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-   -   Pangaeda: New Age - the redheaded stepchild of Dom2? (http://forum.shrapnelgames.com/showthread.php?t=18912)

Jasper April 30th, 2004 08:44 PM

Re: Pangaeda: New Age - the redheaded stepchild of Dom2?
 
Quote:

Originally posted by Chris Byler:
Maybe the Ulmsmen get to pay full fatigue even when they fail to attack? Or if the masses were large enough, they might be unable to bring their full strength to bear on a smaller body of individually superior troops. Of course, this assumes that DH were able to damage Ulmish infantry at all, I don't see how they could without a strong Blood blessing or Fire 9.
<font size="2" face="sans-serif, arial, verdana">Ulmish troops get hit alot, which increases the chances for lucky damage rolls. Fatigued troops also have a random chance of having their armor bypassed, IIRC.

Still, 5 to 1? This I have to see for myself.

Daynarr April 30th, 2004 09:50 PM

Re: Pangaeda: New Age - the redheaded stepchild of Dom2?
 
Quote:

Originally posted by Chris Byler:
everything that ignores defense also ignores awe, *and* several more things ignore or are only slightly affected by awe.
<font size="2" face="sans-serif, arial, verdana">Not exactly true. Awe is countered by morale, while defense is countered by attack value. Not every high attack unit has high morale and not every high morale unit has high attack.

Jasper April 30th, 2004 10:38 PM

Re: Pangaeda: New Age - the redheaded stepchild of Dom2?
 
In particular Entanglement and Blindess counter defense, but not Awe. Awe is nice, but is in general a weaker effect than Luck -- which is nice but not really potent.

Chris Byler May 1st, 2004 03:32 AM

Re: Pangaeda: New Age - the redheaded stepchild of Dom2?
 
Quote:

Originally posted by Daynarr:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Chris Byler:
everything that ignores defense also ignores awe, *and* several more things ignore or are only slightly affected by awe.

<font size="2" face="sans-serif, arial, verdana">Not exactly true. Awe is countered by morale, while defense is countered by attack value. Not every high attack unit has high morale and not every high morale unit has high attack. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">High attack doesn't ignore defense - it just makes you more likely to overcome it.

The things that *ignore* defense - you don't have to roll against it at all - are missiles, damaging auras, some attack spells (e.g. Fireball), and possibly area-effect melee attacks (Harvest Blade, Abysian Salamander).

All those things also ignore awe (except possibly the Harvest Blade/Salamander type of attacks, I'm not sure how those work because they're so rare; I didn't think of them when I made the first post but they may be one case where awe is better than high defense). In addition, mindless attackers ignore awe and I believe trampling also ignores awe (but the targets do get to roll defense).

It's true that high morale units are likely to overcome awe - in addition to its other weaknesses - but the things I listed above don't even have to roll for awe.

Gandalf Parker May 3rd, 2004 01:45 AM

Re: Pangaeda: New Age - the redheaded stepchild of Dom2?
 
Does anyone else think that Pagaea should have assassins? But what would a Pangaean assassin be? Greek/Roman mythological wildlife that was stealth and attacked 1-on-1

Kel May 3rd, 2004 03:13 AM

Re: Pangaeda: New Age - the redheaded stepchild of Dom2?
 
Not sure about the regular assassin but you could use a fungified Brutus as a hero-assassin http://forum.shrapnelgames.com/images/icons/icon7.gif

- Kel


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