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-   -   Poll/Vote for Civil War feature (http://forum.shrapnelgames.com/showthread.php?t=2669)

raynor April 11th, 2001 06:21 AM

Re: Poll/Vote for Civil War feature
 
Vote = 0


CaptSpoogy April 11th, 2001 06:58 AM

Re: Poll/Vote for Civil War feature
 
I would have to give it a 8 - based on my comment in the intergalatic civil war thread...

chewy027 April 11th, 2001 07:54 PM

Re: Poll/Vote for Civil War feature
 
capt_spoogy and raynor thank you for the feedback http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Dracus April 11th, 2001 08:05 PM

Re: Poll/Vote for Civil War feature
 
I think that this would only work if ships were tied more to the planets that built them .Then there would be a chance of some of your fleet going against you. Of course it will really piss me off if my best warship turned against me right before we were about to make a run at an enemy planet. I think that more things would have to be coded for actual crews. Which would most likely require them to use an idea I posted in another thread about 2 weeks ago about crews and populations.
While the idea would be a cool opion, I don't think it would work without adding actual crews and races (not crew comps) to the ships. (see my other Posts about the crews and pop usage.)

chewy027 April 11th, 2001 09:46 PM

Re: Poll/Vote for Civil War feature
 
Thanks for the feedback Dracus, but you forgot to vote http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Jason2 April 12th, 2001 05:43 AM

Re: Poll/Vote for Civil War feature
 
I vote: (long tense mysterious pause): YES

Oops forgot my number: 10

[This message has been edited by Jason2 (edited 12 April 2001).]

Devnullicus April 12th, 2001 11:09 AM

Re: Poll/Vote for Civil War feature
 
vote: 10

definitely optional. Definitely needs to be non-random. I like the idea of tying ships to planets so that they go to the new empire if their world rebels. It may not even take much code to do so.

Would definitely need to make it so the new empire would not just surrender next turn though. Rather pointless.

A rebellion that spreads would also be good, within limits.

chewy027 April 12th, 2001 03:10 PM

Re: Poll/Vote for Civil War feature
 
Jason2 and Devnulicus thanks for the feedback http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Dracus April 13th, 2001 02:01 PM

Re: Poll/Vote for Civil War feature
 
I would have to say 6, as it stands.

If they included actual crews made up of the races in your empire /and maybe linking ships to planets then I could go higher.
With actual crews then you would have to manage captured races better becuase this would allow for other things to happen also.

chewy027 April 13th, 2001 09:09 PM

Re: Poll/Vote for Civil War feature
 
Thanks for the feedback Dracus http://www.shrapnelgames.com/ubb/images/icons/icon7.gif


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