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Re: Post 1.84 beta history
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Fyron: humbug. |
Re: Post 1.84 beta history
5. Added - Empire style directory label to the Empire setup window.
zuh? |
Re: Post 1.84 beta history
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Re: Post 1.84 beta history
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Re: Post 1.84 beta history
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Re: Post 1.84 beta history
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Great list of changes BTW! I'm actually starting to dread the coming of Christmas because the sooner it comes, the less time there is to add and fix stuff! http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Post 1.84 beta history
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Great list of changes BTW! I'm actually starting to dread the coming of Christmas because the sooner it comes, the less time there is to add and fix stuff! http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Thank you for this explanation Ed. The Borg assimilation drones were exactely one of the examples I use frequently, but as you said not with a warhead but a weapon component. |
Re: Post 1.84 beta history
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[ December 04, 2003, 23:15: Message edited by: Baron Munchausen ] |
Re: Post 1.84 beta history
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You can achive the same with weapons on drones. Mod short-range, high damage, 30-turn reload Versions of all those special weapons that can be used on drones only. Problem solved http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Post 1.84 beta history
I think I found a bug (or, at least, I view it as a design flaw):
I am running a PBEM game. I log in Last night as the GM and process the turn. Haflway through the processing, up pops a modal window that says "Cannot mothball ships that are carrying cargo" This goes on four times (one for each cargo-carrying ship that was ordered to mothball) Ok, I understand that, and I just hit OK until it stopped giving me the error and in the end it looks like the turn processed fine. However, this would cause PBW games to hang, no? And shouldn't this warning just be put into the players event log rather than pop out at the GM processing level? Thanks, Alarik |
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