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-   -   Newbies and Confused People - Look Here! (http://forum.shrapnelgames.com/showthread.php?t=16564)

December 5th, 2003 11:25 PM

Re: Newbies and Confused People - Look Here!
 
Put in your "Become Prophet" portion where it says "Gains 3 Holy" also gains +2 Attack Skill, Defense Skill, Precision.

Also in a further effort to be more complete,

You might want to place that using a magic items battle magic (Like a Fire Helmet's Fire BLast) requires only 5 Fatigue per cast.

[ December 05, 2003, 21:31: Message edited by: Zen ]

December 5th, 2003 11:47 PM

Re: Newbies and Confused People - Look Here!
 
Morale Effects:

+1 Morale if in Home Province
-4 Morale if Starving

HJ December 10th, 2003 09:18 AM

Re: Newbies and Confused People - Look Here!
 
A few additions & questions, if you don't mind, Saber.

How does "Stealth" work - hold down while clicking - hold down what?

I thought all units recover from fatigue at a 5pts per round, even when below 100?

Faerie queen also heals afflictions.

Experience makes banishment stronger?

How do I find magic sites? - However, at level-2 Thatamurgy you get searching spells, - searching spells are also found in other schools, such as conjuration, not only in thraumaturgy.

Isn't trampling damage linked to difference in size, and not the size itself?

Ulm Master Smiths have an inherent 25% forge bonus. - Black priests should also have a forge bonus. Maybe some of the dwarves of Vanheim as well, I'm not sure about that, as I haven't played them yet, I've just read their descriptions.

Maybe there should be something about supply points each unit requires. I know that one unit at size 2 (human sized) requires 1 supply point int he province it's in, but I'm not sure I know how it's determined for bigger units or summons.

Now I know that you might not have the answers to some of these questions, but if someone in the know would help in supplementing them, I think they might be useful to add.

Cheers,

[ December 10, 2003, 07:20: Message edited by: HJ ]

December 10th, 2003 11:57 AM

Re: Newbies and Confused People - Look Here!
 
Quote:

Originally posted by HJ:
A few additions & questions, if you don't mind, Saber.

How does "Stealth" work - hold down while clicking - hold down what?
<font size="2" face="sans-serif, arial, verdana">You hold down CTRL while moving a commander from one province to another and instead of "Sneak" orders, which use stealth, it changes to "Move" to allow taking over of a province if the target province is enemy or independant.
Quote:

I thought all units recover from fatigue at a 5pts per round, even when below 100?
<font size="2" face="sans-serif, arial, verdana">Fatigue only recovers with a reinvigoration item or ability if they are below 100 Fatigue. Reinvigoration is in addition to the "Unconscious" recovery of 5 Fatigue a turn.


Quote:


Faerie queen also heals afflictions.

<font size="2" face="sans-serif, arial, verdana">Faerie Queen, National Specific Hero(s) and anything with a "Heal Troops" ability. I am not sure but I believe I've had an affliction healed via the "Heal" spell during combat.

Quote:

How do I find magic sites? - However, at level-2 Thatamurgy you get searching spells, - searching spells are also found in other schools, such as conjuration, not only in thraumaturgy.
<font size="2" face="sans-serif, arial, verdana">Conjuration:
Death (Dark Knowledge)
Water (Voice of Apsu)
Water [All Elemental, Water Province only] (Voice of Tiamat)

Evocation:
Astral (Astral Probing)
Astral [All Friendly Dominion] (Strands of Arcane Power)

Thamaturgy:
Earth (Gnome Lore)
Air (Auspex)
Fire (Augurgy)
Nature (Haruspex)

Blood:
Blood (Bowl of Blood)

Quote:

Isn't trampling damage linked to difference in size, and not the size itself?
<font size="2" face="sans-serif, arial, verdana">From the FAQ:

Quote:

Trampling always succeds. Troops with high defense (not counting shields) can avoid damage, but always take at least one point (IIRC).
Trample damage is armor-piercing and size dependant (dmg=size*4 IIRC).
High size difference allows several tramplings in one turn.
<font size="2" face="sans-serif, arial, verdana">Thus; a Size 6 (The largest in the game) unit cannot be trampled. Also units of equal or higher size cannot be trampled. Thus Knights and Horsemen (Size 3) are an effective Anti-trampler vs Minotaurs (Size 3) but would still be run over by anything larger.

I don't believe it is the size difference; or doesn't seem to be. Just harder to trample larger units because they fill up more squares as small units, thus overall less trample damage.

[ December 10, 2003, 10:08: Message edited by: Zen ]

December 10th, 2003 12:02 PM

Re: Newbies and Confused People - Look Here!
 
About Corrupt Commander;

It is only usable by Belial (Demon Lord) it works exactly like Seduce Commander. I imagine it has a better chance; though it hasn't in my experience. If successful; Belial and the Corrupted Commander will return to the Capital, if he fails, he will engage in an assassination attempt.

[ December 10, 2003, 10:06: Message edited by: Zen ]

Saber Cherry December 10th, 2003 05:20 PM

Re: Newbies and Confused People - Look Here!
 
OK, I'll do some additions and clarifications when I get home from work tonight=) Thanks for the input!

HJ December 11th, 2003 02:46 AM

Re: Newbies and Confused People - Look Here!
 
Quote:

Originally posted by Zen:
[Conjuration:
Death (Dark Knowledge)
Water (Voice of Apsu)
Water [All Elemental, Water Province only] (Voice of Tiamat)

<font size="2" face="sans-serif, arial, verdana">Also Acashic record (all sites including holy & unholy). And Voice of Tiamat can only be cast underwater, IIRC, in addition to the fact that you can only use it on an underwater province. You can however use Acashic record on an underwater province from land.

December 11th, 2003 02:48 AM

Re: Newbies and Confused People - Look Here!
 
Yeah; that's what Water Province ment http://forum.shrapnelgames.com/images/icons/icon7.gif

I did forget about Acachic Record, mostly because it's nearly useless in my mind. Sorry about that http://forum.shrapnelgames.com/images/icons/icon7.gif

Saber Cherry December 11th, 2003 06:51 AM

Re: Newbies and Confused People - Look Here!
 
Ok, I added that stuff (mostly) and also put in some info on routing and morale. I think I may create a new "Combat Mechanics" section incorporating such things.

[ December 11, 2003, 06:55: Message edited by: Saber Cherry ]

Saber Cherry December 11th, 2003 08:53 AM

Re: Newbies and Confused People - Look Here!
 
-- replaced --

[ December 19, 2003, 05:49: Message edited by: Saber Cherry ]


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