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-   -   MP: Mo-Fr 12.00hUTC fixed scheduled (running again (http://forum.shrapnelgames.com/showthread.php?t=19341)

Mark the Merciful June 20th, 2004 05:21 PM

Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
 
OK, Ulm is up.

undead dolphin hacker June 20th, 2004 06:20 PM

Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
 
Mark me down for Marignon.

And what's the command line switch to make a shortcut that immediately connects to a given server IP/Port?

Reverend Zombie June 20th, 2004 06:59 PM

Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
 
Quote:

Originally posted by undead dolphin hacker:
Mark me down for Marignon.

And what's the command line switch to make a shortcut that immediately connects to a given server IP/Port?

<font size="2" face="sans-serif, arial, verdana">Using Windows, I create a Dom2 shortcut and edit the properties as follows. For this game:

"C:\Program Files\dominions2\dom2.exe" --tcpclient --ipadr kludgemush.com --port 10297

undead dolphin hacker June 20th, 2004 07:22 PM

Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
 
Quote:

Originally posted by Reverend Zombie:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by undead dolphin hacker:
Mark me down for Marignon.

And what's the command line switch to make a shortcut that immediately connects to a given server IP/Port?

<font size="2" face="sans-serif, arial, verdana">Using Windows, I create a Dom2 shortcut and edit the properties as follows. For this game:

"C:\Program Files\dominions2\dom2.exe" --tcpclient --ipadr kludgemush.com --port 10297
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Danke.

Chazar June 21st, 2004 01:05 AM

Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
 
Cool, so we might get it going already on monday, but probably not before 12.00h UTC to avoid stale turns for everyone... http://forum.shrapnelgames.com/images/icons/icon12.gif

Cainehill June 21st, 2004 04:17 AM

Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
 
Eight pretenders uploaded - looks like we can start it Monday, eh? And there was much rejoicing. http://forum.shrapnelgames.com/images/icons/icon7.gif

Norfleet June 21st, 2004 05:13 AM

Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
 
Okay, the game has been started. Currently the timer is disengaged.

The system time, as of now, according to date -u, is "Mon Jun 21 04:10:52 UTC 2004". I have no idea whether this is correct or not, as I have no idea what time it is now HERE, let alone what time it is where the server is, not that I know where the server is physically situated, so I'm just gonna go with that. If this time is wrong....well, somebody had better complain fast.

I will engage the timer and set it to begin sometime after 1200 UTC by the system clock.

JJ_Colorado June 21st, 2004 05:36 AM

Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
 
Ok, so can someone who followed all of the Posts and arguments (?) below update the rest of us on when exactly the game is gonna be hosting? :-)

Thanks!

Kel June 21st, 2004 06:12 AM

Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
 
Weren't we starting with 4 provinces ?

- Kel

Cainehill June 21st, 2004 06:33 AM

Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
 
Quote:

Originally posted by Kel:
Weren't we starting with 4 provinces ?

- Kel

<font size="2" face="sans-serif, arial, verdana">That was the plan, yes. Not sure it's worth restarting to get 4 provinces now though - probably take a full day or more to get everyone to upload a pretender to a corrected game.


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