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-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   3d battle scenes are looking horrible! :( (http://forum.shrapnelgames.com/showthread.php?t=16414)

Mortifer September 23rd, 2003 01:49 AM

Re: 3d battle scenes are looking horrible! :(
 
The color depth is 16 or 32 bit? I hope that it isnt 256!
If its at least 16 bit, we can add units with awesome gfx. http://forum.shrapnelgames.com/images/icons/icon7.gif

Mortifer September 23rd, 2003 10:51 AM

Re: 3d battle scenes are looking horrible! :(
 
Quote:

Originally posted by Daynarr:
Can't help but notice that this thread has turned into AOW2 thread. http://forum.shrapnelgames.com/images/icons/tongue.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Yeah. http://forum.shrapnelgames.com/images/icons/icon10.gif

PDF September 24th, 2003 02:00 PM

Re: 3d battle scenes are looking horrible! :(
 
Back to putting the thread on its tracks http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon7.gif

Looking again at the D2 screenshots, IMHO the problem with the graphics come from the units sprites : they look pixellated even from somewhat afar, as if the bitmaps were quite (too) small...

To get a better aspect they should be doubled in pixel size...But this involves redoing the 500+ units sprites http://forum.shrapnelgames.com/images/icons/shock.gif !
Unless the gfx are moddable (in external common format files) to allow fans to do them I don't expect Illwinter to be able to do it quickly ... but maybe I'm wrong (who am I to doubt http://forum.shrapnelgames.com/images/icons/icon10.gif ) ?

Kristoffer O September 24th, 2003 05:14 PM

Re: 3d battle scenes are looking horrible! :(
 
Quote:

Originally posted by PDF:
Back to putting the thread on its tracks http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon7.gif

Looking again at the D2 screenshots, IMHO the problem with the graphics come from the units sprites : they look pixellated even from somewhat afar, as if the bitmaps were quite (too) small...

To get a better aspect they should be doubled in pixel size...But this involves redoing the 500+ units sprites http://forum.shrapnelgames.com/images/icons/shock.gif !
Unless the gfx are moddable (in external common format files) to allow fans to do them I don't expect Illwinter to be able to do it quickly ... but maybe I'm wrong (who am I to doubt http://forum.shrapnelgames.com/images/icons/icon10.gif ) ?

<font size="2" face="Verdana, Helvetica, sans-serif">2000 sprites.


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