like you need the imagemod - which can be obtained from spaceempires.net download section.
EDIT: go here: http://imagemod.spaceempires.net/ of course, I am not an expert, but I had the same problem and I fixed it by copying in the imagemod (adds new images for planets/components/facs/etc...) thanks Alarik Quote:
[ April 08, 2004, 12:54: Message edited by: alarikf ] |
Re: STM "Final v1.7.5" Discussion
I am going to make this real simple.
I took out the component/facilities images. You need to download the latest Version of the image mod and install those into your base SE IV pictures folder. Component Pack 22 If the new images are not in this pack, and I am checking, then I will post the missing images for download. |
Re: STM "Final v1.7.5" Discussion
Comp_331 and Comp_332 are not in the latest Version of the image mod. :|
So until such time as someone has the interest to update the image mod you can download the two missing images from HERE This is what happens when you consolidate all mod images into one file. Something is always left out, and never added. So much for not trying to be redundent. And for your info, the bandwidth on the site has been exceeded by 2x and will more than likely result in it being shut down soon. In that event hopefully Fyron can find the time to download the mod and patch files and place them on SpaceEmpires.net site. |
Re: STM "Final v1.7.5" Discussion
Since the beginning of the month the AST mod has been downloaded 292 times and all Versions of the STM combined only 192 times.
Well I guess we know which mod is more popular. |
Re: STM "Final v1.7.5" Discussion
Wow. I'm surprised. I mean, I've played both, admittedly not that much compared to others probably, but the STM mod seems much more "canon" than the AST...they're both pretty amazing works, though.
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Re: STM "Final v1.7.5" Discussion
Further: and I would easily pay $30 to y'all for coming up with them. I shelled out $45 for BOTF and it stank, and I have gotten much more out of the STM mod than I ever could have from MOO2, BOTF, etc...
thanks for an amazing job! Alarik Quote:
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Re: STM "Final v1.7.5" Discussion
BOTF was one of the inspiration for this mod. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: STM "Final v1.7.5" Discussion
I have been following along with the updates to this wonderful mod, even though I have not been posting. I know that for all the time I have spent playing this great addition to SEIV, I would certainly be willing to remunerate the architect.
I am currently playing on one of the included maps and I have had some uncommon luck finding planets with ruins. I note that the description (only) for the Massive Planetary Phased Shield Generators I and II have an erroneous entry in the descriptions for ability type 2. "Generates [%ShieldPointsGenerated] phased shield points." I have edited my copy of the facility.txt and also scanned it, and found no other such errors. Thanks to Atrocities for all his diligent efforts on our behalf! |
Re: STM "Final v1.7.5" Discussion
Atrocities, I used the shorter 1.72 patch file to update the mod, but when I ran the game, the Version number up in the corner was still showing 1.66. Is that normal, or should I get the bigger file and use that?
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Re: STM "Final v1.7.5" Discussion
Greg, I guess you're running game in 800x600 mode? Neither 1.71 nor 1.72 have no new 800x600 splash screen yet. At least in patches.
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Re: STM "Final v1.7.5" Discussion
Greg, I left the 800x600 splash screens out of this Version to save space. If you want one I can zip one up and email it to you. All I do is copy the larger one and resize it to 800x600.
Let me know if you want me to send you one. |
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Here is what I am going to do, I am going to zip up both the Facilities and Components folders with ALL the images. This way if any one has a missing image they can simply download this until SJ updates the Image Mod. |
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