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Re: Star Fury Question, Ask Away
Don't see why not. http://forum.shrapnelgames.com/image...s/confused.gif That's pretty much what SJ indicates. The only thing that would stop you is if you couldn't put more than one star in a system - but then there'd be no binary, trinary, or other multi-star systems - and since they were in SEIV, I shouldn't think they'd leave them out now.
[ September 11, 2003, 19:10: Message edited by: Wydraz ] |
Re: Star Fury Question, Ask Away
we could then make a galaxy with space drive's instead of warp point travel. afterburner's, if there are any, would be the ftl drives. if not, then just make the solar system's closer. warp points, between points in the system, would be wormholes, facilitating travel, but only between certain points.
someone want to try to mod this please so i know if i can get my hopes up? http://forum.shrapnelgames.com/images/icons/icon7.gif i'm not asking for anything big, just make two or three solar systems in a secter, the afterburner ftl and a semi-random warp point to the same secter. i'll be happy with just two or three solar sys. http://forum.shrapnelgames.com/images/icons/icon7.gif ok, it's got an afterburner. but can it increase the maximum speed of the ships when used? [ September 11, 2003, 20:26: Message edited by: narf poit chez BOOM ] |
Re: Star Fury Question, Ask Away
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Re: Star Fury Question, Ask Away
or just give all ships an infinite speed and make it more neutonian. afterburners would then be a ftl booster.
uh, i'm not saying i don't like warp point travel. i find it a little restrictive, but not enough to impare gameplay. two gameplay modes are better than one. i admit, however, that, if it's possible, i'll probably be spending more time in the free-flight one. [ September 12, 2003, 01:39: Message edited by: narf poit chez BOOM ] |
Re: Star Fury Question, Ask Away
You can set guidelines for the planet positionings, such as completely random, fixed coords, random in ring around coords, random in ring around a previously placed object, etc.
They are both fixed, and random to various degrees. |
Re: Star Fury Question, Ask Away
I'm fairly sure that there were screenshots of binary or trinary systems on the site...
You'd have to increase the size of a map immensely, and adjust the number of enemies spawned. Other ships are usually placed when you travel through warppoints and the next map is loaded, so if you were to travel between the system on your map without using the warppoints, you'd run out of enemies. If you put the stars at a somewhat realistic distance from each other, you wouldn't have to worry I suppose. It might be nice to just have the neighbouring stars placed on the map - WAYYY out there, and without planets around them - just so you can see the light... Perhaps an occasional "paired" system... Two stars orbiting at a very large distance, and each with a small planetary system. |
Re: Star Fury Question, Ask Away
well, you could have warp-points that go to themselves. tell people to go into them every so often. any beta testers want to comment? can the beta testers comment on this?
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Re: Star Fury Question, Ask Away
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Re: Star Fury Question, Ask Away
thanks, one step closer.
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Re: Star Fury Question, Ask Away
My question is how long does it take to explore one solar system?Are the systems small in the game or does it take a little while to explore? http://forum.shrapnelgames.com/images/icons/icon10.gif I don't know if this was mention earlier or not but do the ships move like in starfleet command just to the sides or do you move up,down,left,and right just about anywhere you want?[because it would be alot cooler to really fly in space http://forum.shrapnelgames.com/images/icons/icon10.gif ]
Thanks! \\//_ Live as long as your mom tells you http://forum.shrapnelgames.com/images/icons/shock.gif |
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