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Re: Space Food Empires - Test Games 1 & 2
kwok when are you going to upload all the empires ??
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Re: Space Food Empires - Test Games 1 & 2
Just take the default empire file for your race, assign a password, save it as something else, and upload it.
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Re: SFE - PBW Test Games
For some odd reason I couldn't download the empire files from pbw (graphic or text) so I just added the default ones I had. Please be sure to password protect your file on the first turn if you wish to do so.
Anyway the game has started! Check your pbw e-mails as I will send out some brief instructions. Thanks! |
Re: SFE - PBW Test Games
Oops.
One quick note - please do not use large mounts with weapons labelled as torpedoes - I forgot to restrict these mounts to direct fire beam weapons only. This will be corrected in the next patch. |
Re: SFE - PBW Test Games
One last item. http://forum.shrapnelgames.com/image...ies/tongue.gif
You can post specific questions/bugs in this dedicated forum: http://www.spaceempires.net/home/forum-23.html You'll have to register at SE.net if you haven't yet. |
Re: SFE - PBW Test Games
Didn't like the edit button, eh?
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Re: SFE - PBW Test Games
Do you also check the PBW forums? I posted a bunch of comments there http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: SFE - PBW Test Games
Can you post comments and stuff in the SE.net forums? Perhaps I will get Fyron to create a subforum for the games.
From Ed's post at PBW. Quote:
I will rename the weapon groups with the weapon prefix like I did in the tech area file. Thanks for pointing that out. The design name files are WIPs. Some of them are much longer now (100-200 names), but weren't when I released it. A lot of the images are just placeholder images for now. I will work on fixing those issues with similar or duplicates. There is nothing wierd with the sensor pod. If you read the description it says it does not stack with combat sensors. What you are witnessing with the 2% difference is that the sensor pod has a 2% lower attack bonus since it is a combo component with long range scanners versus the dedicate combat sensors. When you have both on a design, it will the one with the highest value (combat sensors, +2% more) since they have the same family number. I am toying with the idea of having bases joining fleets for supply - that and sometimes I forget to restrict these things to ships and drones. Speaking of drones I didn't add those in the last patch did I? Crap! |
Re: SFE - PBW Test Games
I've had Fyron setup a dedicated forum on SE.net called SFE - PBW Test Games for comments and discussions related to the mod.
Here is a link: http://www.spaceempires.net/home/forum-46.html |
Re: SFE - PBW Test Games
Hi kwok I will be able to get my turns in tonight
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