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-   -   Hidden facts of SE IV (http://forum.shrapnelgames.com/showthread.php?t=10108)

Gozra August 15th, 2003 11:46 PM

Re: Hidden facts of SE IV
 
Quote:

Originally posted by Loser:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Gozra:
Grin
I see your point and raise you one. Your command fighter, satillite, or weapons platform will have room to spare. In SEIV there are so many good players that kicking, clawing, and scratching for any legal advantge is worth while. In 'Last Man Standing' ask the Spirit of space and the La Veins Empires if running up against these stacks is any fun. 2 turns ago Spirit lost several ships to talisman armed satillites. Something like 50 Battle Cruisers.

<font size="2" face="Verdana, Helvetica, sans-serif">The 'command Fighter' concept won't work, as Fighters will only stack with like Fighters in combat, so only other 'command' Fighters will get the bonus from a Fighter with Talisman, ECM, or Combat Sensors.

Quote:

Originally posted by Taera:

planets have about 200% penalty to be hit, ECM wont change a bit.
<font size="2" face="Verdana, Helvetica, sans-serif">Are you certain of this?
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">OH yes it will. You prelaunch fighters the turn before and all fighters will be included in the stack. Or when a planet launches all fighters will be in the same stack. Some of this stuff I have been the recipient and it is frustrating to get hit with these tricks.
Tactics in SEIV can overcome a lot of Axioms you read in these forums. A lot of people say missles and fighters are useless in an end game. But when you use better tactics and little trick well some folks I know will make you regret that you ignored missles and fighters in the end game.

[ August 15, 2003, 22:49: Message edited by: Gozra ]

Fyron August 15th, 2003 11:51 PM

Re: Hidden facts of SE IV
 
Quote:

Tactics in SEIV can overcome a lot of Axioms you read in these forums. A lot of people say missles and fighters are useless in an end game. But when you use better tactics and little trick well some folks I know will make you regret that you ignored missles and fighters in the end game.
<font size="2" face="Verdana, Helvetica, sans-serif">If you lose to missiles and fighters in the end game, it means you got careless and did not include enough PDCs. That, or you were overwhelmed industrially anyways, and so the enemy had many times as many ships and such as you.

Gozra August 16th, 2003 12:21 AM

Re: Hidden facts of SE IV
 
Quote:

Originally posted by Imperator Fyron:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif"> Tactics in SEIV can overcome a lot of Axioms you read in these forums. A lot of people say missles and fighters are useless in an end game. But when you use better tactics and little trick well some folks I know will make you regret that you ignored missles and fighters in the end game.

<font size="2" face="Verdana, Helvetica, sans-serif">If you lose to missiles and fighters in the end game, it means you got careless and did not include enough PDCs. That, or you were overwhelmed industrially anyways, and so the enemy had many times as many ships and such as you.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">My apologies. I should have included that combined arms fighters missles and all the weapons avaiable are helpful in securing victory. But Mr. Fyron you did go to the heart of the matter He who produces most has a darn good chance of winning. I have run up against good designs with better ship designs better weapons but lost anyway 'BECAUSE' I was out produced. Getting the most planets the most production in the shortest time can make up for a lot of mistakes.
And the Missle barrage I can bring into the combat is the prelude to the heavey ships going in to grapple with the enemy.

Hidden fact: Missles are a prime target and ships will shoot their primary weapons at them rather that the assult ships behind the missle storm. This allows you to Fire first at his ships with your ships.

[ August 15, 2003, 23:24: Message edited by: Gozra ]

oleg August 16th, 2003 04:23 AM

Re: Hidden facts of SE IV
 
Quote:

Originally posted by Gozra:
...Hidden fact: Missles are a prime target and ships will shoot their primary weapons at them rather that the assult ships behind the missle storm. This allows you to Fire first at his ships with your ships.
<font size="2" face="Verdana, Helvetica, sans-serif">Excuse me but what are these "primary weapons" that can target missiles ???

Krsqk August 16th, 2003 06:50 AM

Re: Hidden facts of SE IV
 
Quote:

Originally posted by Gozra: (a page or so ago)
*sigh*
I am sorry my 'humor' is running away with me on this thread. I am giving some real tips mixed with some not so real tips.

<font size="2" face="Verdana, Helvetica, sans-serif">I almost jumped on him as well, until I saw who was posting. It's almost like Narf in disguise. http://forum.shrapnelgames.com/image...s/rolleyes.gif

narf poit chez BOOM August 16th, 2003 09:29 AM

Re: Hidden facts of SE IV
 
i'm sure i should say something, i'm just not sure what.

Member 4148 August 16th, 2003 09:33 AM

Re: Hidden facts of SE IV
 
You could say "No no no - it's like him."

Loser August 16th, 2003 02:11 PM

Re: Hidden facts of SE IV
 
Is this now the misinformation thread?

Gozra August 16th, 2003 03:45 PM

Re: Hidden facts of SE IV
 
Quote:

Originally posted by oleg:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Gozra:
...Hidden fact: Missles are a prime target and ships will shoot their primary weapons at them rather that the assult ships behind the missle storm. This allows you to Fire first at his ships with your ships.

<font size="2" face="Verdana, Helvetica, sans-serif">Excuse me but what are these "primary weapons" that can target missiles ???</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">I am going to mull this one over. I am positive I acheaved the effect I am talking about but now I am not sure how I acheived it. I did send in a wave of OK now I remember. You send in Fighters at the same combat speed as your Ships and the enemy ships fire at them before they fire at your ships. Yes I think that's it. Plus your fighters are designed to take punishment so that some do survive the the point defense weapons.

Loser August 16th, 2003 04:01 PM

Re: Hidden facts of SE IV
 
Your opponent can choose his firing priorities and switch it up on you, just so you know.


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