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Re: 3d battle scenes are looking horrible! :(
The color depth is 16 or 32 bit? I hope that it isnt 256!
If its at least 16 bit, we can add units with awesome gfx. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: 3d battle scenes are looking horrible! :(
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Re: 3d battle scenes are looking horrible! :(
Back to putting the thread on its tracks http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon7.gif
Looking again at the D2 screenshots, IMHO the problem with the graphics come from the units sprites : they look pixellated even from somewhat afar, as if the bitmaps were quite (too) small... To get a better aspect they should be doubled in pixel size...But this involves redoing the 500+ units sprites http://forum.shrapnelgames.com/images/icons/shock.gif ! Unless the gfx are moddable (in external common format files) to allow fans to do them I don't expect Illwinter to be able to do it quickly ... but maybe I'm wrong (who am I to doubt http://forum.shrapnelgames.com/images/icons/icon10.gif ) ? |
Re: 3d battle scenes are looking horrible! :(
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