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Re: New Dom3 races! Post suggestions here!
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Re: New Dom3 races! Post suggestions here!
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*runs away from the pun-punishing mob* |
Re: New Dom3 races! Post suggestions here!
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You know how we finnish love swedish. |
Re: New Dom3 races! Post suggestions here!
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Re: New Dom3 races! Post suggestions here!
Gamle vise Väinämöinen
Vida känd i nordens länder Kalevalas kloke trollkarl Kan han visa sig i spelet Väinämöinen sjunger kraftsång Jag får höra den i drömmen Kanske kommer Väinämöinen Leda Kalevalas hjältar I dominions datorspelet Om jag mäktar läsa sagan Bleh. The original is better. I like Kalevala, but I have only read a fifth or so of it. My current knowledge of it feels somewhat insufficient. I would like to have Kalevala in the game. It is currenly on my wishlist, but not on my to-do list. |
Re: New Dom3 races! Post suggestions here!
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Re: New Dom3 races! Post suggestions here!
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*Including pastiches, even if crappy. |
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Re: New Dom3 races! Post suggestions here!
After seeing Gandalf's list of themes/ideas that already exist in Dominions I started to think. I found two theme/ideas that I don't think already exist: culture that values spartan way of life, resistance to pain, strength of body and mind strong enough to control it perfectly. Another one has been in side-role many times, but never really the main thing of a race: monasteries. I think they would go well together:
*only light to medium infantry, but very skilled and not expensive *sacred heavy infantry, if it is made different enough from Heart Brothers *monk/eunuch mages and leaders, also quite skilled I don't know what magics I would give them, but some levels of Earth could represent the hardiness of theirs. No Death, as the dead should be given rest, but maybe a path with strong summons. Astral could be, but more for the spiritual/divine guidance than for any 'real' reason. Maybe nature, as monks often worked as healers and herbalists in the middle ages. I would like the leaders being viable choice for casting some personal buffs and going to front line, but they would have to have many hitpoints, extreme skills or be way too cheap. I don't know of a real theme for it, so it it more of an idea than a nation ready enough for a mod, but anyway... |
Re: New Dom3 races! Post suggestions here!
I'd like to see nations modeled on the Persians, Mongols, and Indians.
Persia was one of the great empires of antiquity and battled it out with the Greeks and Romans for centuries. They had a rich mythic and magical tradition and should be easy to make a nation out of. Fire, air, and hoards of bowman for starters. Mongolia would be tougher to do in DomII since light cav is such a crappy troop type, but perhaps DomIII will address that. India is a huge chunk of the world and home of all kinds of exotic mysticism. I don't know much about ancient India, and it might be hard to isolate a mythic thematic thread, but something could be done. A Celtic nation might be good too. Man has a wiff of it already, but i'd like to see more of a pure dark age celtic thing instead of Romano-Celts. Carthage or the Phoniceans (the "sea peoples") might work. I like the suggestions above for the Shogunate and a real Eygptian nation. |
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