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okie aran is out. It is a lame map. The two pennisulas are pretty much "safe" havens for whom ever gets their Capital placed near them. If someone is a sea nation then there needs to be another sea nation for parity. It is out. Sundering is out. Too small. Maps that I have found that are ok but not great are: Pargonos2: http://ulm.illwinter.com/dom2/arrs_parganos2.zip 135 provinces, 19 sea provinces. ISSUES: the people in the middle get fcuked. The people in the upper left hand corner get ufcked due to no money lands. All mountain up there. Karan: http://ulm.illwinter.com/dom2/karan.zip 162 provinces, 20 sea provinces. ISSUES: we are playing that now. And it might be a bit too big for 6 people. Valhalla: http://ulm.illwinter.com/dom2/valhalla.zip Number of provinces: 112. 23 or 24 sea provinces (from my count) ISSUES: no real interesting terrain. everything basically connects to everything else. Water circles the entire thing. Anyone have other map suggestions? It would be nice to let everyone have 15-18 provinces with no conflict. So ~100 province map or so |
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Maybe we should use a "random"? Its true someone might get screwed on starting location, but it doesn't seem like we are avoiding this on the standard maps. If I find a good one I will post it. Are we looking for 12prov/player, or 80 total? I think the generator is configurable. Rabe |
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Those in the middle area aren't that f*ck as one may think, as there are some impassable borders which make it more difficult for the outlying players to do attack everywhere at once. For a 100-prov map I would strongly suggest "The Steel Ovens of Chandrea", a quick hack I did using the Chandrea Map. Check it out ... (attached) |
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None of the attachments work for me... Keep getting 404's.
Time to go reinstall mozilla I guess. Anywhere else I can DL this? Rabe the Not found |
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The Map generator is awesome, but you may not want to play on a map with monochomatic tendencies.
Enclosed is sample tga and params so you can play with it. numofneighbors<=nostart is a lovely (and available) option. Couldn't figure out how to put more than one file in the archive, but you can regenerate the .map file. DomMap is available at Arryn's site http://forum.shrapnelgames.com/images/smilies/happy.gif Rabe (P.S. actually it wont let me upload, even though the .exe extension (self-extracting) is nominally eligible. What gives?) params below DomMap -v -h 550 -w 750 -n Random -s 877876 -r 1.5 -wl 0 -tl 60 -ml 80 -pl 5 -rl 70 -d .08 -ns 0 -nl 80 -ps 15 -sa 30 -la 8 -ss 60 -ls 25 -sc 1000000 -tc 10000 -sm 2 -ln 2 -sn 5 |
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I'm also unable to download this attachment.
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I would accept Valhalla just given the number of provinces. But there is so much water and the water is everywhere, geographically, such that things might get unbalanced if someone plays a water race.
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Valhalla sucks:
You can't tell waste from grassland. Fords are barely identifiable. Essentially, the land is all strung up, there's no coast or inland. I can't stand the colour for long http://forum.shrapnelgames.com/images/smilies/wink.gif Random maps: We needn't do it ourselves. Gandalf has a bunch of ramdom maps with 80 prov for download at http://www.dom2minions.com/~dominion...humbnails.html |
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