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Re: Wow. Paralyze is the Super combatant killer!
Paralyze spell recovery does seem difficult, read: better hope your other units win the battle.
On the other hand, it's not THAT reliable. I've seen quite a few mage/priests try to paralyze the Lord of the Hunt (MR 18) and generally fail. And when the Marignon mage/priests tried to paralyze my Behemoths (MR 13 base, +1 from drain scale), the success rate seemed to be pretty low. (Heh. Even with 2 Behemoths paralyzed during the battle, I had 26 more... Messy battle; ~50-strong Ulm province defense, with some additional Black Knights and just-in-time reinforcement of a Bane Lord with some 35 Vine Ogres, and 28 Behemoths, versus ~250 Marignon troopers and 12 commanders. Trample trample trample. The behemoths were expensive in gems and mage-turns, but an impressive and very very deadly sight.) |
Re: Wow. Paralyze is the Super combatant killer!
The only problem with toning down one-unit spell like paralyze would be that it may make astral overall weaker than earth magic. Earth 2 can be augmented one with boots to produce earth-3, which can cast blade wind at about the same evocation level that paralyze is thaumaturgy level.
And you know what blade wind does to armies. It decimates low-protection forces. And the degree of total decimation with a couple of blade winds is something I don't think Saber Cherry's modeled combats take into account. I have tried paralyze myself with Pythium. And it does not seem to me that the second target after the pretender is always the mages. Sure...if you have a castle defended by just a few mages and the pretender the next target is the mages. Or if you have undead with a few living mages. But there is even a hint against doing it that way that comes up between turns. As a defender, the greatest thing about paralyze is that your unit survives, generally unscathed, if you win the battle. And I've seen paralyze fail a few times on Ulmish infantry troops...so it isn't that much of a guarantee. It doesn't seem all that unbalanced to me. But that's just one person's opinion. |
Re: Wow. Paralyze is the Super combatant killer!
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My impression is that Astral was the strongest form of magic even before the horrors of paralyse were discovered. If there is any path of magic I would most like to have access to its astral - excellent battle magic, dispel, travel magic, awesome forging capability and some cool summons. cheers Keir |
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