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Re: Best way to use airmobile and panzergrenadiers?
As far as the game goes,
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Re: Best way to use airmobile and panzergrenadiers?
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- In the current code, heliflopters landing in a mine hex do not test to trip mines - In the current code, passengers debussing in a mined hex do not test for mines in the hex either. So in the current code, the best way to clear mines is to lift some engineers via heliflopter and unload them directly in the mined hex. It is also a good way to search for mines. Heliflopters can detect mines even if flying at ridiculous speeds compared to ground units and the end-turn dropped-off engineers can freely (no chance of a mine strike) have a look around at the mine detection phase at the start of their next turn (if nobody op-fired at them on debussing of course). So - airmobile engineers are rather good minesweepers ATM. This will all change! :evil: The new code tests for heliflopters landing in a mine hex (can be damaged or immobilised as well as being killed just like any APC). Also the pax debussing (voluntarily or not) from any vehicle in a mine hex are tested for mine strikes too. Code for mine detection from helos will also change so they have to be going very slowly and at low altitude in order to detect minefields. Andy |
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