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Re: Netiquette
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Re: Netiquette
heh http://forum.shrapnelgames.com/images/smilies/laugh.gif
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I prefer an F9 blessing for mictlan. It gives a bit more punch, and the benefits to your SC are definitely greater. However, it does tend to preclude the ID rush, at least if you go for a dragon. The Golden Naga in zen's mod is a nice choice for all things though... (F9 W3 A3 E3 B1 should be possible, or close to it, w/ correspondingly ****ty scales. But mictlan can survive ****ty scales, so..) i think "sales gosses" is even more evocative ;-) |
Re: Netiquette
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Re: Netiquette
heh http://forum.shrapnelgames.com/images/smilies/laugh.gif
back to the actualy topic, in un-modded DomII, I think my overall preference is to the Moloch, and I was wondering how others' experiences w/ him were. True, you have to put a bit of work getting around his love of fleeing, but besides that he fits the bill perfectly for me. I put air on him, but certainly putting water on him instead seems a plausible alternative, especially if you wait to throw a ring of regen on him. |
Re: Mictlan Pretenders ideas request
Err. tried this in one MP game as a thematic Mictlan pretender, and it turned out quite well in the long run, though it was (in retrospect) a very risky proposition as it relied on being able to expand far away from my capital to have somewhere to put my researchers and on construction to enable a Rain Priest to summon Ice Devils, which, of course, took longer time due to low initial research, which means I would have lost out in an Ice Devil rush (which did not happen in that game). It did give me a very powerful SC throughout the game and a super ritual caster, and the bless effects (though minor) were well thought of by every single Priest-Mage. Having tried it, I am not sure I would dare use such a setup in MP again as the number of things that can go wrong are large. However, when it works...
Lord of the Night Dominion 7 Air 3 Earth 4 Astral 6 Death 4 Blood 5 Order 3 Production -3 Heat 3 Growth 1 Fortune -2 Magic -3 Mausoleum On heat: Income takes a hit but devils like it On magic: Research as far away from your starting point as possible and/or next to somebody with a magic scale. The best you can get is a "0" effect but that is quite enough if you buy enough of Michtlan's priests. It is also nice to get MR bonuses back home where important mages make rituals. |
Re: Mictlan Pretenders ideas request
Whooh, thanks for all your valuable input ! http://forum.shrapnelgames.com/images/smilies/happy.gif
(though it's sometimes a bit lengthy ... Nagot should be a novelist, what about writing "Dominions War & Peace" ? http://forum.shrapnelgames.com/images/smilies/laugh.gif ) On my side I was thinking of a stupid Blood Fountain like B6 A4 S4 (Bloodhunt, Storm Demons & WS, Hellbind,high Blood and Astral rituals...), Scales O3/S3/H2/G2/L2/M3, Dom6, WatchTower but it's surely very poor in early game, and early game is difficult for Mictlan http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: Mictlan Pretenders ideas request
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Re: Mictlan Pretenders ideas request
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Re: Mictlan Pretenders ideas request
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Re: Mictlan Pretenders ideas request
In 40 years spent in France I've never heard of a "binouse", surely it's a local word/idiom ...
About Heat2 : Nagot, I just follow your advice of taking one more scale point that preferred by the nation, so overall the provinces will more tend to desired Heat-1 [img]/threads/images/Graemlins/Cold.gif[/img] Did you forget it ? http://forum.shrapnelgames.com/image...es/biggrin.gif |
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